An infamous RTS game created by LucasArts, it was largly based off of Age of Empires, and was considered the better Star Wars RTS of the time (Others bieng Rebellion and Force Commander). Despite its age and aged appearence, it still has a small but loyal following at Heaven Games, which hosts a vault of tools which make modding the game a rather simple task.

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Blog RSS Feed Report abuse Latest News: February 2015 Progress Report

About Expanding Fronts with 9 comments by Gen_Rhys_Dallows on Feb 15th, 2015

FEBRUARY PROGRESS REPORT
As Expanding Fronts moves forward, we are constantly improving our methods of creating content. These improvements have created a little bit of a quality gap between our older and newer elements. As such, we've devoted a lot of time into looking back and polishing old models.

NEW COAT OF PAINT
The majority of our added units, buildings, and props will be receiving make-overs using improved rendering and editing methods we've uncovered over the years. This is in an effort to make everything we add look as good as GB will allow. The fidelity of our visual assets are a top priority for us - anything that we add should look like it was always there to begin with.



TRUCKING ON

On top of our old improvements, we are still hard at work building towards our upcoming reveal. Loads of new content are on the way, and we want to get them into your hands as soon as possible. However, we are still short-staffed in our animation department, and we currently have 0 capacity to create and animate new infantry, walkers, and animals, all of which are vital to our continued progress. Again, we ask that anybody who has experience in that field and an interest in helping out to please give us a shout.

UNDER CONSTRUCTION
We are still looking for talented individuals to help us bring this project to completion as quickly and efficiently as possible. If you have experience in terms of 2D/3D art, Random Map/AI scripting, or general editing experience with the AoK/SWGB Genie engine, and would like to contribute to the Expanding Fronts project, feel free to contact project members Gen_Rhys_Dallows or Sarthos. Alternatively, you can post a message in our project thread at SWGB.HeavenGames.com

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Expanding Fronts  BETA 0.1.1 (Manual Installation)
Star Wars: Galactic Battlegrounds

Expanding Fronts BETA 0.1.1 (Manual Installation)

Jan 5, 2014 Expanding Fronts Demo 7 comments

This extensive update fixes numerous bugs and balance issues. Also included are several new units and map design objects. This download includes a manual...

Expanding Fronts  BETA 0.1.1 (EXE Installer)
Star Wars: Galactic Battlegrounds

Expanding Fronts BETA 0.1.1 (EXE Installer)

Jan 5, 2014 Expanding Fronts Demo 13 comments

This extensive update fixes numerous bugs and balance issues. Also included are several new units, and map design objects. This download includes an automatic...

Expanding Fronts - Galactic Empire BETA
Star Wars: Galactic Battlegrounds

Expanding Fronts - Galactic Empire BETA

Oct 31, 2013 Expanding Fronts Demo 18 comments

This is the first official Expanding Fronts beta. It contains a rebuilt and functional Galactic Empire civilization, alongside numerous new units and...

SWGB Taunt Pack
Star Wars: Galactic Battlegrounds

SWGB Taunt Pack

May 26, 2013 Expanding Fronts Audio Pack 3 comments

This audio pack increases the number of audio taunts available in the game from 62 to 250, giving you a massive library of new sounds to rally your allies...

Expanding Fronts Preview - Spinnaker's Spoil Co-op
Star Wars: Galactic Battlegrounds

Expanding Fronts Preview - Spinnaker's Spoil Co-op

Feb 13, 2013 Expanding Fronts Multiplayer Map 2 comments

The Trade Federation requires resources to fund its invasion of Naboo. The coastal town of Spinnaker has those resources. With the help of your partner...

Expanding Fronts Preview - Behind the Lines Co-op
Star Wars: Galactic Battlegrounds

Expanding Fronts Preview - Behind the Lines Co-op

Feb 13, 2013 Expanding Fronts Multiplayer Map 0 comments

The Naboo have captured a Droid Control Program, and rendered a portion of the Trade Federation army motionless. With your partner, secure the Control...

Post comment Comments  (30 - 40 of 54)
Gothii_Imperator
Gothii_Imperator Mar 8 2011, 12:16am says:

Didnt they abandon this game commercialy? So isnt this technically aboandonware? If someone could explain the process to me via a message i would be happy.

+2 votes     reply to comment
Gandbon
Gandbon Jun 16 2011, 10:36am replied:

plz don't say thAT

+2 votes     reply to comment
Executor-64- Online
Executor-64- Nov 10 2010, 2:27pm says:

type "star wars:galactic battlegronds download rapid" on google...
the simplest of methods are always the best :)

-1 votes     reply to comment
matt123707
matt123707 Jun 26 2010, 11:25am says:

how do i download games off of this site

-4 votes     reply to comment
neronix17
neronix17 Sep 26 2010, 4:29pm replied:

You dont if its a commercial game like this, that would be illegal, unless they made you pay then it would pretty much turn into Steam. If a game is up for download for free here then it would be in the games Downloads section.

+3 votes     reply to comment
kingboo3245
kingboo3245 Nov 10 2010, 6:51pm replied:

Not entirely true... it wouldn't always be illegal if the producers and owners gave it to your for free, even for commercial.

+3 votes     reply to comment
MrNentendo
MrNentendo Jun 19 2010, 11:38am says:

accualy its not a star wars version of age its accually a entire different sequal to a game i forgot its name. the reason there similar is they used the same engine called genie engine

+2 votes     reply to comment
OrangeNero
OrangeNero Jul 28 2010, 3:29pm replied:

they used the same tech tree too. the technologies are mostly the same as in aoe. you have the same scout and other units too just in a SW look.

+6 votes     reply to comment
MrNentendo
MrNentendo Jun 19 2010, 11:32am says:

btw get the expansion its star wars battleground clone campaigns
and you can get Star wars empire at war and the expansion forces of corruption not nearly as many factions but it is way better in terms of 3d demensions and theres space battles

+4 votes     reply to comment
TheUnabridgedGamer
TheUnabridgedGamer May 22 2011, 11:36am replied:

I can kick EaW AI's *** easily. Star Wars: Galactic Battlegrounds can rip you a new one on Medium. Space Battles are too much a focus (for both mods and vanilla EaW), and land battles in EaW feel more random attrition.

+3 votes     reply to comment
MrNentendo
MrNentendo Jun 19 2010, 11:31am says:

theres an easier way to disable air cruisers go to skirmish map and options then disable air cruisers for all the players

+2 votes     reply to comment
Poema
Poema Jun 19 2010, 1:58pm replied:

no, ill just leave the cruisers in. just found out the best sollution:
Fighters!

+2 votes     reply to comment
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Star Wars: Galactic Battlegrounds
Platform
Windows
Developer & Publisher
LucasArts
Engine
Genie Engine
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Official Page
Lucasarts.com
Release Date
Released Nov 13, 2001
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9.5

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Highest Rated (6 agree) 8/10

Very simple game really using the AoE II engine, I liked this whilst I played it, lot's of fun :)

Jan 12 2011, 4:44pm by Genghis91

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Real Time Strategy
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Sci-Fi
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Single & Multiplayer
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AAA
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