Star Wars: Battlecry is a free, standalone game that will offer challenging gameplay and authentic worlds. We will bring the core Battlefront experience up to modern standards.

Keep an eye out for the Alpha which will be focused around one map featuring two factions, Alliance and Empire.

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22 comments by rocknroll237 on Oct 28th, 2014

Hello once again Star Wars: Battlecry fans!

Today we're posting a quick update to let you know about the great progress we've been making on Cloud City (as well as new sound effects – Richard Goulet is responsible for creating these epic sounds - concepts and new/improved 3D models).

On top of this, we want to take a minute to mention our awesome new partnership with BlackIntel, who are letting us use their servers and storage! They are a great bunch of people and we highly recommend you check them out. More info on this partnership will be released at a later date.

Regarding the First Strike merge, we now have everything set up to ensure that assets from the First Strike and Battlecry teams is all in one place. We are still in the process of evaluating First Strike assets and getting the usable ones ready for UE4. This will take some time, especially as many team members have been very busy with other commitments. Things are moving in the right direction, however!

So, without further ado, it’s time to show you guys some progress:

Simple, Free Image and File Hosting at MediaFire

Simple, Free Image and File Hosting at MediaFire

Simple, Free Image and File Hosting at MediaFire

As you can see above, a lot of work has been done trying to get the lighting in the Carbon Freezing Chamber as atmospheric as possible (Joseph Greve, Ande and Sharky have been the main contributors to this part of the level). On top of that, a lot of effort has gone into creating high quality props and textures: this level of detail is exactly what we're aiming for. Other areas such as the residential area have also been worked on and are coming along nicely!

Simple, Free Image and File Hosting at MediaFire

Above is our re-worked and improved Rebel Trooper model by Ande. We have tried to go for a very detailed look, consistent with many of our other quality 3D models. Once we have the vast amount of First Strike models imported into UE4, we can begin to take what the First Strike team has done and build upon it, ensuring we get the most out of the powerful new UE4 features.

Simple, Free Image and File Hosting at MediaFire

Simple, Free Image and File Hosting at MediaFire

Member Thomas Woodward started work on a fantastic Imperial Probe Droid for us a few months ago but now you can see his latest progress.

In case you're wondering where the team is at with regard to our menu concepts and HUD designs, due to several brand new features making their way into the latest version of UE4, we've decided to come up with several fresh and exciting ideas. We won't be revealing too much of this at this time as they are still conceptual (and we've shown enough WIP menu/HUD concepts for now!) but we'll keep you updated.

As always, stay tuned for more and may the force be with you!

The Star Wars: Battlecry team

PS: If you have skills and have some free time at hand, contact us! We're especially in need of Animators, 3D Artists (primarily for weapons and equipment) and Environment Artists!

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Post comment Comments  (30 - 40 of 1,005)
austen1000 Aug 29 2014, 8:36am says:

Alright, since First Strike is merging with Battlecry (ironic, since it was a Battlecry dev member who recommended the mod in the first place), I have one question. When will AI bot support become available?

+3 votes     reply to comment
austen1000 Aug 29 2014, 2:34pm replied:

You guys haven't cut bot support from multiplayer, right?

+2 votes     reply to comment
Schlechtwetterfront Creator
Schlechtwetterfront Aug 30 2014, 6:54am replied:

Bots are not a priority, but a possibility.

+1 vote   reply to comment
austen1000 Aug 30 2014, 11:09am replied:

I'm not going to lie, that actually disappoints me a little (more so if bots are indeed not included eventually). It's getting harder and harder to find games with good singleplayer support. I haven't played any Battlefield game past 2142 because of the lack of bots (singleplayer campaigns get repetative after a while), and 2142 was only because of the First Strike mod. If bots are included, me, and surely others as well, will greatly appreciate it. I already know that Battlefront 2015 is not going to include bots, so, thats out of the question.

+4 votes     reply to comment
Guest Aug 21 2014, 5:48am says:

Wow! This is exciting news! First Strike has always been my favorite mod, now things get even better! Best of luck to you guys, looking forward for things to come :)

+3 votes     reply to comment
Truebladed404 Aug 22 2014, 7:12am replied:

They certainly are a skilled group. They are bringing a healthy amount of experience with them. Now that we have their assistance, Battlecry will be all the better!
Also, to the First Strike team, Thanks!

+2 votes     reply to comment
FekLeyrTarg Aug 21 2014, 3:02am says:

I'm looking forward to see what you guys and gals will come up with. :-)

Since you've merged now, are you considering renaming BattleCry? Maybe something like "Star Wars: BattleCry - The First Strike"? :-)

+2 votes     reply to comment
thefinalhack Aug 22 2014, 10:45am replied:

Whilst I generally think the prospect of renaming would be pointless that really does sound epic.

+1 vote     reply to comment
thefinalhack Aug 20 2014, 9:02pm says:

Absolutely gleefull to hear this!

+2 votes     reply to comment
Truebladed404 Aug 22 2014, 7:08am replied:

Indeed, we are lucky to have them!

+2 votes     reply to comment
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