Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.

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  • Elite's Conflict Mod v1.0 Information
    • It has come to my attention that people do not understand exactly what this mod will do. Elite's (Me) Conflict Mod will enhance your Star Wars experience like no other mod for Star Wars: Empire at War: Forces of Corruption. Adding unique-fresh units, sensational operas of music, modernized descriptions of units/building/planets/everything to bring back that sense of mystery and awe, it will also bring massive refurbished planets and galactic maps, a traditional focus of mechanics and balance, and lastly a completely new conflict.
    • We are currently working on the Rebel Alliance faction and many aspects of the overall game.
    • Plans of quickly releasing v1.1 after v1.0 to correct reported issues are still good.
  • Expectations for Elite's Conflict Mod.
    • A new conflict. Currently, and for v1.0, their are 3 Galactic Conquest maps, each with the same 74 planets. This mod is not just focusing on one timeline specifically because that is what Empire at War is all about, creating your own path, timeline, galaxy, and destiny.
      • The first is "The Rebellion Era" (which may be renamed to The Galactic Civil War, what do you guys think?) "The Rebellion Era features the entire conflict with the Galactic Empire, Rebel Alliance, and Zann Consortium, all as playable factions, each starting with only their own home planet.
      • The second is "Lack Of Corruption" and features the 'true' timeline of this mod. The Zann Consortium has all but evaporated and now is the time for the Galactic Empire or the Rebel Alliance to once and for all bring peace to the galaxy.
      • The third is "A Corrupted Galaxy" which (as of now is the final one) features the Zann Consortium being completely successful in their takeover of the galaxy. Playing as either the Galactic Empire or Rebel Alliance, you must be the savior of the galaxy. The Zann Consortium starts with nearly every planet under its control where as you will start with either Coruscant or Hoth.
    • A new focus. We all know Star Wars: Empire at War was a great game, but was Star Wars: Empire at War: Forces of Corruption really the best sequel to such a fantastic game? It focused on a new pirate faction that was nearly irrelevant to the movies and any other game. Not only did it force this faction upon us, the faction was incredibly boring. Yes, new mechanics were brought to the game, but does anyone really think the Zann Consortium was the best Lucasarts or Petroglyph could do? Elite's Conflict Mod makes this game what you hoped it would be when you drove to Gamestop in 2007 and picked up it up. Focusing on the 'real' war between the Galactic Empire and Rebel Alliance, this mod will feel how the expansion should have.
    • A new lore aspect. This mod will bring completely innovative and contemporary names and descriptions units, buildings, heroes, planets, maps, and whatever else we can think of. These names and descriptions will be as close to the Star Wars Legends as possible, us only filling in gaps or creating slight variations for game-play purposes.
    • A new armada of characters and technology. New units such as the Imperial Royal Guards, Imperial Army Troopers, Imperial II-class Star Destroyers, Imperial Prison Facilities, Imperial Command Centers, Rebel Command Centers, Rebel Informants, Rebel Mercenary's, Rebel CR90B Corvettes, and Rebel EF76 Nebulon-C Capital Ships. These are just a few of the many added units and structures in this mod.
    • A new symphony of music. Elite's Conflict Mod will bring even more of the marvelous John Williams orchestra to Star Wars: Empire at War: Forces of Corruption. Replacing the dreadful music played by default in the game, a mixture of John Williams compositions and newer musicians 'stellar' genre music will be featured in this mod. Along with one Easter Egg song, if you're lucky enough to hear it!
    • A new galaxy. Each of the 3 Galactic Conquest maps currently in-game have 74 planets. Some of these new planets include: Tython, Gamorr, Malastare, Raxus Prime, Thule, Umbara, Rataka, Boz Pity, Rendili, Krant, Brentaal, Duro, and more! I plan to add even more planets in the future of this mod and to also make each of the planets very unique.
  • Plans for the future.
    • Fix any bugs, errors, typos, etc... from the latest release.
    • Create more planets and Galactic Conquest variations, planets include but are not limited to: Aridus, Bakura, Balmorra, Hapes, Ralltiir, Rhinnal, Rothana, and Tynna.
    • New planet descriptions and effects on game-play.
    • Adding more units and structures such as: Governors Quarters, Guard-towers, TIE-Advanced, Skiffs, Swamp Speeders, V-wings, and Tani Ablya to correct factions.
    • Complete the Zann Consortium balancing, mechanics, units, structures, heroes. (This is not the priority of the mod, that is why is will not be apart of the first release.)
    • Add "Tactical Heroes" to the game from the respective Command Centers.
  • Dreams of the future.
    • Random events in Galactic Conquest games.
    • A new Campaign.
    • Completely overhaul the XML files to make it easier for others to learn how to mod.
    • Add Skirmish color options to Galactic Conquest.
    • Change the color of the space fleet boxes from yellow to red and blue.
    • Redo hardpoints to more accurately reflect the actual every vessel, spacestation, and vehicle.
    • Better models for every unit and structure in game.
  • Below are some more examples of the new units and their in-game descriptions.
    • Imperial I-class Star Destroyer.
    • Imperial II-class Star Destroyer.
    • MC80 Liberty-class Star Cruiser.
    • MC80 Home One-class Star Cruiser.

