An infamous RTS game created by LucasArts, it was largly based off of Age of Empires, and was considered the better Star Wars RTS of the time (Others bieng Rebellion and Force Commander). Despite its age and aged appearence, it still has a small but loyal following at Heaven Games, which hosts a vault of tools which make modding the game a rather simple task.

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We're gonna need more droids.

Expanding Fronts has grown rapidly over the years, but we've gone into 'panic mode' as of recent months. Several key members have unfortunately ceased activity on the project, leaving EF stuck in the mud. We've got several positions to fill, and we are looking for skilled individuals to fill them!

Concept art of the Naboo Attacker by VectorIV


There are tons of new buildings, vehicles, troops, droids, and environments planned for Expanding Fronts, and we are seeking talented artists to help us visualize them. Concept artists will be tasked with coming up with designs for units and structures for various civilizations both new and old to GB.

An Airbase of an unknown civilization...


While the artists draw the units and buildings, it is the job of the modelers on the graphics team to bring them to life. We have a handful of exceptional artists already, but our monumental to-do list requires more hands on deck for us to operate at full capacity.

Battlegrounds can be a tricky game to model for, and few mods in the past have gotten it right. GB demands an unusual amount of detail in its units and structures. Being a 2D game, there's no 'polygon ceiling', and thus, no limit to the details that can be contained in a unit or building. As such, the sort of details you'll see in a structure can sometimes even rival that of modern 3D games. More details about this can be found in an excellent article about Age of Empires II HD's upcoming expansion. Galactic Battlegrounds, being built from the same engine as AoK, shares many of the demonstrated concepts.

We will also require character modelers and animators to get our numerous troops, droids, animals, heroes, and walkers moving. If you think you're up for the challenge, please get in touch!

The Advanced Genie Editor


This brings us to the fun part. Genie editors are responsible for actually putting all of the wonderful art into the game, and making it function using the Advanced Genie Editor. Unit statistics, graphics/audio assignments, civilization bonuses, technologies, and just about every other facet of GB's gameplay is handled by the Genie.dat file. We are looking for people who have experience in Genie editing for SWGB or AoK to assist us in our work. He who controls the Genie, controls the universe.


We need your help to make Expanding Fronts a reality. If you have experience in any of the fields described above, and would like to contribute to the Expanding Fronts project, feel free to contact the project head Gen_Rhys_Dallows. Alternatively, you can post a message in our project thread at

Our Armies Stand Motionless

Our Armies Stand Motionless

3 months ago Expanding Fronts 9 comments

A rundown of what's been going on, and what there is to look forward to. There's a ton of new content on the horizon, but we need your help to make it...

February 2015 Progress Report

February 2015 Progress Report

9 months ago Expanding Fronts 10 comments

The crew is hard at work not only bringing you a ton of new content, but improving upon old stuff as well.

January 2015 Progress Report

January 2015 Progress Report

10 months ago Expanding Fronts 5 comments

It's been a long winter, but fantastic things are on the horizon for Galactic Battlegrounds - including a digital release!

Expanding Fronts - Air Superiority

Expanding Fronts - Air Superiority

1 year ago Expanding Fronts 22 comments

In this update, we reveal how the struggle for control of the skies has been reinvented in the Expanding Fronts mod.

SWGBCC Arranged Soundtrack

SWGBCC Arranged Soundtrack

5 days ago Music 2 comments

SWGB Saga OST arranged and extended by yar0th3ungg0y, 1:11:23 long, High Quality ogg audio; click read more for Instructions, Tracklisting Information...

Expanding Fronts  BETA 0.1.1 (Manual Installation)

Expanding Fronts BETA 0.1.1 (Manual Installation)

1 year ago Expanding Fronts Demo 8 comments

This extensive update fixes numerous bugs and balance issues. Also included are several new units and map design objects. This download includes a manual...

