Star Wars: Battlecry is a free, standalone game that will offer challenging gameplay and authentic worlds. We will bring the core Battlefront experience up to modern standards.

 

Keep an eye out for the Alpha which will be focused around one map featuring two factions, Alliance and Empire.

 

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Blog RSS Feed Report abuse Latest News: May the 4th be with you!

9 comments by SharkYbg on May 4th, 2015

Hello Star Wars: Battlecry fans and Happy Star Wars day!

It’s been exactly one year from our announcement that we are moving to the epic Unreal Engine 4. A lot has changed since you first started witnessing our progress and watching everything slowly take shape.

Because it’s May the 4th as you already know, we think that this is a great moment to celebrate and reward your great support over the years with something special. We’ve put a lot of work on this and hopefully you will like it.

It’s time for our first gameplay video showing what we’ve been up to in Unreal Engine 4. Keep in mind that this is in a heavy WIP stage and a lot of things are missing. Everything you see is subject to change. So take this more as a proof-of-concept, the rest will be filled, polished and tweaked as we continue to make progress.


Now a few screenshots taken during our gameplay and the video itself.


Enjoy and may the Tr4iler be with you.

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Post comment Comments  (30 - 40 of 1,210)
terminator6300
terminator6300 Jun 22 2015 says:

Will there be offline instant action or something similar like in Battlefront 2? I would love to play this, but I am not able to play online games often right now

+3 votes     reply to comment
SharkYbg Creator
SharkYbg Jun 23 2015 replied:

Without bots at first it will be kinda overkill but there will be something for sure until bots come. Who knows, we might put some standing rebels to shoot at.

+2 votes   reply to comment
terminator6300
terminator6300 Jun 24 2015 replied:

Ok thanks for the info, I really want to play this but as I said I am not always able to be online, but even just walking around and shooting at dumb Ai sounds like a good start to me

+1 vote     reply to comment
Themanwithideas
Themanwithideas Jun 23 2015 replied:

What about a shooting range type thing were the move side to side, like all the games used to do for tutorials.

+1 vote     reply to comment
GeneralAdrian
GeneralAdrian Jun 18 2015 says:

Any updates coming soon from the amazing team of Star Wars Battlecry? :)

+5 votes     reply to comment
SharkYbg Creator
SharkYbg Jun 23 2015 replied:

We are extremely busy most of us this month with exams and etc so probably no update this month. Hopefully you will understand us. It's this time of the year ;d

+2 votes   reply to comment
GeneralAdrian
GeneralAdrian Jun 25 2015 replied:

It is totally understandable! Just take the time you need.

+1 vote     reply to comment
dg1995
dg1995 Jun 17 2015 says:

by the way how many players you plan to appear in the beta version.(sorry if I'm asking it so soon. I'm just curious.)

+1 vote     reply to comment
dg1995
dg1995 Jun 17 2015 says:

DICE's battlefront has much lesser content than the original battlefront 2:
Ps4daily.com

you are our only hope.

+2 votes     reply to comment
SaltedQuailEggs
SaltedQuailEggs Jun 17 2015 replied:

Way to listen to biased propaganda from 2 months ago. Since then, new details have emerged, including some gameplay footage. DICE obviously has a different vision for the future of battlefront and they aren't afraid to stray from the path. So far, I've got a good feeling about where this is going to go.

+1 vote     reply to comment
dg1995
dg1995 Jun 18 2015 replied:

maybe some of them are wrong but from what i seen from hoth gameplay video:
1.AT-AT moves on the rail path,you can't controll their movements
2.maps are much smaller than battlefront 2.(hoth map in battlefront 2 is much larger)
3.luke is too overpowered. he could easily kill stormtroopers beyond him by force push.
4.speeder pilots can much easier destroy AT-ATs.(auto pilot is doing the job of toppling the AT-ATs

0 votes     reply to comment
SaltedQuailEggs
SaltedQuailEggs Jun 18 2015 replied:

1.) They are objectives essential to the flow of the game. Other vehicles, however, will be freely controllable, such as those AT-ST's.

2.) You can't assume that at the moment, all we've seen was some pretty cinematic "gameplay" with everyone conveniently placed to create action at every corner. The star-fighters had plenty of breathing room though.

3.) Who says they died, Luke's main focus seemed to be against Vader and I'm sure they balance was a big point of focus with heroes. Again, it's too early to say that we've only about 10 seconds of hero "gameplay"

4.) I don't understand a word you just said.

0 votes     reply to comment
Themanwithideas
Themanwithideas Jun 18 2015 replied:

About half of that's false(the list) but a reboot is supposed to add to the original game yell at me all you want but what is this adding to the franchise 40 player max and pretty graphics? I will allow you to keep your opinion but please listen when you hear battlefront it means something epic Star Wars battles across the galaxy over multiple eras it sets the bar extremely high so I just wanted something that took that farther like both of the canceled battlefront 3s were doing.

+1 vote     reply to comment
GeneralAdrian
GeneralAdrian Jun 18 2015 replied:

Agreed. This Battlefront game is not a Battlefront game. It lacks the main features. Only two factions, no classes, no space battles, no clone wars, no galactic Conquest and no instant action. It will be a fun game, but it won't be a Battlefront game. I will certainly buy it anyway xD

But let these comments be about Battlecry!

With all of that said, I can't wait to see any more updates the amazing team behind Battlecry will show us in the upcoming months!

+6 votes     reply to comment
SaltedQuailEggs
SaltedQuailEggs Jun 19 2015 replied:

Finally, some rational thinking going on here. It's nice to see someone have an open and reasonable mind in the midst of all of this.

0 votes     reply to comment
SaltedQuailEggs
SaltedQuailEggs Jun 18 2015 replied:

The canceled Battlefront looked like it wouldn't be anything different than the two PSP titles. DICE in fact, is adding to the franchise in a much different way than most people realize. They aren't going along the expected route. They are creating their own experience but that isn't to say that they are abandoning the certain flare that made Battlefront what it is today.

-2 votes     reply to comment
dg1995
dg1995 Jun 18 2015 replied:

what are you saying ?
that battlefront had ground to space combat without loading screen.
I think it's better to not discuss it anymore here because this comment session should be about Star Wars Battlecry not Dice's poor Battlefront. and I apologize for starting it.

+2 votes     reply to comment
SaltedQuailEggs
SaltedQuailEggs Jun 18 2015 replied:

Both PsP Battlefront titles also had that feature. All I'm saying is that just because they aren't doing what we expect it doesn't mean it can't be a great game. Sure when we think of a sequel, we think about adding cooler and better features. Who says DICE isn't going to do that. What they want to do is throw the curveball, and add their own little twist in it to keep things fresh without getting rid of what we all love about Star Wars. It just really bothers me how people really love to hate everything DICE does. If the game will end up sucking then ok but we can't say that yet.

-2 votes     reply to comment
dg1995
dg1995 Jun 18 2015 replied:

It also makes me upset that Free Radical's battlefront 3( wich they made with their crappy Haze Engine ) looks much more promising and better than DICE's battlefront which has been made with frostbite engine.

+1 vote     reply to comment
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Star Wars: Battlecry
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