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Blog RSS Feed Report abuse Latest News: First Strike team - Star Wars: Battlecry team merge!

22 comments by rocknroll237 on Aug 20th, 2014

Hello Star Wars: Battlecry fans (and the First Strike fans who are also reading this),

Today we have a big bit of news for you folks - the First Strike team is merging with the Star Wars: Battlecry team!
As Chad (new project leader of First Strike explains), 'When the First Strike team looked into switching to the Unreal 4 game engine, it just made sense to look into combining forces instead of starting completely over on a new engine. Both teams have a desire to develop a PC focused Star Wars game that simulates the the role of a trooper fighting for the Rebel or Imperial forces in large scale combined arms battles.' 
 When developing a game for a galaxy far, far away, almost everything has to be created from scratch. One of the things we're exploring at the moment is importing First Strike's large collection of models into the Unreal engine. If assets require improvements or modifications, this can be done but it will hopefully mean things will get done quicker and we can produce the free stand alone Star Wars game fans have been wanting all along. 

On top of that, the fact that we are merging with a very experienced and skilled team is exciting and we look forward to the future! 

We will keep you updated if anything else changes about the game/team.


Thank you for your support and patience,

The Star Wars: Battlecry team (and the newly merged First Strike members!) 

Btw, here's the awesome pic team member Jo Greve made for us to celebrate the merge!

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Post comment Comments  (570 - 580 of 987)
mavastro
mavastro Apr 13 2013, 11:59am says:

Will reload animations be corrected? The other battlfront games had no first-person reload animation, and the third-person showed no clip removal and was generic for all weapons.

+3 votes     reply to comment
SharkYbg
SharkYbg Apr 13 2013, 2:22pm replied:

Yes, we will focus more on the first person view than SWBF2 and we will keep 3rd person. We have skilled animators who will take care of that.

+1 vote     reply to comment
michussj24
michussj24 Apr 13 2013, 11:35am says:

will there be jetpacks and kickass characters like boba and jango fett?

+1 vote     reply to comment
rocknroll237
rocknroll237 Apr 13 2013, 5:51pm replied:

Yes to both of your questions. Boba is more important than Jango though, especially as we're focusing on the Galatic Civil War era at the moment.

+1 vote     reply to comment
Guest
Guest Apr 14 2013, 11:44am replied:

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-.Eagle.-
-.Eagle.- Apr 13 2013, 9:03am says:

Thank you guys! I'm so excited since I saw this project. Hope there will be some version for the public. I don't really care if playable or with lots of bugs :)

+2 votes     reply to comment
SancHardTR
SancHardTR Apr 13 2013, 4:55am says:

In Alpha,Hoth Map.People Should Be Able To Spawn in {Imperials} Destroyers{Imperial Star Destroyer,Then They Should Fly To Ground Then get out of vehicle to kill/defeat Rebels.} Or,they should be spawn in Escape Pods At Star DDestroyer,then star destroyer should send/throw them to ground so they will start to play}.

+1 vote     reply to comment
joshuarcher
joshuarcher Apr 13 2013, 11:28am replied:

This would delay the alpha somewhat, but we are thinking big in the long run.

+2 votes     reply to comment
TheTriangulum
TheTriangulum Apr 11 2013, 5:32pm says:

I would like to warn you that you must tread carefully, a fan base like ours created a fan-made version of monkey island, one of LA's games as a non-profit game and were given a cease and desist order by Disney. It seems disney is on the prowl against such actions and I urge you to keep a watchful eye on your content etc.

+1 vote     reply to comment
ItsLevi
ItsLevi Apr 11 2013, 8:17pm replied:

This has been an issue since conception and we really don't have any power over the matter.

+1 vote     reply to comment
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