Star Wars: Battlecry is a free, standalone game that will offer challenging gameplay and authentic worlds. We will bring the core Battlefront experience up to modern standards.

 

Keep an eye out for the Alpha which will be focused around one map featuring two factions, Alliance and Empire.

 

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SWBATTLECRY.COM/APPLY
Most needed positions: Environment Artists, Hard-Surface Artists (Weapons, Vehicles), Animators.

 

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Blog RSS Feed Report abuse Latest News: May the 4th be with you!

9 comments by SharkYbg on May 4th, 2015

Hello Star Wars: Battlecry fans and Happy Star Wars day!

It’s been exactly one year from our announcement that we are moving to the epic Unreal Engine 4. A lot has changed since you first started witnessing our progress and watching everything slowly take shape.

Because it’s May the 4th as you already know, we think that this is a great moment to celebrate and reward your great support over the years with something special. We’ve put a lot of work on this and hopefully you will like it.

It’s time for our first gameplay video showing what we’ve been up to in Unreal Engine 4. Keep in mind that this is in a heavy WIP stage and a lot of things are missing. Everything you see is subject to change. So take this more as a proof-of-concept, the rest will be filled, polished and tweaked as we continue to make progress.


Now a few screenshots taken during our gameplay and the video itself.


Enjoy and may the Tr4iler be with you.

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Post comment Comments  (50 - 60 of 1,210)
SaltedQuailEggs
SaltedQuailEggs Jun 15 2015 says:

Youtube.com

I...I can't stop sh...shivering

+2 votes     reply to comment
Themanwithideas
Themanwithideas Jun 15 2015 replied:

Me neither but it looks to linear no alternate routes or sniper areas, crowded is good on large maps not linear ones and power ups that was an awful idea for any game.

0 votes     reply to comment
SaltedQuailEggs
SaltedQuailEggs Jun 16 2015 replied:

Again, they were trying to get the most cinematic and action packed scenes in there so we can't really tell what the final map will be like. It has to be somewhat large though considering all the room the fighters need to move around along with the AT-AT's. I don't really mind the power ups, they'll come in handy when fighting heroes or vehicles.

+1 vote     reply to comment
Themanwithideas
Themanwithideas Jun 18 2015 replied:

I mean every time power ups are used in games those areas become the focus really ruining the fun factor.

+1 vote     reply to comment
PiGuy
PiGuy May 27 2015 says:

Just an idea I had - will you guys be adding in some sort of command system that will allow teams to be more organized? Just a thought... Though I know that there won't be THAT many player on the battlefield (at least at first :D that's right I wouldn't mind if 64v64 battles were possible), but it could be useful.
Thanks so much awesome SW:Battlecry team! :)

+1 vote     reply to comment
Truebladed404
Truebladed404 May 29 2015 replied:

A chatbox seems feasible and beneficial, especially when you look at battlefront 2, though a command system would take more work. By command system, you mean a way to let other players know a primary objective, example: Take A point, correct?

+1 vote     reply to comment
PiGuy
PiGuy May 29 2015 replied:

Pretty much, yeah. And some sort of chain of command I suppose, so that there isn't a situation where everyone has given conflicting orders to everyone :D Effectively, limiting who can give orders to who.

+1 vote     reply to comment
Themanwithideas
Themanwithideas May 30 2015 replied:

Please don't add one it would be a waste of time and energy especially if it didn't work.

+1 vote     reply to comment
PiGuy
PiGuy May 30 2015 replied:

True - but remember, it's just an idea :D

+1 vote     reply to comment
Themanwithideas
Themanwithideas May 30 2015 replied:

Sorry I am just a person who likes to get straight to the point so I am not intentionaly being mean. The reason I think it's not a good idea is I am a loner when it comes to gaming and when something like this happens I don't want to lose the game for everyone because I wasn't in a team.

+1 vote     reply to comment
PiGuy
PiGuy Jun 1 2015 replied:

Haha no prob man :) Yeah I wasn't really thinking lone wolfs when I had my idea, I like massive, organized battles more :D

+1 vote     reply to comment
Themanwithideas
Themanwithideas Jun 1 2015 replied:

Massive battles definitely.

+2 votes     reply to comment
IOSirus
IOSirus May 19 2015 says:

So on a more humorous note, how is the ragdolling going to look? Stiff like Skyrim, or loose like gmod. Just wondering.

+4 votes     reply to comment
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Star Wars: Battlecry
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