Face off against both the Rebel Alliance and the Galactic Empire. As Tyber Zann, you'll stop at nothing as you seek to become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, racketeering and bribery, you can control the shadowy forces of corruption in your attempt to rule the Star Wars underworld.

The Rebels have just destroyed the death star, and the galaxy is in turmoil. In other words, it's just the time that you, and your Zann Consortium, have been waiting for. Quench your thirst for power as you build and lead your own forces of scum and villainy. Spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them, and more.

Exciting new land-tactical options like advanced base layout and guerrilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE Interceptors, Super Star Destroyers and more). Take down anyone who stands in your way of ruling the underworld, be the new battlefield heroes like Luke Skywalker and Yoda, or even your worst bitter rival - Jabba the Hutt.

The ultimate prize awaits: an immense Super Star Destroyer known as The Eclipse. Spanning the length of nearly all of the Star Destroyers seen in the original Empire At War, the deadliest capital ship in the galaxy comes equipped with a superlaser rivaling that of the death star. With it under your control, no one will remember the name Jabba the Hutt - Tyber Zann will be the most feared crime lord the underworld has ever seen...

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About Star Wars BattleFront Commander with 15 comments by Jedi_Clone_X2 on May 4th, 2015

Over the weekend i spent a total of 15 hours going through the mods Xml files one by one trying to find our CTD when winning or losing a battle against the Mandalorians and we narrowed it down to about 9 xml files that deal with Groundstructures and once it was fixed the game no longer crashes to desktop when losing or winning a battle against them.

So we are back at it again working on the mod and here is some stuff we are adding and redoing for the empire.

Advanced Barracks is something that is really needed for the Empire as there is a lot of ground infantry that take up a lot of the build bar and if you would happen to build the normal barracks and say 2 out of the 3 vehicles buildings some units would get covered up and you couldn't build them unless you went to another planet or removed one of the buildings.

Note: This is just a reskin of the rebel second barracks they use ingame but it may later get a new model.

Lastly we have The Inquisitor made by LucasAnimation and rigged by Cpt.Rex.

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Wing Commander Invasion mod patch 2.65
Star Wars: Empire at War: Forces of Corruption

Wing Commander Invasion mod patch 2.65

May 20, 2015 WING: Commander - Invasion Patch 3 comments

- Fixed issues with Z-position of different layers so ships of different layers won't collide. - Fixed AI so build time dramatically decreased. - Fixed...

StarWars TRAW

StarWars TRAW

May 16, 2015 Demo 0 comments

Currently looking for people to hep make the project. Athough the game doesnt function when used. Feel free to fix it and if you can, please send it to...

sci fi at war 2.0 Bug Fix
Star Wars: Empire at War: Forces of Corruption

sci fi at war 2.0 Bug Fix

May 13, 2015 Scifi At War 2.0 Full Version 8 comments

Cool mod, spectulary, complete and startegic. Star wars is beest senario

Star Wars: Empire at War - ModLauncher
Star Wars: Empire At War

Star Wars: Empire at War - ModLauncher

May 8, 2015 Star Wars: Empire At War Installer Tool 2 comments

The newest mod launcher for 'Star Wars: Empire at War' and it's Addon 'Forces of Corruption'. Currently the only ModLauncher that works with the STEAM...

Star Wars Empire at War: Region Warfare 1.0.1a
Star Wars: Empire at War: Forces of Corruption

Star Wars Empire at War: Region Warfare 1.0.1a

Apr 14, 2015 Star Wars Sci-Fi at War: Silver Edition Patch 2 comments

A little Hotfix for Region Warfare, actually I uploaded the not regular version of my XML Folder so here it is, as a hotfix.

Enhanced Alpha Version 0.5
Star Wars: Empire at War: Forces of Corruption

Enhanced Alpha Version 0.5

Apr 9, 2015 Forces Of Corruption: Galactic Conquest - Enhanced Full Version 7 comments

So hey ladies and jerks. This is a somewhat large file update because of all the new models and whatnot in it. New models means new units. New space stations...

Post comment Comments  (260 - 270 of 414)
HammBoyTheDestroyer Jan 12 2012, 10:15pm says:

Texture artist and model rigger wanted for the Triumph of the Hierarchy mod. Please go to the mod page for more info. Contact HammBoyTheDestroyer if interested. Please, do not just reply to this comment. I will not check it often.

+2 votes     reply to comment
Build_a_Canal Jan 13 2012, 1:04am buried:


Same to you, shut up! It's not funny if you thought that! :P

-10 votes     reply to comment
HammBoyTheDestroyer Jan 13 2012, 7:45pm replied:

This is an EaW:FoC page. People post stuff here relating to EaW:FoC. That's not trolling. Ever wonder why none of your comments have positive karma?

+1 vote     reply to comment
Build_a_Canal Jan 14 2012, 3:20am buried:



-10 votes     reply to comment
Stellarium Jan 11 2012, 5:49am says:

I'm having a bit of trouble with a mod (FOC Alliance 4.2). It is a superb mod that is not causing much trouble with anyone - yet whenever I play it, the AI merely sit there without doing anything (Attacking, taking planets, raising military, etc.). Has anyone experienced something like this before? If so, is there a way to fix this problem? Thanks in advance.

+2 votes     reply to comment
HammBoyTheDestroyer Jan 13 2012, 7:54pm replied:

You may try looking for more aggressive AI mods. Install one of these along with Alliance.

+2 votes     reply to comment
UnseenOni May 29 2012, 2:14pm replied:

Will not work, the mod is missing the AI files altogether, I fixed it, however I would recommend waiting for Nomada to release the next version that solves many scripting and AI problems concerning command ships and reinforcements.

+1 vote     reply to comment
Build_a_Canal Jan 12 2012, 1:14pm buried:


Shut up, troll. Go do your trooling somewher els!

-8 votes     reply to comment
Build_a_Canal Jan 10 2012, 11:56am buried:


LOok what happeended to me once in a game:
wen my Rabble fleet jump of hyperspase once, i saw many many ships, not rebble ships, not pirate ships, BUT Imperio shipps!!! 200 000 and ein half maybe, les. and me just send meine flet forward and watch it got killed. den i was like "WTF **** squirrel??" and send forward de Eclips! de eclips busted some heds und got kild too. Then I was like "what the crap hedgehog balls?" And send in the IMPERIUM! it lunched forward 17 000 other ships and we won by a big margin about half a cow. I:D

-7 votes     reply to comment
Thread Jan 2 2012, 9:14pm says:

You know what a cool mod would be. If there are 2 main factions. One that completely relays on magic and the other technologies. There will be two different eras. One is when cannons and black powder units were and the other with space ships and such. If any one wants to make it be my guest. In fact you will have my support.

+2 votes     reply to comment
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Star Wars: Empire at War: Forces of Corruption
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Released Oct 23, 2006
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Highest Rated (17 agree) 10/10

a very Epic game its very good and fun to play

Nov 7 2010, 4:48pm by scorcher499

Real Time Strategy
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