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Blog RSS Feed Report abuse Latest News: First Strike team - Star Wars: Battlecry team merge!

21 comments by rocknroll237 on Aug 20th, 2014

Hello Star Wars: Battlecry fans (and the First Strike fans who are also reading this),

Today we have a big bit of news for you folks - the First Strike team is merging with the Star Wars: Battlecry team!
As Chad (new project leader of First Strike explains), 'When the First Strike team looked into switching to the Unreal 4 game engine, it just made sense to look into combining forces instead of starting completely over on a new engine. Both teams have a desire to develop a PC focused Star Wars game that simulates the the role of a trooper fighting for the Rebel or Imperial forces in large scale combined arms battles.' 
 When developing a game for a galaxy far, far away, almost everything has to be created from scratch. One of the things we're exploring at the moment is importing First Strike's large collection of models into the Unreal engine. If assets require improvements or modifications, this can be done but it will hopefully mean things will get done quicker and we can produce the free stand alone Star Wars game fans have been wanting all along. 

On top of that, the fact that we are merging with a very experienced and skilled team is exciting and we look forward to the future! 

We will keep you updated if anything else changes about the game/team.

Thank you for your support and patience,

The Star Wars: Battlecry team (and the newly merged First Strike members!) 

Btw, here's the awesome pic team member Jo Greve made for us to celebrate the merge!

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Post comment Comments  (70 - 80 of 985)
GeneralAdrian Jun 9 2014, 4:12pm says:

So from the E3 we didn't really see that much from DICE (just some seconds of epicness), will we expect some more updates from you this month?

The epicness can never be too epic...

+3 votes     reply to comment
IngyBall May 27 2014, 11:23pm says:

Hi guys,I've been following this project from the very beginning since the times you guys were moving around different forum websites recruiting and your project is really coming together. I can't wait to play it!

+6 votes     reply to comment
Truebladed404 May 28 2014, 10:41am replied:

It's always a pleasure to hear of the dedication you guys have given us! To have this devotion in a fan base is incredible! This game also rather depends on it. Since we cannot truly advertise in conventional ways, we are relying on the community to tell others, to make posts places, etc. Every single battlefront fan has hungered for the sequel that has been dangled in front of them just out of reach. . .it is beyond doubt that we will do the utmost to bring you a worthy title. We cannot wait to share this game with you all! (of course we still need some time for things so. . .enjoy some uj cake?)

+4 votes     reply to comment
dg1995 May 26 2014, 10:30am says:

hello again team.
isn't Unreal Engine going to harm online matches of this game as much as it did to Mortal Kombat 9's online ?

+1 vote     reply to comment
Schlechtwetterfront May 27 2014, 6:29am replied:


+2 votes     reply to comment
Guest May 20 2014, 2:25pm says:

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Truebladed404 May 23 2014, 10:35pm replied:

We hope to release a working Alpha version sometime this year, 2014. The actual window is rather large as we cannot be certain when this elaborate electronic puzzle will be competed. I can tell you now that the artist are just as hyped to see things coming together as you are! It will be an exciting advent when we are ready to share Battlecry with you all!

+3 votes     reply to comment
RemoveKebabMan May 16 2014, 8:40am says:

how can games be real

+3 votes     reply to comment
Truebladed404 May 16 2014, 7:38pm replied:

Well, realism is defined as a state of existence. . .by this logic, if we make the game and it exists, it is real.

+3 votes     reply to comment
Guest May 20 2014, 8:35am replied:

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