Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
This is a tutorial explaining everything you need to know about creating unit icons.
In this Tutorial I will show you guys/gals how to create a projectile that has the same effects as the Y-Wings Ion cannon Shot.
In this tutorial I will be showing you all how to successfully make a Space Based Bomber Available for Bombing Runs on Land Maps. This isn't a very hard...
In This tutorial we will be covering how to make units enable or disable themselves by Tech Levels. This is pretty easy but does require editing several...
In this tutorial I will show you guys/gals how we can use the "Rocket Ability" to our advantage when modding EAW/FOC. Some of you might be wondering what...
Variants are a unique way of creating new units without using very much code and can help a coder a lot by saving time and energy.
Hello and welcome to my Full Galactic Conquest Map Tutorial. This tutorial will take you through all the steps of making a GC map and will show you the...
Hier will ich euch zeigen Wie man einen Kleinen Mod für EAW/FOC machen kann
This tutorial explains in detail how to install the mod.
Here I explain how to select one of the playable factions other than the Empire and Rebels.
A tutorial on Installing Method 'A' of our mods, it allows users to follow a simple guide on how to install the mod directly to the Data folder in the...