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Blog RSS Feed Report abuse Latest News: First Strike team - Star Wars: Battlecry team merge!

22 comments by rocknroll237 on Aug 20th, 2014

Hello Star Wars: Battlecry fans (and the First Strike fans who are also reading this),

Today we have a big bit of news for you folks - the First Strike team is merging with the Star Wars: Battlecry team!
As Chad (new project leader of First Strike explains), 'When the First Strike team looked into switching to the Unreal 4 game engine, it just made sense to look into combining forces instead of starting completely over on a new engine. Both teams have a desire to develop a PC focused Star Wars game that simulates the the role of a trooper fighting for the Rebel or Imperial forces in large scale combined arms battles.' 
 When developing a game for a galaxy far, far away, almost everything has to be created from scratch. One of the things we're exploring at the moment is importing First Strike's large collection of models into the Unreal engine. If assets require improvements or modifications, this can be done but it will hopefully mean things will get done quicker and we can produce the free stand alone Star Wars game fans have been wanting all along. 

On top of that, the fact that we are merging with a very experienced and skilled team is exciting and we look forward to the future! 

We will keep you updated if anything else changes about the game/team.

Thank you for your support and patience,

The Star Wars: Battlecry team (and the newly merged First Strike members!) 

Btw, here's the awesome pic team member Jo Greve made for us to celebrate the merge!

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Post comment Comments  (60 - 70 of 999)
Xorras Jul 31 2014, 9:53am says:

So, name still the same?
I thought you will change it with engine shift :)

0 votes     reply to comment
Truebladed404 Jul 31 2014, 12:31pm replied:

Battlecry sounds better than Battleunreal...Also, we have been advertising it as Battlecry for some time already, so changing it would confuse people. Sounds much better don't you think?

+1 vote     reply to comment
TheRealIndy Aug 10 2014, 7:39pm replied:

BattleUnreal xD Too funny lol.

+1 vote     reply to comment
Xorras Jul 31 2014, 1:39pm replied:

"Unreal Star Wars : Battle Tournament 2014" sounds badass tho :P

+3 votes     reply to comment
Truebladed404 Aug 1 2014, 3:00pm replied:

But. . . We already put a whopping $0.00 into marketing for "battlecry"! We have to stick with it now!

+2 votes     reply to comment
Truebladed404 Jul 26 2014, 11:58am replied:

Perhaps it could be, but most previous battlefronts (Battlefront 1 & 2) both had a sprint mechanic. It is almost certain we will add one. Boost now, thats a little more debatable. Assuming you refer to the vehicle boosts, it did seem odd for an ATST to suddenly start moving forward at virtually twice the speed, for vehicles like speeder bikes or aircraft, it made sense. If vehicle boosts return, perhaps we could try to only give it to vehicles that make sense to have it. All of this is speculation, of course, but I can say that you can expect a sprint feature for infantry.

+1 vote     reply to comment
dg1995 Jul 26 2014, 7:43pm replied:

without sprint,the game has more logic pace(like battlefront 1) and you can't run as fast as destroyers and bikes.
my mean about boost was for vehicles (where you hold L3 or R3 to have extra speed )

+2 votes     reply to comment
SharkYbg Jul 26 2014, 1:05pm replied:

Only Battlefront 2 had the run though, the first didn't have it ;P

+5 votes     reply to comment
Truebladed404 Jul 28 2014, 4:54pm replied:

Ah it didn't? I never played the first so my bad there. (I thought it did >.<)

+1 vote     reply to comment
SharkYbg Jul 30 2014, 3:13pm replied:

Then you should totally try it some time.

+1 vote     reply to comment
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