In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.

Report abuse The Imperial Graveyard
Filename
The_Imperial_Graveyard.zip
Type
Singleplayer Map
Licence
Proprietary
Uploader
u-raptor
Date
Jul 28th, 2010
Size
5.23mb (5,479,473 bytes)
Downloads
523 (1 today)
Credits
Warb_null, Geroenimo
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Description

after the second death star explosion, the imperials put their most confidential secrets in a hidden area of Alderran, one of these include the star forge! but many years later the consortium and the rebellion have learned of this 'Imperial Graveyard' and now a massive space battle is about to take place. Choose your side, and battle for some of the most ancient relics in the galaxy!

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The Imperial Graveyard
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u-raptor
u-raptor Jul 28 2010, 8:32am says:

if you have a problem or want to give advice, please comment below

+1 vote     reply to comment
Zephirus
Zephirus Jul 31 2010, 7:37am says:

Sorry if I'm being a bit of a raging fan but...The Star Forge has been destroyed long ago and Alderaan too.

+2 votes     reply to comment
u-raptor
u-raptor Jul 31 2010, 10:34am replied:

yes Alderaan is destroyed, but the empire hid the secrets in the maze of its asteroids. and the Star Forge part of this is more based on a 'what-if', where the Star Forge was not destroyed and the Republic made-up a conspiracy theory and told everyone that it was destroyed. and later the Empire found it and hid it from the Rebellion in fear that the Rebellion would use it against them.

+2 votes     reply to comment
bigbuttons
bigbuttons Jul 31 2010, 7:11pm replied:

nice 3bullshit thinking :P

+5 votes     reply to comment
DarkPeliconious
DarkPeliconious Oct 15 2010, 7:27pm replied:

Hey, No offense, You had a good thought behind your map but atleast two issues I would have would be:

1) How would they move the star forge there and how would it function since it draws on power from a star.

2) If the old republic hadn't destroyed it and the sith won that war, Wouldn't they not even have to worry about rebels then?

+1 vote     reply to comment
u-raptor
u-raptor Oct 19 2010, 9:10pm replied:

answer to 1st= it shouldnt really have power for it should be like a 'dead' thing in a graveyard.
2= the starforge is broken making it useless, but the sith were hoping one day to be able to revive it, which may be the case in a gc, like darth_kavak said

+2 votes     reply to comment
DarkPeliconious
DarkPeliconious Oct 23 2010, 10:25pm replied:

I must admit then, With a few bending of facts here and there of course, you've got a great Idea. Nice thinking, Although it still sucks that I can't seem to get custom maps to work on my eaw :(

+1 vote     reply to comment
u-raptor
u-raptor Oct 31 2010, 9:20pm replied:

could you PM me whats wrong, i could probably fix it, same happened thing with me.

Also, am my bending the facts a little too much, it might help to know these things to make a revised addition later

+1 vote     reply to comment
u-raptor
u-raptor Nov 1 2010, 4:19pm replied:

oh, also this mp is for eaw:foc, so if you have the original version that might be the reason

+1 vote     reply to comment
DarkPeliconious
DarkPeliconious Nov 1 2010, 10:55pm replied:

I've got the gold pack. But What I meant by bending the facts is if you take out little things like how would the star forge move if it didn't have power yet also how would they move it away from the sun it was located above. By all means I don't mean it's not a good idea or that its a bad map, It's seems like a good map but I'm just one of those people who like to know the "Background" or some sort of story line behind things. Oh and I haven't got a clue about the problem, I put the maps in the custom maps folder but it doesdn't show them when I fire up the game. Maybe If I try out your map and see if it works?

+1 vote     reply to comment
u-raptor
u-raptor Nov 2 2010, 7:56pm replied:

hmm, that was the problem i had, try moving your custom maps to the 'original' map folder, that might make it work, and once i make the revised edition (i.e. galactic conquest version) i will try putting in a better back-story.

hope i helped :)

+1 vote     reply to comment
DarkPeliconious
DarkPeliconious Nov 3 2010, 5:03pm replied:

As A suggestion I think it's be nice if through out a campaign or galactic conquest you had to find peices of tech or something along those lines. And also, whether it's a cut scene (I'm not sure if your able to make one or not) or something else, I beleive it would be nice if you explained a little background through out the story line or in the begining. I'm sure you have it covered but those are just a few suggestions...

+1 vote     reply to comment
u-raptor
u-raptor Nov 3 2010, 8:08pm replied:

i never figured out how to put it in the campaign, or making a cutscene for that matter XD, but if i knew how, then sure :) oh, and did my advice help?

+1 vote     reply to comment
u-raptor
u-raptor Aug 1 2010, 2:31pm says:

what do you mean?

0 votes     reply to comment
DrThompson
DrThompson Aug 10 2010, 4:29pm buried:

(buried)

this map is a complete piece of ****

-8 votes     reply to comment
Forloftol
Forloftol Aug 15 2010, 6:30am says:

dude try explaining why its a "complete piece of ****" if your not willing to do that then theres no need for your to say what u say, try telling him whats wrong with it and maby he'll have another go, its people like you who make mods dead.

+5 votes     reply to comment
u-raptor
u-raptor Aug 18 2010, 5:39pm replied:

thanks BarronPhoenix and yes DrThompson please, tell us why my map is bad, i am only a Novice mapper.

+1 vote     reply to comment
Darth_Karvak
Darth_Karvak Oct 19 2010, 11:41am says:

i dont think its that bad, uv got a good idea, just need a bit of tweaking maybe, like there's a star in the background of the map, like giving the star forge energy perhaps, and like, if this was a Galactic Conquest map then u cud have it like, production speed increased for all space units! that wud be realistic, and maybe only specific units could be built on the star forge system! like unique units! :) just a thought

+2 votes     reply to comment
u-raptor
u-raptor Oct 19 2010, 9:07pm replied:

good idea, thanks for being one of the ones who like it :)

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption
Platform
Windows
Developer
Petroglyph
Publisher
LucasArts
Engine
Alamo
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Official Page
Lucasarts.com
Release Date
Released Oct 23, 2006
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MD5 Hash
1c41c278835a8053989c089bbb64d9b4
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