Star Wars: Battlecry is a free, standalone game that will offer challenging gameplay and authentic worlds. We will bring the core Battlefront experience up to modern standards.


Keep an eye out for the Alpha which will be focused around one map featuring two factions, Alliance and Empire.


Join the team
SWBATTLECRY.COM/APPLY
Most needed positions: Environment Artists, Hard-Surface Artists (Weapons, Vehicles), Animators.


News Updates: Here and there


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The final update of 2015

Hello once again Star Wars: Battlecry fans, it’s time for another update!

2015 has been a big year for the Battlecry team and we thank all of you for your great support from the start. This is such a fantastic project that we all enjoy working on in our free time and can’t wait to share it with everyone.

What have we been up to?

This year we made a lot of progress on every part of the game and released our first video showing off in-engine gameplay on our Cloud City map. We were incredibly excited to show everyone that what we've been working on is real. We decided a video was the perfect way to demonstrate that.


Since the last update we have made massive changes to the layout of portions of Cloud City to improve how they play. Specifically, the outside of the map seen in the video above is no longer wide open and somewhat reflects the design of the Bespin: Platforms map from Pandemic’s 2004 Star Wars: Battlefront game.

The HUD effects have been tweaked to look more holographic and improve visibility. We have been working on improving all of the existing character animations and creating new ones. Bugs and other critical issues that needed to be fixed in order to implement new features took up a considerable amount of our time.

We have been experimenting with new technologies such as virtual reality and we would like to announce basic VR implementation in Battlecry along with 4k support. Examples of which can be seen below:

Oculus Rift View

Image captured from an Oculus Rift Development Kit 1

4k Carbon Freezing Chamber

On December 23 we launched a brand new design for our community forums. Every single part of the forum has been retouched to have a consistent design and fix all known issues. Usability was improved on both desktop and mobile by making the design familiar to those who have used other popular forum softwares in the past. On smartphones the forum can also function like an app on both iOS (Safari) and Android (Chrome) by adding it to the home screen.

Community.swbattlecry.com

Community Forum Mobile


Community Forum Desktop


Indie of the Year Awards

We can't forget to mention the 2015 Indie of the Year awards. Thanks to all of your support, we made it into the top 100 games on all of IndieDB! It was an honor for all of us to be among so many great indie titles, but made us realize we have a long road ahead of us.

What are our goals for 2016 and beyond?

We can’t go without some new year’s resolutions of course. First of all we are going to continue to make progress on the game to get it into a fully playable state.

This past year we have not communicated as well as we have in the past. After the video we released showing some very early in-engine gameplay, we may have set the bar a bit too high for the amount of content needed to publish a new development update. We are aiming to communicate more with our community and have less of a gap between updates.

We need more developers!

We are looking for more people to help us continue to make this game a reality. If you or anyone you know would like to help, please apply at Swbattlecry.com.

We are always looking for:

  • Programmers (C++)
  • Environment Artists
  • Hard-Surface Artists (Weapons, Vehicles)
  • 2D Artists
  • Animators

Even if you do something different please feel free to contact us! We may not always respond to everyone, but we always make sure to read everything. We apologize if it seems like we have been ignoring anyone.

The New Year

What a year 2015 has been not just for us, but for the Star Wars franchise as a whole. A new Battlefront that is a blast to play despite some minor issues and the long awaited Star Wars: The Force Awakens! We can't wait to see what will happen over the course of the next year…

Happy New Year and may the force be with you,
The Battlecry team

May the 4th be with you!

May the 4th be with you!

News 9 comments

Happy Star Wars day from the Star Wars Battlecry team!

March Update - Spring has come and it brings progress!

March Update - Spring has come and it brings progress!

News 9 comments

The silence has been shattered once again by the giant engines of something quite mysterious…

October progress

October progress

News 22 comments

Cloud City progress, new models and First Strike merge discussion.

First Strike team  - Star Wars: Battlecry team merge!

First Strike team - Star Wars: Battlecry team merge!

News 22 comments

That's right, we're merging the First Strike team into the Star Wars: Battlecry team as we both share similar ideas and want to create the best game we...

Post comment Comments  (40 - 50 of 1,301)
thefinalhack
thefinalhack

It has being over half a year since the last update, surely the time has come for another?

Reply Good karma Bad karma+4 votes
Themanwithideas
Themanwithideas

Psst there's an update www.swbattlecry.com

Reply Good karma Bad karma+1 vote
BlueCasketBop
BlueCasketBop

Agreed. There really is no excuse anymore. Real life is real life, and we all understand that, but seven months without an update is not okay, especially with a hyped community like this.

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Mandosis Creator
Mandosis

Creating a development update takes a considerable amount of time to create. With what little time we have we have to decide to either make progress on the game or take the time and create an update. Its something we would like to do soon.

Reply Good karma+4 votes
BlueCasketBop
BlueCasketBop

You don't need to "create" an update. All you need to do is post an article saying "Sorry for the silence, we're still working on this. Hang in there. Check out our forums!" So that people who stumble upon your mod for the first time don't see that there hasn't been a posted word from the team since May. Like I said, it's the amount of time that there's been nothing at all that's the problem here. It has nothing to do with how much you have done. You have fans here, people who want to see you succeed, and they are the most patient and loyal group of individuals I've seen on the internet. They are worthy of taking ten minutes tops to post a few sentences about how you haven't forgotten them.

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Themanwithideas
Themanwithideas

I don't mean to be mean but your post is on the douche level. As for updates they may be far apart but the quality is amazing, they have jokes and meaning unlike some other projects.

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BlueCasketBop
BlueCasketBop

I'm sorry my post comes across as "douchey." I'm simply requesting this great group of fans not be left hanging as much as they are.

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Themanwithideas
Themanwithideas

I don't think you intended to make it sound "douchey" but the way it was presented it gave the impression, also I understand your point but maybe because of the early state they don't want to get a large demanding fan base.

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BlueCasketBop
BlueCasketBop

To be fair, just skimming this comment section will reveal that they already have one. People here don't like DICE's Battlefront, there's already a lot of pressure to make a better version.

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Mandosis Creator
Mandosis

Like I said, its something we are working on but we are incredibly busy currently due to the holidays.

Reply Good karma+3 votes
MattFiler Online
MattFiler

Mandosis, feel free to PM me if you'd like me to help out - I've been promoting Evolution of Combat IV on ModDB for the past few months and it's gone really well. If you're finding it hard to manage your time then I'd be happy to help out with that kind of stuff. The best way of building and maintaining a community is to post often.

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ElfFriend
ElfFriend

It can't be that much work to just upload a random screenshot or 2 every so often.

Reply Good karma Bad karma+4 votes
Dnamro
Dnamro

Singleplayer/Bot/AI support is still very basic with the UE4 Engine. UE4, however, is still being developed and improved, with an update every few months. As the engine matures, I expect that the AI support will also improve to the point where good singleplayer support is possible. I go into more detail on current state of UE4 AI here: Community.swbattlecry.com

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Guest
Guest

will there be offline singleplayer with bots

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GeneralAdrian
GeneralAdrian

For the final game, that is most likely a guarantee.

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BlueCasketBop
BlueCasketBop

Are you guys still planning on releasing an alpha demo?

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IOSirus
IOSirus

I'm excited for your next update, it's been quite some time. My anticipation has just been growing ever since I started following back in 2013. I wish your team the best of luck, good fortune, and that Fallout 4 hasn't delayed too much progress.

Cheers

Reply Good karma Bad karma+3 votes
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