In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.
Babylon 5 at War "Shadow War" 1.4 German für EAW FOC 1.1
Babylon 5 at War "Shadow War" 1.4 German für EAW FOC 1.1 Der Mod ist für den Einzelspieler Modus gedacht und nicht für den Multiplayer oder den Erzählmodus. Der Mod ist nicht Kompatibel mit ATI GrafikKarten.
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Wer Probleme mit den Vorgängerversionen hatte , sollte sich die Version 1.4 herunterladen . Das ist nur noch eine Datei die in den Mods Ordner von EAW-FOC kopiert werden muss .
Those who had problems with previous versions should download the version 1.4. This is only one file copied into the mods folder of EAW FOC must.
hey thomas39120... any time frame as to when you will have someone to translate your Deutsch mod into English for the English only speakers to be able to play your game?
No sound, just missing?
Change the MasterTextFile_GERMAN.DAT to MasterTextFile_ENGLISH.DAT.
To see, Mods/B5MOD/Data/Text.
Hallo Thomas. Ich habe ein Problem mit dem Mod. Wenn ich den Ordner erstellt habe im Gameordner. Wie aktiviere ich den Mod damit das Spiel den erkennt?
Gruß
Sven
@Schattenwolf , entweder du Startet das mit einen "EAW MODLAUNCHER" oder über eine exe die bei gefügt ist, wenn du das mit der exe machen willst, musst du die Eigenschaften der EXE aufrufen und "ZIEL" und "Ausführen in " so angleichen das der Dateipfadt mit deinen übereinstimmt.
Aktivieren musst du da nichts
Hi Thomas... a couple of problems... i've downloaded and installed ur mod in my FOC mods folder, but using the PetroLauncher, that i use to launch every other foc mod, Your mod doesn't work. i keep getting the vanilla foc launch screen.
I've installed your mod using both folder 'B5AW1.4' and using folder 'B5MOD' neither folder once it's installed in my foc mod folder does anything at all. I can understand enough German to read the German read me file as to how and where to install the mod.
If I try to use the shortcut you provided to start up your mod.... it tells me to 'Please insert a disk into drive "F" '. I don't use drive F. i use drive E for my game discs and every other shortcut that I have for a mod knows where to find the correct mod at.
SO your mod doesn't function at all for me. why is that?
also:
someone mentioned, i think it was you, that i had to
" st-39120
st-39120 Oct 16 2009, 6:57am says:
No sound, just missing?
Change the MasterTextFile_GERMAN.DAT to MasterTextFile_ENGLISH.DAT.
To see, Mods/B5MOD/Data/Text.
I guess that was in reference to my asking about you making an english lang version of your B5 mod. If your mod already comes with an english DAT file then it should just ask me what language it wants to run the mod in first off, then run in that language. Your MOD doesn't ask that question, but then your mod doesn't run either.
Please help me. I really wanna try your mod out :)
thanks and have an awesome week Thomas !!
Maybe I can help.
If EAW FOC has been installed on another hdd you have to change the link, the first two letters stand for the hdd is installed on the Foc. Here it is as an example "C"
"C: \ Program Files \ LucasArts \ Star Wars Empire at War Forces of Corruption \ swfoc.exe" MODPATH = Mods \ B5MOD
"C: \ Program Files \ LucasArts \ Star Wars Empire at War Forces of Corruption
If the "mods" folder from the FOC "B5MOD" folder, it has been properly installed.
MFG st-39120
ok, i got your mod to install properly by using 'copy and paste' the rar extraction process wouldn't just install the B5MOD. SO now i have to read ur game in German. It's a kewl game mod I like it and i get to relearn German too :)
So. where u said for me to Change the MasterTextFile_GERMAN.DAT to MasterTextFile_ENGLISH.DAT in my Mods/BMO;D/Data/Text... will that change what i read in the game to English? and where do I find that file? is it in my vanilla foc game Data/Text files?
I found a problem in the Skermish games... the AI is the same both in 'Mittlere und Leichtie KI' modes. Ya, It makes for easier learning how to play the game and learn more German words... thanks again for that :), but it would be more kewl if the KI played harder a bit. it doesn't even build any upgrades to the KI's station and it runs past unused asteroids all game long. Sorry, but I do not know how to upgrade a KI :(
The hard AI in your skirmishes works very well though.
It is still a beta version. The Skermish game does not work correctly. There currently only the Galactic Conquest is played correctly. In the final version there is a new texts, which are likely to be understandable to non-German. Wait the final version from ...
MFG st-39120
oh my bad... I didn't know it was a beta version. very awesome beta though :] It's really kewl. One thing though.
I see the GC thankfully starts out at tech level 5, but if we changed that how do we upgrade the tech levels. I couldn't find the B5 equivalent of C3PO and R2D2 that steals tech upgrades for the rebels in vanilla?
And playing the game in German isn't bad, I get to relearn German a little that way.