Developed by a team of former Westwood Studio members (Command & Conquer series). The game takes place before the New Hope movie (after the latest, third episode), and tells a story of increasing conflict between the Galactic Empire and the rebellion. It is said that the gameplay will concentrate more on the fights, battles and tactics, and less on economic parts. If you always dreamt of great star battles, conquering planets and such - this is probably a game for you.

Report abuse FoC Realistic Galactic Civil War (v1.0)
Filename
FRGCW(v1.0).zip
Type
Full Version
Author
Invadious
Date
Jun 15th, 2008
Size
23.18mb (24,300,972 bytes)
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Description

This is the FoC Realistic Galactic Civil War mod, This mod is here to get the gameplay and the different type of units as close to the actual movies and Star Wars canon as possible. This Mod takes place in the Realistic Galactic Civil War Era and is intended to get it as close to that war as possible. Thank you for downloading the mod, I hope you will enjoy it.


Read Me - FoC Realistic Galactic Civil War (v1.0)

-Mod Info:-
Name: FoC Realistic Galactic Civil War (v1.0)
File Name: FRGCW(v1.0)
Developer: Invadious
Version: 1.0
Requirements: Star Wars Empire at War Forces of Corruption
Type/Category: FoC Mods
Outdated Versions: 1.0, 1.1, 1.5 & Mini Mod
Size: 109 MB (115.060.736 bytes)

-How to contact me:-
Website/Homepage: Z15.invisionfree.com
E-mail: f r g c w @ h o t m a i l . c o m (Remove the Spaces)
X-Fire: Invadious

##################
Overview: #
=================#
I. Description. #
II. Installation.#
III. Features. #
IV. Known Issues.#
V. Credits. #
VI. Legal Stuff. #
VII. Extra Info. #
VIII. Support. #
##################

###############
I. Description.
###############
This is the FoC Realistic Galactic Civil War mod, This mod is here to get the gameplay and the different type of units as close to the
actual movies and Star Wars canon as possible. This Mod takes place in the Realistic Galactic Civil War Era and is intended to get it as close to that war as possible.

Thank you for downloading the mod, I hope you will enjoy it.

#################
II. Installation.
#################
1. Download the Mod.
2. Make a map called "mods" in your C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption directory.
(If you have an other harddisk than (C:) than you also need to change the (C:) Sign as target in the property's of the Shortcut).
3. If it's downloaded extract it to C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption\Mods.
4. Go to C:\Program Files\LucasArts\Star Wars Empire at War Forces of Corruption\Mods and In the files you will find a shortcut, Copy this shortcut to your desktop.
5. Put in your FoC disk and click away the FoC launcher and than click the mods' shortcut twice.
6. You can now play it!

To Uninstall:
Delete the Mod Folder and the Shortcut.

########################
III. Features - FRGCW(v1.0).
########################
==============
General Stuff.
==============
*) All Realistic Things:
Realistic Hardpoints.
Realistic Scale.
Realistic Speed.
Realistic Descriptions.
Realistic Projectiles.
Realistic Map Sizes.
Realistic Battle Times.
Realistic Prices.
Realistic Build Times.
Realistic Unit Strength.
Realistic Fighter to Vessel Damage.
Realistic Vessel to Fighter Damage.
Realistic Encyclopedia.

*) New Looks:
New Splash Screen.
New Main Menu look.
New Main Menu Battle Scene.
New Buttons.
New Loading Screens.
New Main Menu Music.

*) Easy AI:
No more Health disadvatage.
No more Shield disadvatage.
No more Damage disadvatage.

*) Hard AI:
Makes more Money and more Units.
No more Damage advantage.
No more Health disadvantage.
No more Shield disadvantage.

*) All fighters
Hunt ability.
Far Weaker against large Ships.
Weaker Ion Cannons.

* The Scale of the game is around twice as big.
* Changed Population Capacity.
* Changed Ship Layers.
* All space heroes are stronger.
* Text fixed for all units.

------------------
Galactic Conquest.
------------------
*) New FRGCW Galactic Conquest:
Two Playable Factions. (Rebels and The Empire)
One Faction that isn't playable. (Black Sun Pirates)
30,000 Starting Credits.
Allot of Starting Forces for bigger battles.

*) All Maps:
Twice as large.
Better Incoming Position.
Spawn defending forces.
Sensor Pods.
Mining Facilities: Make More Credits.
Starbases: Spawn even more Units.
Planets: Huge Amount of Population Capacity.
Population Capacitie on Land: changed to 15.

* Abregado Rae: Loads now

---------
Skirmish.
---------
*) New Skirmish Space Maps: (In the Custom Maps section)
Kuat.
The Maw.
Fondor.
Coruscant.
Byss.
Mon Calamari.
Nal Hutta.
Sullust.
Hypori.
Mandalore.
Naboo.
Geonosis.
Yavin.
Endor.
Bespin.
MegaMap.

*) Asteroid Mining facilities:
Repair themselves faster.
Make more Credits.

* New Land land Maps:
- Volcanic

* Land Command Center Upgrade: Upgrade bar so that you can still build when advancing in Tech.
* Hutt Bases: Far stronger and longer to capture.
* Starbases: Make more Credits.
* Population Capacitie: changed to 15.

=================
Faction Specific.
=================
--------------------
Rebels/The Alliance.
--------------------
Space:
*) New Units:
MC80 Home One Type (Tech 4 at planets where you can build Capital Ships).
Viscount-Class Star Defender (Galactic Conquest Only on Mon Calamari at Tech 4).
Heavy Defense Laser Satellite.

