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28 comments by Schlechtwetterfront on Apr 1st, 2014

We all know DICE is making the new Battlefront and it has provided for a lot of discussion in our team. We will think they will create a good game. But our team's consent is that they won't deliver the core Battlefront experience. Which we aim to do. For that very reason we have decided to push BattleCry in a direction which will produce a game more closely resembling the Battlefronts we loved.
We're going 2D pixel art isometric rouge like procedural generated real time but with turn based elements become-a-Jedi-via-Midichlorian-injection simulation RPG hybrid.

You will be playing the most-loved, well designed and interestingly written character in the whole Star Wars universe, Jar Jar Binks.

We will utilize the full power Unity's 2D web plugin (always online is the future) renderer to bring alive the procedurally generated universe you always wanted to collect random taxes in, listen to Level 14 political discussions and experience first-hand bureaucracy puzzles on your way to becoming the first Gungan Jedi. Progress can be sped up by totally not pay-to-win in-game real money transactions. We will also be incorporating Facebook friends so everyone can see how good you are at controlling the power of a true Gungan!

On this journey you will of course encounter many different original and evil dangers including Ewoks, Ewoks, more Ewoks and Nazi Zombies. Boring enemies like the Empire, Sith, Rancors are not being included for obvious reasons.

To add some more depth we chose to add survival elements and progress the time a few hundred years until after the universe-wide apocalypse. Again, our single most important goal is to make a game like no-one else has ever seen.

Also, the character you're playing is actually a clone, part of an army Watto ordered to be able to sue every one of them for money because they destroyed stuff in his shop.


I know this is a lot of text. But it is very important for us to make our ambitions clear to you, our precious fans. For anyone getting past reading this (and I hope taking it seriously and trying to understand it's deep core of emotions and Kappa) we have a special treat. Something entirely new to the world. Something which will change humanity as we know it. Something playable.


Cherish your moment of anticipation. This will be your last thought on your death bed.




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Post comment Comments  (40 - 50 of 855)
rocknroll237
rocknroll237 Mar 24 2014, 2:02pm says:

Just passed 300,000 views on Moddb!

+5 votes     reply to comment
yonhy55
yonhy55 Mar 24 2014, 12:55pm says:

this is a swbf2 mod or a separate game ?

+1 vote     reply to comment
Altureus
Altureus Apr 5 2014, 8:14pm replied:

Separate

+1 vote     reply to comment
Marcelit4
Marcelit4 Mar 24 2014, 1:24pm replied:

Man it's standalone game!

+5 votes     reply to comment
dg1995
dg1995 Mar 18 2014, 1:48pm says:

team,may you not add melee attacks to this game ?
adding melee attacks will make heroes much easier to kill.

+2 votes     reply to comment
Truebladed404
Truebladed404 Mar 18 2014, 5:05pm replied:

I'm not sure if heroes would let you get that close, something about mystical powers and all, but melee attacks are certainly a possibility. Keep in mind, however, that this is not simply a twitch, fast paced shooter like the famous COD or Battlefield series. If melee attacks are implemented, it would need a careful balance. Too strong and it becomes a makeshift shotgun (because no one would exploit video game mechanics right?), too weak and no one uses it. This really depends on the weapon balance and how willing the devs are to work it in. It has not been in previous battlefront titles, mods aside, so all I can really give this is maybe. I can't yet say for sure what will be and what will not. Thanks again for a good idea! As always, I'll be seeing YOU!! in my next post. . .BABAI!!

+4 votes     reply to comment
Guest
Guest Mar 16 2014, 9:54pm says:

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Truebladed404
Truebladed404 Mar 17 2014, 8:31pm replied:

An interesting idea, though sadly, such ideas will have to wait until other units are figured out. Whenever it is we work on heroes, details such as the effects, range, and other mechanics would have to be figured out first. Balance is certainly the name of the game, despite it really being Battlecry, so making sure everything has its place beside the rest, rather than high above, is a high priority. As always, I'll be seeing YOU!! in my next post. . .BABAI!!

+2 votes     reply to comment
Persuer-NL
Persuer-NL Mar 24 2014, 11:22am replied:

Dice cancelled Battlefront 3.

+2 votes     reply to comment
yonhy55
yonhy55 Mar 24 2014, 12:52pm replied:

real

+2 votes     reply to comment
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Star Wars: BattleCry
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