Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.

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Filename
1cred1sec.zip1.zip
Type
Full Version
Uploader
ExoticTofu
Date
Jan 1st, 2011
Size
1.09mb (1,138,370 bytes)
Downloads
1,385 (1 today)
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Description

This is a Mod for Empire at War that changes all units in skirmish mode (but only space stations in Galactic Conquest modes) to cost one unit, and take one second to build. This does not change the population cap, but changes the population value for all skirmish units to zero.


I do not, in any way take any credit for the creation or developement of this mod. This mod was created by Delta_____62 . It is on this page only to make it more available to others.

Delta_____62  can be found on this page.
Empireatwar.filefront.com

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1 Credit/1 Second Units
Comments
timstro59
timstro59 Jan 2 2011, 5:00pm says:

i like it.

+1 vote     reply to comment
Madman4700
Madman4700 Jan 7 2011, 8:27pm says:

Does the AI not spaz out and buy an unlimited ammount of units?

+1 vote     reply to comment
Sterben10
Sterben10 Apr 11 2011, 3:41am replied:

you can put it on easy maybe they wont, idk just try it

+1 vote     reply to comment
Yearoftheazn
Yearoftheazn Jan 10 2011, 12:57am says:

I'm curious, wouldn't this become a "race to the space station and kill it" and heck, I'd send my star destroyers right through the asteroid fields to flank him and watch as his mon cals slowly "rush" back.

+1 vote     reply to comment
xXLiamsterXx
xXLiamsterXx Jan 17 2011, 2:06pm says:

na, just only add the ground and space units xmls that you like to use (only your favorite faction)

+1 vote     reply to comment
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Star Wars: Empire At War
Platforms
Windows, Mac
Developer
Petroglyph
Publisher
LucasArts
Engine
Alamo
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Official Page
Lucasarts.com
Release Date
Released Feb 16, 2006
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MD5 Hash
986deee3894c5d27c1beec6ead2da046
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