Imperial I-class Star Destroyer

Imperial II-class Star Destroyer

MC80 Liberty-class Star Cruiser

MC80 Home One-class Star Crusier

  • Interested in this mod? Elite's Conflict Mod

I'd like to thank you again for reading, I really hope you are as excited as I am for this mod!

Have a nice day,


Expanding The Elite's Conflict Mod Team

Expanding The Elite's Conflict Mod Team

1 month ago News 15 comments Report

Elite's Conflict Mod v1.0 is on it's way! However, I'd really like to bring in some new members to the {HEROIC} modding team. Progress is good, but it...

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Chapter II is getting released soon, Craftan99 here to bring you the news.

Update 5

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Craftan99 to bring you the news of Chapter II, stick around.

Republic Commando Trivia Contest

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We at the Republic Commando Mini Series Dev team wanted to give you something until the next chapter. So here's a trivia contest, the winner get's to...

Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power...
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Post comment Comments  (160 - 170 of 173)
alpha-leader Apr 19 2006 says:

HOw much longer must we wait!?

+1 vote     reply to comment
samtheauburnfan Mar 21 2006 says:

how about....the game is complete garbage
they still haven't released the freaking editing tools
they are trying to kill us with this crap

+1 vote     reply to comment
Exzecutor Mar 10 2006 says:

Played the game..its ok...has things that are missing out..but i guess modding will fix that...exept diplomacy :(

+1 vote     reply to comment
Arbiter Feb 21 2006 says:

The game has been relased.

+1 vote     reply to comment
ponyxxx Dec 30 2005 says:

wich type of clones r they the 1s from ep II or ep III

+1 vote     reply to comment
Lord_Grievous Jan 7 2006 says:

This will be the best Star Wars RTS game ever, and with all these great mods comming out it'll be even better!

+1 vote     reply to comment
Xyvik Oct 11 2005 says:

Looking forward to this game, not only to play but to mod! February 2006, come quicker!

+1 vote     reply to comment
Death1942 Sep 28 2005 says:

wait a sec panzer you said the same thing in battlefront make up your mind which one is it

+1 vote     reply to comment
dragon9112 Sep 5 2005 says:

wil the force be whit you XD

+1 vote     reply to comment
Master_Cain Jun 26 2005 says:

If guys you want to see an EAW 47 minutes video from E3 - try this link :

+1 vote     reply to comment
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Star Wars: Empire At War
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Released 2006
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426 votes submitted.

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Highest Rated (2 agree) 10/10

The game is a fairly nice game, not too hard in any way. I think its kinda fun controlling your troops rather than playing as one man. It's not a new game, so it doesn't have that good of graphics, but i think you should get it if your into real-time strategy games.

Dec 29 2010 by Sweeperzzz

Real Time Strategy
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