Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.

Report abuse Stargate Atlantis Demo 0.1
Filename
stargate-atlantis_mod.rar
Type
Demo
Date
Sep 13th, 2009
Size
4.62mb (4,844,577 bytes)
Downloads
973 (5 today)
Mirrors
Download now
Description

In this demo you can play some mission with Oniel and Oniell. Two planets with mission and no new models.


We still have no models only I am doing it as it is going to take really long to make 1 ship. But with one ship this will be no mod. If you want to help say it then.

Also could people look for error, if there are some please tell it my.

In the readme file you find how to install it.

Preview Image
Stargate Atlantis Demo 0.1
Comments
Ketchup2o
Ketchup2o Sep 13 2009, 4:33pm says:

okay i'm a little confused after i got it running. the missions are in the GC section right?

+1 vote     reply to comment
Ketchup2o
Ketchup2o Sep 13 2009, 4:51pm says:

nvm
i figured it out. so is the abydos and chulak missions the only thing working right now?

+1 vote     reply to comment
Fixeus_Jan
Fixeus_Jan Sep 14 2009, 6:10am says:

I think it is not beta... it is alpha.

+1 vote     reply to comment
Jedi_Lu
Jedi_Lu Sep 14 2009, 10:27am replied:

I think this is not beta and not alpha, it is poorly, the story script has many mistakes ... and something in this story script is from Stargate-Empire at War Mod :-(

+1 vote     reply to comment
Stargate-Mods.com
Stargate-Mods.com Sep 14 2009, 11:13am replied:

Whats from the other mod then?

+1 vote     reply to comment
Jedi_Lu
Jedi_Lu Sep 14 2009, 12:03pm replied:

Event Name="Kampf_um_Atlantis"

its german ;)

+1 vote     reply to comment
Stargate-Mods.com
Stargate-Mods.com Sep 14 2009, 12:26pm replied:

Update it was code from an example i used. Also change the title to demo.

Could you also tell my more about the mistakes, so i can fixed them.

+1 vote     reply to comment
Jedi_Lu
Jedi_Lu Sep 15 2009, 4:36am replied:

For example:
in the Event Name="Build_Ex_Stargate_LK" had a <Prereq>Build_Ex_Stargate_Co</Prereq> thats not right, the right prereq <Prereq>Build_Ex_Stargate_DO</Prereq>

You had a really complex mission concept, but in this easy story script you make any easy mistakes ...
How do you want implement this complex mission concept?

+1 vote     reply to comment
dragonardx
dragonardx Sep 14 2009, 7:39am says:

I want help pm me.

+1 vote     reply to comment
Smeth88
Smeth88 Sep 15 2009, 10:48am says:

When I add MODPATH=Mods\stargate-atlantis-mod to the target box of my shortcut it says that it is not valid can anyone help

+1 vote     reply to comment
Stargate-Mods.com
Stargate-Mods.com Sep 16 2009, 1:52pm replied:

Still not? Did you look of you add à space or forgot it before modpath?

+1 vote     reply to comment
Ketchup2o
Ketchup2o Sep 15 2009, 3:42pm says:

is the movie/sg-1 senario the only one right now?

+1 vote     reply to comment
Stargate-Mods.com
Stargate-Mods.com Sep 16 2009, 1:46am replied:

Yes for now

+1 vote     reply to comment
Ketchup2o
Ketchup2o Sep 16 2009, 12:04pm replied:

okay cool.

+1 vote     reply to comment
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Star Wars: Empire At War
Platform
PC
Developer
Petroglyph
Publisher
LucasArts
Engine
Alamo
Contact
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Official Page
Lucasarts.com
Release Date
Released Feb 16, 2006
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MD5 Hash
a7fd419add0d9d869ac19e1c512ed87f
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