Expanding Fronts  BETA 0.1.1 (EXE Installer)

Expanding Fronts BETA 0.1.1 (EXE Installer)

1 year ago Expanding Fronts Demo 17 comments

This extensive update fixes numerous bugs and balance issues. Also included are several new units, and map design objects. This download includes an automatic...

Expanding Fronts - Galactic Empire BETA

Expanding Fronts - Galactic Empire BETA

2 years ago Expanding Fronts Demo 18 comments

This is the first official Expanding Fronts beta. It contains a rebuilt and functional Galactic Empire civilization, alongside numerous new units and...

SWGB Taunt Pack

SWGB Taunt Pack

2 years ago Expanding Fronts Audio Pack 3 comments

This audio pack increases the number of audio taunts available in the game from 62 to 250, giving you a massive library of new sounds to rally your allies...

Expanding Fronts Preview - Spinnaker's Spoil Co-op

Expanding Fronts Preview - Spinnaker's Spoil Co-op

2 years ago Expanding Fronts Multiplayer Map 2 comments

The Trade Federation requires resources to fund its invasion of Naboo. The coastal town of Spinnaker has those resources. With the help of your partner...

Post comment Comments  (40 - 50 of 56)
MrNentendo Jun 19 2010 says:

btw get the expansion its star wars battleground clone campaigns
and you can get Star wars empire at war and the expansion forces of corruption not nearly as many factions but it is way better in terms of 3d demensions and theres space battles

+4 votes     reply to comment
TheUnabridgedGamer May 22 2011 replied:

I can kick EaW AI's *** easily. Star Wars: Galactic Battlegrounds can rip you a new one on Medium. Space Battles are too much a focus (for both mods and vanilla EaW), and land battles in EaW feel more random attrition.

+3 votes     reply to comment
MrNentendo Jun 19 2010 says:

theres an easier way to disable air cruisers go to skirmish map and options then disable air cruisers for all the players

+2 votes     reply to comment
Poema Jun 19 2010 replied:

no, ill just leave the cruisers in. just found out the best sollution:

+2 votes     reply to comment
Poema Jun 19 2010 says:

A good old "Age-of-empires-like" game!
I just reinstalled it after not playing it for at least 6 years.
the game is just GREAT and you can deside to make it a long or a short game.

only thing i don't like : air cruisers!
they ******* blow your whole new and shiny army away!

but still... i'm planning to make a mod on this, keep looking for updates on my profile page!

+3 votes     reply to comment
Akalonor Jun 12 2010 says:

I can't re-install my game , it says that a previous version was found even though there is no sign whatso ever on my PC -.-

+2 votes     reply to comment
Jaegerjaques Jun 11 2010 says:

Cool Old game....
I had play it for ages
can ayone tell me where i can dowload this game ?
i dont have it anymore

+2 votes     reply to comment
TeamWolf Apr 18 2010 says:

Such a great old game, I remember playing it's expansion a lot.

+2 votes     reply to comment
Gandbon Apr 17 2010 says:

Go to find good mods for this game. Like A lord of the rings mod and halo mods and MORE!

+2 votes     reply to comment
Waluigi- Apr 17 2010 says:

Ok but really an age of empires star wars mod

-2 votes     reply to comment
blahblah965 Apr 23 2010 replied:

its is a full game NOT a mod

+3 votes     reply to comment
Clonehunter Apr 17 2010 replied:

No its not a mod. Its an actual Retail game.

+3 votes     reply to comment
vp21ct Apr 25 2010 replied:

What he means is that, gameplay wise, all the developers did was slap a Star Wars skin over Age of Empires, wich is entirely true.

0 votes     reply to comment
feillyne Staff Subscriber
feillyne Jul 12 2010 replied:

No they didn't, since they use additional mechanics of flying objects / units to use aerial space.

+1 vote   reply to comment
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Star Wars: Galactic Battlegrounds
Developer & Publisher
Genie Engine
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Release date
Released 2001
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Highest Rated (5 agree) 10/10

a nice game

Nov 17 2010 by xjblack

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Star Wars: Galactic Battlegrounds
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