Star Wars: Battlecry is a free, standalone game that will offer challenging gameplay and authentic worlds. We will bring the core Battlefront experience up to modern standards.

Keep an eye out for the Alpha which will be focused around one map featuring two factions, Alliance and Empire.


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Cloud City - rest area Cloud City - main hallway Cloud City - elevator area 2
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19 comments by rocknroll237 on Oct 28th, 2014

Hello once again Star Wars: Battlecry fans!

Today we're posting a quick update to let you know about the great progress we've been making on Cloud City (as well as new sound effects – Richard Goulet is responsible for creating these epic sounds - concepts and new/improved 3D models). 

On top of this, we want to take a minute to mention our awesome new partnership with BlackIntel, who are letting us use their servers and storage! They are a great bunch of people and we highly recommend you check them out. More info on this partnership will be released at a later date.

Regarding the First Strike merge, we now have everything set up to ensure that assets from the First Strike and Battlecry teams is all in one place. We are still in the process of evaluating First Strike assets and getting the usable ones ready for UE4. This will take some time, especially as many team members have been very busy with other commitments. Things are moving in the right direction, however!


So, without further ado, it’s time to show you guys some progress:

Simple, Free Image and File Hosting at MediaFire

Simple, Free Image and File Hosting at MediaFire

Simple, Free Image and File Hosting at MediaFire

As you can see above, a lot of work has been done trying to get the lighting in the Carbon Freezing Chamber as atmospheric as possible (Joseph Greve, Ande and Sharky have been the main contributors to this part of the level). On top of that, a lot of effort has gone into creating high quality props and textures: this level of detail is exactly what we're aiming for. Other areas such as the residential area have also been worked on and are coming along nicely!


Simple, Free Image and File Hosting at MediaFire

Above is our re-worked and improved Rebel Trooper model by Ande.  We have tried to go for a very detailed look, consistent with many of our other quality 3D models. Once we have the vast amount of First Strike models imported into UE4, we can begin to take what the First Strike team has done and build upon it, ensuring we get the most out of the powerful new UE4 features.


Simple, Free Image and File Hosting at MediaFire

Simple, Free Image and File Hosting at MediaFire

Member Thomas Woodward started work on a fantastic Imperial Probe Droid for us a few months ago but now you can see his latest progress.


In case you're wondering where the team is at with regard to our menu concepts and HUD designs, due to several brand new features making their way into the latest version of UE4, we've decided to come up with several fresh and exciting ideas. We won't be revealing too much of this at this time as they are still conceptual (and we've shown enough WIP menu/HUD concepts for now!) but we'll keep you updated.

As always, stay tuned for more and may the force be with you! 

The Star Wars: Battlecry team


PS: If you have skills and have some free time at hand, contact us! We're especially in need of Animators, 3D Artists (primarily for weapons and equipment) and Environment Artists!

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Post comment Comments  (70 - 80 of 999)
dg1995
dg1995 Jul 25 2014, 6:18pm says:

in my opinion battlefront is much better without boost and sprint features .

+1 vote     reply to comment
Guest
Guest Jul 24 2014, 8:35am says:

I'm just really glad that this team is taking this project seriously. A lot of big projects like this end up never being finished, but I have confidence this one will be.

+3 votes     reply to comment
Death-Bringer[TR]
Death-Bringer[TR] Jul 23 2014, 10:17am says:

you guys should make a steam greenlight page :),and this game is dead or not because we didnt see someting new since 2 months right ?.I hope it is not dead,yet..

+1 vote     reply to comment
Mandosis
Mandosis Jul 23 2014, 12:41pm replied:

Don't worry! This game is not dead but many of us have been busy with real life. We finally have things to show and will have a new update out very soon!

+3 votes     reply to comment
Awesomium
Awesomium Jul 17 2014, 10:11am says:

It's a shame that your forum is so empty :( I really like its design, and I don't think that someone at a big company could have done it better.

+5 votes     reply to comment
Mandosis
Mandosis Jul 17 2014, 3:08pm replied:

Sign up and help drive discussion! We have not announced the redesign in an update yet because it launched a week after our May 4th update. We will talk about it in our upcoming update.

+4 votes     reply to comment
Awesomium
Awesomium Jul 17 2014, 3:42pm replied:

Done and done :D Can't wait for the update!

+4 votes     reply to comment
Truebladed404
Truebladed404 Jul 17 2014, 4:06pm replied:

Thanks! Mando did a good job on the site and we couldn't have asked for anything better. The update, when released, is usually a trigger for loads of conversation between individuals. Trust us, it can fill up quickly when we give people something to talk about! :P

+4 votes     reply to comment
Guest
Guest Jul 17 2014, 2:57pm replied:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Jul 13 2014, 12:11am replied:

good stuff cannot wait

+3 votes     reply to comment
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