Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
This is a Mod for Empire at War that changes all units in skirmish mode (but only space stations in Galactic Conquest modes) to cost one unit, and take one second to build. This does not change the population cap, but changes the population value for all skirmish units to zero.
I do not, in any way take any credit for the creation or developement of this mod. This mod was created by Delta_____62 . It is on this page only to make it more available to others.
Delta_____62 can be found on this page.
Empireatwar.filefront.com
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i like it.
Does the AI not spaz out and buy an unlimited ammount of units?
you can put it on easy maybe they wont, idk just try it
I'm curious, wouldn't this become a "race to the space station and kill it" and heck, I'd send my star destroyers right through the asteroid fields to flank him and watch as his mon cals slowly "rush" back.
na, just only add the ground and space units xmls that you like to use (only your favorite faction)