* Population Capacity: 70.
* Venator: Only Buildable for the Rebels.
* Mon Calamari Cruisers: Don't have to be unlocked by slicer since they are Mon Calamari Designs.
* Rebel ships: Spawn More Fighters.
* Planetary Ion Cannon: Far Slower recharge rate

Land:
* Han Solo: Stronger.
* Chewbacca: Stronger.
* Kyle Katarn: Stronger.
* Luke Skywalker: Stronger.
* Yoda: Stronger.
* Millenium Falcon: Stronger.
* Luke Skywalker's X-wing: Stronger.
* Rogue Squadron: Stronger.
* Home One: Stronger.
* Mon Calamari MC80: Weaker.
* t4b: Slightly stronger.
* IPV: Spy Ability.

--------------------
The Galactic Empire.
--------------------
Space:
*) New Units:
Eclipse (Galactic Conquest Only on Kuat at Tech 5)
Vengeance (Galactic Conquest Only on Kuat at Tech 5)
Heavy Defense Laser Satellite.
Star Destroyer (New Model).
Darth Vader: Now has an Enhanced Star Destroyer. (At Special Planets Only)

* Population Capacity: 70.
* Arc Hammer: Buildable in skirmish.
* Death Star: Only at buildable at Endor.
* Interdictor Cruiser: Now has a Hangar.
* TIE-Interceptor: Buildable in Galactic Conquest
* Planetary Hypervelocity Gun: Far Slower recharge rate

Land:
* Dark trooper phase I: Stronger.
* Dark trooper phase II: Stronger.
* Dark trooper phase III: Stronger.
* Boba Fett: Stronger.
* AT-AT: Stronger.
* Palpatine: Stronger.
* Colonel Veers: Stronger.
* Darth Vader: Stronger.
* SPMAT: Fires more lasers.
* Slave_I: Stronger.
* Vader's TIE Fighter: Stronger.
* Piett's ISD: More Expencive.
* Imperial Star Destroyer: Spawns fighters normal now and Stronger.
* IPV: Spy Ability.

---------------------------
Underworld/Zann Consortium.
---------------------------
Space:
* New Units:
- Pirate Frigate (Buildable at a Construction Pod).

* Population Capacity: 90 due to the smaller amount of lasers.
* Hp's: Far Stronger.
* Ships: 50% cheaper due to the smaller amount of lasers.
* Buzz droids: Better range.
* IPV: Spy Ability.

------------------
Black Sun Pirates.(Not Playable)
------------------
* New Units:
- Z95 HeadHunter Squadron

*) StarBases:
Spawns More Units.
Stronger.
* Population Capacitie: 80.
* Pirate Interceptor Frigate: Stronger.
* IPV: Spy Ability.

#################
IV. Known Issues.
#################
The Viscount hasn't got a Power To weapon effect.
THe Imperial Star Destroyer has an other Death Clone than Model.
I think that's all.
If you do note another bug, please post them at my Forum in the "Bug" Section and I will try to fix it.

###########
V. Credits.
###########
---------
Mod Tools
---------
Mike.nl (http://staff.science.uva.nl/~mlankamp/mirror/)

-------
Eclipse
-------
SSD Model Pack (http://empireatwar.filefront.com/file/Lord_Xs_SSD_Model_Pack;83074)
Model: lord_X (Tested: Valgarochi)
Buttons: lord_X
Skin: lord_X
Coded: Invadious

--------
Viscount
--------
SSD Model Pack (http://empireatwar.filefront.com/file/Lord_Xs_SSD_Model_Pack;83074)
Model: lord_X (Tested: Daft_Vader)
Buttons: lord_X
Skin: lord_X
Coded: Invadious

---------
Vengeance
---------
SSD Model Pack (http://empireatwar.filefront.com/file/Lord_Xs_SSD_Model_Pack;83074)
Model: Evillejedi (Tested: Droid803)
Rigged: lord_X
Buttons: lord_X
Skin: EvilleJedi
Coded: Invadious

--------------
Star Destroyer
--------------
Phoenix Rising (http://www.eawpr.net/)
Model: EvilleJedi
Rigged: Phoenix Rising/Chandler
Skin: EvilleJedi
Coded: Invadious

################
VI. Legal Stuff.
################
I'm getting sick of people that are using other mods IDEAS or CONTENT without asking any permission from the authors or not giving Credits or even the wrong credits. This isn't a Free Release mod so you CAN'T make ANY use of the content in your own mod. If you want my content REALLY badly you can PM me and I will think about this. If you do use my content without my permission I'll let the Staff know and your mod will be deleted due to stolen content.

################
VII. Extra Info.
################
If you have any questions or if you just want to know more about the Mod just join my Forum.

#############
VIII. Support.
#############
You can be supportive and spread the news through this community or you can use one of these in your Profile:

Avatar:
User Posted Image

UserBar:
User Posted Image

Signature:
User Posted Image

That's all for now,

Invadious

Preview Image
FoC Realistic Galactic Civil War (v1.0)
Comments
ATGr
ATGr Jun 17 2008, 4:20am says:

nice work!

+1 vote     reply to comment
EUDENOVO
EUDENOVO Jul 3 2008, 7:52pm says:

most impressive

+1 vote     reply to comment
program0
program0 Sep 19 2008, 4:35pm says:

how does it work because I'm not good with mods

+1 vote     reply to comment
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Star Wars: Empire At War
Platform
PC
Developer & Publisher
N/A
Engine
Unknown
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Official Page
Petroglyphgames.com
Release Date
Released Feb 13, 2006
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MD5 Hash
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