Capturing the drama and epic conflict of Star Wards, Battlefront II brings the fight online. Attention to detail and scale make this game a joy to behold, with 16 incredible new battlefronts such as Utapau, Mustafar and the space above Coruscant, as well as the Death Star interior and Tantive IV, Princess Leia's blockade runner seen at the beginning of the original Star Wars.

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Tusken Raider Republic Victory On Hoth victory
Blog RSS Feed Report abuse Latest News: Map Update #2 Cholgonna

About Star Wars Battlefront Expansion Mod with 2 comments by ARC_Troopa_Nate on May 23rd, 2012

Map Update #2
 Cholgonna

24 AI and 240 Reinforcments for both teams(ISP x2, AT-RT x2, BARC Speeder x4 vs. DSD1 x2, Snail Tank, STAP x2)(T2-B x3, Starhawk Speeder x3 vs. AT-ST, AT-PT, Speeder Bike)The CIS/Empire is armed with two Anti-Infantry Blaster Cannons to aid in their defense.


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Venus: Research Station (build 20120220.0004)(AQT)
Star Wars: Battlefront II

Venus: Research Station (build 20120220.0004)(AQT)

Apr 5, 2012 The Sol Map Pack Full Version 0 comments

This is Venus, the second map to the Sol Map Pack. Venus: Research Station by AQT is a map set on a NASA scientist's rendition of how a human settlement...

Luna: Apollo 17 by Marth8880 (build 20120119.0001)
Star Wars: Battlefront II

Luna: Apollo 17 by Marth8880 (build 20120119.0001)

Apr 5, 2012 The Sol Map Pack Full Version 0 comments

This is Luna, the pilot map to the Sol Map Pack. Luna is set upon the landing site for the Apollo 17 lunar lander mission.

Star Wars: Battlefront Power
Star Wars: Battlefront II

Star Wars: Battlefront Power

Feb 11, 2012 The Battlefront Project Full Version 6 comments

This mod has been years in the making. Included is a Geonosis map featuring in-game clone customization and destroyable ships. This mod adds "BFP" eras...

Yavin 8: Tundra beta
Star Wars: Battlefront II

Yavin 8: Tundra beta

Sep 29, 2011 Yavin: Mappack Demo 4 comments

beta for Yavin 8 please give feedback on how i can improve the map

Yavin IV Plateau v1.0
Star Wars: Battlefront II

Yavin IV Plateau v1.0

Jun 19, 2011 Yavin IV Plateau Full Version 0 comments

full release of Y4P contains support for dark times 2 and some other features such as random skies and a new environment

Dark Times II: Rising Son
Star Wars: Battlefront II

Dark Times II: Rising Son

Jul 23, 2010 The Dark Times Full Version 20 comments

This is the Dark Times II: Rising Son full download. Included in the .zip file is a readme.txt file, which should be read first. Also included is the...

Comments  (90 - 100 of 103)
General_heidern
General_heidern Aug 2 2006, 3:15pm says:

unfortunetly for every step forward in Battlefront 2, there is a step back from battlefront 1, the first level in the campaign gives an experience that almost makes you want to uninstall it and return it to the store... with the glory of the Geonosis map in the first Battlefront game no more than a memory, the Geonosis map in Battlefront 2 is a sick joke, one look at the sky and/or minimap will testify to that, scaled down, horribly skinned skybox and an even more claustrophobic environment than the first game, more than half the maps from Battlefront 1 are absent in Battlefront 2, such as Tatooine Dune Sea/homesteads, Naboo Fields, Yavin Arena, both Bespin Maps (platforms and Cloud City) are gone, as are the Rhen Var maps, both Kashyyyk maps are gone, replaced with a pseudo acurate film one (even though the Battlefront 1 Kashyyyk beach was almost more acurate than the Battlefront 2 one with the acception of the vehicles and some other details, the overall layout was more accurate.) the space battles come at the price of NO ATMOSPHERIC FLIGHT in ANY ground map except Hoth, so no Gunships on the ground and no Fighters either, the controlls/handling for the Snowspeeders are about the same as for the X-Wings, complete with the unfortunete ability to turn upside down, which makes using a TOE cable much more difficult (in battlefront 1 you simply had to turn as hard as you could and fiddle with the throttle/pitch to go around an AT-AT but if you try that you will simply spin and likely crash.)

the only graphics upgrades were the Droideka's shield buble ripples when shot, and some blurs that make the graphics seem a bit better when they are really not, the models are the same as before and the patheticly obvious lack of animation variety really ruin the game at times (they have pretty much 1 animation for human soldiers and 1 for soldiers with missile launchers, and just re-used them over and over again, so the idling animation for a rebel trooper where he slaps the clip in to his gun (the clip located on the bottom of the gun) is used for EVERY soldier not carying a big tube on his/it's shoulder or on it's wrist thus the stormtrooper slaps the bottom of the barrel of his carbine for no reason, (the clip being on the side) and an officer (who's armed with a pistol) slaps nothing but air in front of his gun. there are only 4 infantry animation groups, the one used in Rebel soldiers, Plex soldiers, Droideka, and Super Battle Droids, the hero animations have more variety, but not a massive ammount of it.) the guy with the gattling gun holds it over one shoulder because they cheaped out and used an ARC trooper with a different texture skin, and no one in their right mind would ever hold a gattling gun like that, it's hard enough to hold it in the traditional way with both hands and in your center of gravity. NO new animations were added to the infantry save maybe one, the only really noticable new animations were given to Jedi and the new vehicles.

