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28 comments by Schlechtwetterfront on Apr 1st, 2014

We all know DICE is making the new Battlefront and it has provided for a lot of discussion in our team. We will think they will create a good game. But our team's consent is that they won't deliver the core Battlefront experience. Which we aim to do. For that very reason we have decided to push BattleCry in a direction which will produce a game more closely resembling the Battlefronts we loved.
We're going 2D pixel art isometric rouge like procedural generated real time but with turn based elements become-a-Jedi-via-Midichlorian-injection simulation RPG hybrid.

You will be playing the most-loved, well designed and interestingly written character in the whole Star Wars universe, Jar Jar Binks.

We will utilize the full power Unity's 2D web plugin (always online is the future) renderer to bring alive the procedurally generated universe you always wanted to collect random taxes in, listen to Level 14 political discussions and experience first-hand bureaucracy puzzles on your way to becoming the first Gungan Jedi. Progress can be sped up by totally not pay-to-win in-game real money transactions. We will also be incorporating Facebook friends so everyone can see how good you are at controlling the power of a true Gungan!

On this journey you will of course encounter many different original and evil dangers including Ewoks, Ewoks, more Ewoks and Nazi Zombies. Boring enemies like the Empire, Sith, Rancors are not being included for obvious reasons.

To add some more depth we chose to add survival elements and progress the time a few hundred years until after the universe-wide apocalypse. Again, our single most important goal is to make a game like no-one else has ever seen.

Also, the character you're playing is actually a clone, part of an army Watto ordered to be able to sue every one of them for money because they destroyed stuff in his shop.

I know this is a lot of text. But it is very important for us to make our ambitions clear to you, our precious fans. For anyone getting past reading this (and I hope taking it seriously and trying to understand it's deep core of emotions and Kappa) we have a special treat. Something entirely new to the world. Something which will change humanity as we know it. Something playable.

Cherish your moment of anticipation. This will be your last thought on your death bed.

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Markman798 Mar 4 2014, 3:41pm says:

For the teams, might there be extra soldiers like from some swbf2 mods, or are they based on normal swbf2?

+1 vote     reply to comment
Truebladed404 Mar 4 2014, 4:08pm replied:

A little early to say what units will be or how many there are. Who knows? We may make a few classes and be done or find some new units added in along the way. Point is we just can't say for sure just yet. You can expect, however, to find the troops reminiscent of Battlefront 2. Much inspiration is being drawn from other battlefront games, so the usual class system will probably fit in somehow.

+2 votes     reply to comment
ConstantinoP. Mar 3 2014, 1:57pm says: Online

Hello, I was wondering if the Probe droid will be a vehicle, or an equipment?

As for the AT-ST, it is simply the greatest looking one I have ever seen in a game! As for its animation it looks a little stiff to me. Perhaps the thin piece of metal connecting the rest of the leg to the chassis should have a wider arc of motion? That along with a longer stride may help to keep the AT-ST's head more leveled. I would like to hear others opinions though.

Even at this early stage I can tell that this game is shaping up to be the greatest Star Wars game in some time! I would like to thank the development team once again for their time and effort; I cannot wait to see a fully animated AT-AT in all of its high-polygon CryENGINE glory!

+3 votes     reply to comment
Truebladed404 Mar 4 2014, 1:51pm replied:

It does look a little stiff, but that's perfectly fine. Fine tuning details to achieve smooth movement and transitions will arrive in time. No doubt there is always room to improve, but having well coded animations that make it look true to the movies is fantastic progress. Imagine how it all will look once it is well polished and ready for release! On the matter of the probe droid, if I understand correctly, it will most likely be equipment used by infantry similar to how it is used in Battlefront 1 & 2. The team certainly drives towards making a worthy title for the battlefront series, so hearing yet another individual is excited by their tireless work is awesome! Thanks for the support and input! As always, I'll be seeing YOU!! in my next post. . .BABAI!!

+2 votes     reply to comment
meloncolymonster Mar 3 2014, 10:14pm replied:

I agree with the AT-ST part. It's a little too stiff looking at the moment. Perhaps more bop or give would make it look more natural. Otherwise this all looks fantastic.

+1 vote     reply to comment
Beepy Mar 3 2014, 4:05am says:



+3 votes     reply to comment
Wookienator Mar 2 2014, 7:55pm says:

Found just out about this yesterday and wondered if this game will be like a simulation, so not like a casual shooter with boring running and gunning mechanics :) I would look forward to some realistic gameplay that really gives you the feeling of being a part of the Galactic Civil War. Greetings

+1 vote     reply to comment
Mandosis Mar 2 2014, 9:01pm replied:

This game is going to be very similar to the Star Wars: Battlefront series.

+6 votes     reply to comment
BluRRiot Mar 2 2014, 3:19pm says:

Hey !.I really want to ask something to you guys because i am wondering it so much :).Are you guys going to add "Lightsabers" to game(and heroes like darth vader or luke skywalker ?).

+2 votes     reply to comment
Truebladed404 Mar 4 2014, 4:11pm replied:

Can we add lightsabers? Probably if we get that far. Can we add signature characters like Vader and Luke? Most likely not due to copyrights.

+1 vote     reply to comment
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