Star Wars: Battlecry is a free, standalone game that will offer challenging gameplay and authentic worlds. We will bring the core Battlefront experience up to modern standards.

Keep an eye out for the Alpha which will be focused around one map featuring two factions, Alliance and Empire.


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Cloud City - rest area Cloud City - main hallway Cloud City - elevator area 2
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22 comments by rocknroll237 on Oct 28th, 2014

Hello once again Star Wars: Battlecry fans!

Today we're posting a quick update to let you know about the great progress we've been making on Cloud City (as well as new sound effects – Richard Goulet is responsible for creating these epic sounds - concepts and new/improved 3D models).

On top of this, we want to take a minute to mention our awesome new partnership with BlackIntel, who are letting us use their servers and storage! They are a great bunch of people and we highly recommend you check them out. More info on this partnership will be released at a later date.

Regarding the First Strike merge, we now have everything set up to ensure that assets from the First Strike and Battlecry teams is all in one place. We are still in the process of evaluating First Strike assets and getting the usable ones ready for UE4. This will take some time, especially as many team members have been very busy with other commitments. Things are moving in the right direction, however!


So, without further ado, it’s time to show you guys some progress:

Simple, Free Image and File Hosting at MediaFire

Simple, Free Image and File Hosting at MediaFire

Simple, Free Image and File Hosting at MediaFire

As you can see above, a lot of work has been done trying to get the lighting in the Carbon Freezing Chamber as atmospheric as possible (Joseph Greve, Ande and Sharky have been the main contributors to this part of the level). On top of that, a lot of effort has gone into creating high quality props and textures: this level of detail is exactly what we're aiming for. Other areas such as the residential area have also been worked on and are coming along nicely!


Simple, Free Image and File Hosting at MediaFire

Above is our re-worked and improved Rebel Trooper model by Ande. We have tried to go for a very detailed look, consistent with many of our other quality 3D models. Once we have the vast amount of First Strike models imported into UE4, we can begin to take what the First Strike team has done and build upon it, ensuring we get the most out of the powerful new UE4 features.


Simple, Free Image and File Hosting at MediaFire

Simple, Free Image and File Hosting at MediaFire

Member Thomas Woodward started work on a fantastic Imperial Probe Droid for us a few months ago but now you can see his latest progress.


In case you're wondering where the team is at with regard to our menu concepts and HUD designs, due to several brand new features making their way into the latest version of UE4, we've decided to come up with several fresh and exciting ideas. We won't be revealing too much of this at this time as they are still conceptual (and we've shown enough WIP menu/HUD concepts for now!) but we'll keep you updated.

As always, stay tuned for more and may the force be with you!

The Star Wars: Battlecry team


PS: If you have skills and have some free time at hand, contact us! We're especially in need of Animators, 3D Artists (primarily for weapons and equipment) and Environment Artists!

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Post comment Comments  (60 - 70 of 1,004)
NateBravender
NateBravender Aug 1 2014, 10:25pm says:

XDXD Awesome!

+1 vote     reply to comment
dg1995
dg1995 Jul 31 2014, 5:11pm says:

thanks for your new update and your hard work team (if you are working hard of course).
in my opinion the left HUD picture is better than right you can improve this one by adding meter count to command posts(which shows how much far the player is from command posts introduced by Free Radical's battlefront 3)
and may you make a name for your team ?

+5 votes     reply to comment
Truebladed404
Truebladed404 Aug 1 2014, 3:15pm replied:

You're very welcome! We are glad to hear your input, as that is actually a good idea. It could help point players to the objectives. We can certainly put thought into trying that. A name for our team, huh? Hmm. . . Team Battlecry! (totally original!) :D . . .Maybe I'll leave that to the team leaders. XD

+4 votes     reply to comment
NicholasHoldsworth
NicholasHoldsworth Jul 31 2014, 4:56pm says:

I am really looking forward to the final release of this game, and the continuation of it thru the clone wars era. Though I have only one concern; will I be able to play it on my computer. I have an hp pavilion g7 with an amd quad core a6, but it can hardly run some quite simple games like tf2. It would be a shame if I couldn't play it.

Also, if you are looking to have beta testers, I'd be more than willing to help you guys.

+3 votes     reply to comment
Truebladed404
Truebladed404 Aug 1 2014, 3:05pm replied:

We cannot yet say what the exact minimum requirements will be. It depends on how efficiently the engine handles all of the maps, graphics, etc. I would love to be able to lay down the lines for this, but even we are not certain yet. Once we have things finalized, we will be able to give a better estimate in terms of how much performance will be needed. If we decide to recruit extra testers, I'm sure the team knows there are many volunteers! For now though, we just need to get stuff made to test in the first place. How did you like the moving picture, though? Advanced technology indeed! :O

+2 votes     reply to comment
Xorras
Xorras Jul 31 2014, 9:53am says:

So, name still the same?
I thought you will change it with engine shift :)

0 votes     reply to comment
Truebladed404
Truebladed404 Jul 31 2014, 12:31pm replied:

Battlecry sounds better than Battleunreal...Also, we have been advertising it as Battlecry for some time already, so changing it would confuse people. Sounds much better don't you think?

+1 vote     reply to comment
TheRealIndy
TheRealIndy Aug 10 2014, 7:39pm replied:

BattleUnreal xD Too funny lol.

+1 vote     reply to comment
Xorras
Xorras Jul 31 2014, 1:39pm replied:

"Unreal Star Wars : Battle Tournament 2014" sounds badass tho :P

+3 votes     reply to comment
Truebladed404
Truebladed404 Aug 1 2014, 3:00pm replied:

But. . . We already put a whopping $0.00 into marketing for "battlecry"! We have to stick with it now!

+2 votes     reply to comment
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