some of the controlls are better, the AT-AT walks faster, only requires 1 pilot and has more flexibility in the neck, vehicles can "run" by using a boosting mechanism, but you cannot lie prone nor can you give commands to NPC soldiers, in Battlefront 1 you could tell NPC to get in a vehicle, leave a vehicle, defend a position, follow you, disperse (stop following) and such, in Battlefront 2, you can't give ANY orders whatsoever, while Republic Commando may have the best AI in first person shooters, Battlefront 2 may very well have the worst at the very least in recent history, there are many soldiers standing around doing nothing even while blaster bolts are whizzing by their heads, a stormtrooper get's shot in the back by a shotgun and turns around, stares at the guy who shot him and then gets another load to the face and dies.

overall it's a sad, pathetic, sick and cruel joke of a Sequel, but a half decent game on it's own. it's more of an alternate Battlefront than a sequel, I woulden't even call it worth an expansion, though It would have been better if they had made it as one, at least then the,

it's truly a game that relies on it's predicessor and it's franchise to sell itself despite the vast number of flaws. just like Star Wars Galaxies, if Battlefront 2 wasnt star wars, virtually no one would have heard of it, much less still play it.

-1 votes     reply to comment
pocket_monster
pocket_monster Jul 24 2006, 11:49am says:

This game is excellent, especially when the gameplay is enhanced by the mods... But even when the game's stripped of it's mods - IT'S STILL F****NG AMAZING! Graphics are... Alright. Graphics are good, but the textureing or realism is of a lack - the controls are easy And the new characters - PLENDED! The jedi are the best thing - Some people say 'Well it's just the same as the first one' BUT IT'S NOT; I enjoyed just flying around on the first one - BUT NEVER DID I EXSPECT IT TO BE IN SPACE SECOND TIME 'ROUND; playing as jedi, too - that's one of the best things New planets too... New weapons... It's just better in every way really. HOWEVER! This game's AI really does poo on my fly (it's bad). Well... Ok it's better than the original battlefront, (can fly in space quite good) but they're not very good a it when it's near land - heck some don't even manage to get out of the hanger! But us lucky people with PCs are able to sort that out with mods, mods, mods... Sounds are great They're excellent, and the maps based on Episode three are spot-on! I particularly like Mustafar - the magma, architecture of the buildings there - the sheer feel of the place seems to make it real - make it Episode III! Yup, hand enough typing now - and i still think that THIS GAME IS SO, SO, SO EXCELLENT!

+1 vote     reply to comment
Chaosky
Chaosky Apr 19 2006, 1:11am says:

I know alot of people who wish they could pilot the Salve I ::Hint Hint::

+1 vote     reply to comment
theguyfrom[gt]
theguyfrom[gt] Feb 26 2006, 7:25pm says:

www.gametoast.com

A few new maps, but the SDK just came out and bf1 conversions are coming out like crazy.

+2 votes     reply to comment
LeChuckieDK
LeChuckieDK Nov 10 2005, 3:06pm says:

The game itself is pretty sweet.
the game is just like battlefront 1, just with better graphics and...
*gasp*
SPACE BATTLES!!!!
yes get into your x-wing and shoot down the ties...
or get into your tie and shoot down x-wings... whatever you want

ofcourse the hoth map is still there. better then ever

there is also a game in the game called galactic conquest. you have to build up a fleet and take on the world.

if you attack a planet then you fight on the ground, attack a starship and you will fly around destroying other ships

you will also be able to play as jedi/sith heroes
teach thoose rebel scum a great deal by wandering the world as darth vader

or give thoose droids a leasson as mace windu

you is the key to victory... or defeat...

Choose now >:-)

+1 vote     reply to comment
Godo
Godo Oct 29 2005, 8:37pm says:

Does anyone know what kind of mod support will be available for this title?

+1 vote     reply to comment
Maverick_xm8
Maverick_xm8 Oct 27 2005, 1:08am says:

boarding ships..kick ***

+1 vote     reply to comment
stormlifter
stormlifter Aug 15 2005, 6:08pm says:

first one kinda sucked, the graphics were bad and the engine needed big help in the damage calc department. Bugs made it hard to play. Battlefield 2 is clearly ahead of this thing... Someone just make a MOD for BF2 that adds the StarWars universe and lets call it a day.

0 votes     reply to comment
Morsey
Morsey Mar 21 2010, 6:04pm replied:

I've had enough of people critizing games for their graphics. I play Total Annihilation and Doom. Are you just going to say they suck because of the graphics? If so, you should leave. NOW.

+1 vote     reply to comment
Gi133
Gi133 Jul 30 2005, 4:18am says:

So when are they going to release it???

+1 vote     reply to comment
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Star Wars: Battlefront II
Platform
Windows
Developer & Publisher
LucasArts
Engine
Unknown
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Lucasarts.com
Release Date
Released Oct 31, 2005
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Style
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First Person Shooter
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Sci-Fi
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AAA
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Star Wars: Battlefront II, Released Oct 31, 2005
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Star Wars: Battlefront, Released Sep 17, 2004
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