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Blog RSS Feed Report abuse Latest News: May the 4th be with you!

9 comments by SharkYbg on May 4th, 2015

Hello Star Wars: Battlecry fans and Happy Star Wars day!

It’s been exactly one year from our announcement that we are moving to the epic Unreal Engine 4. A lot has changed since you first started witnessing our progress and watching everything slowly take shape.

Because it’s May the 4th as you already know, we think that this is a great moment to celebrate and reward your great support over the years with something special. We’ve put a lot of work on this and hopefully you will like it.

It’s time for our first gameplay video showing what we’ve been up to in Unreal Engine 4. Keep in mind that this is in a heavy WIP stage and a lot of things are missing. Everything you see is subject to change. So take this more as a proof-of-concept, the rest will be filled, polished and tweaked as we continue to make progress.


Now a few screenshots taken during our gameplay and the video itself.


Enjoy and may the Tr4iler be with you.

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Post comment Comments  (20 - 30 of 1,152)
thefinalhack
thefinalhack May 11 2015, 7:30pm says:

TOO LAZY TO READ? DON'T WORRY THESE SCREENSHOTS WILL EXPLAIN MY COMPLAINT: Imgur.com

Something has being bothering me about the gameplay in the trailer and I've not being able to put my finger on it.. until now!

Turns out it was the third person camera position, it seems you've succumbed to the bizarre practise of having view shifted to the right so you character is on the left. This might be an art style of whatever but I personally would much prefer Battlefront 2 style camera positioning where the character is centred.

+1 vote     reply to comment
SharkYbg Creator
SharkYbg May 12 2015, 4:36am replied:

What wasn't mentioned is that we were following the swbf3 style that was supposed to be and can be seen bellow. It could also be modified so it limits to some degree people from peeking around the corners.

Screenshot:
Images.eurogamer.net

Of course like Rocknroll said we could just add classic style and swbf3 style to choose from.

+3 votes   reply to comment
Guest
Guest May 15 2015, 11:17am replied:

This comment is currently awaiting admin approval, join now to view.

Themanwithideas
Themanwithideas May 15 2015, 3:27pm replied:

Unless they changed their plans no.

+1 vote     reply to comment
rocknroll237 Creator
rocknroll237 May 11 2015, 7:38pm replied:

Might be a good idea to make multiple selectable camera options in the menu. That way we can cater to everyone's tastes.

+3 votes   reply to comment
thefinalhack
thefinalhack May 11 2015, 7:47pm replied:

That certainty sounds like a sensible route to go down.

Also as I've got your attention might I ask if you have any idea what specs will be needed for 4k at 60fps, I only ask because I can't help but be slightly worried that the reason the video is in low resolution is that it needs high specs for higher res.

+2 votes     reply to comment
Themanwithideas
Themanwithideas May 11 2015, 11:12pm replied:

They have said they don't know the specs yet, it also hasn't been optimized yet.

+1 vote     reply to comment
SaltedQuailEggs
SaltedQuailEggs May 10 2015, 4:39pm says:

It would be cool to have a map related to Episode 7. Of course that would be reserved until you guys have the time for that.

+3 votes     reply to comment
Themanwithideas
Themanwithideas May 8 2015, 11:24pm says:

What is that blue sphere that appeared at the end of the teaser between 50 seconds and 56 seconds?

+2 votes     reply to comment
SharkYbg Creator
SharkYbg May 9 2015, 3:23pm replied:

It's a debug sphere left from during the development that we forgot to disable.

+4 votes   reply to comment
HighOnTea
HighOnTea May 8 2015, 6:54am says:

Great to see that you've made such progress in developing the game!

I know you've merged with the First Strike mod team, but have you considered contacting the Galactic Warfare mod (COD Modern Warfare), of course, given you haven't done it already?
They might have a few assets that can speed up your development.

+5 votes     reply to comment
Guest
Guest May 5 2015, 12:15pm says:

noo stormtroopers are not going to miss damn it

+3 votes     reply to comment
Truebladed404
Truebladed404 May 5 2015, 10:41pm replied:

Anyone else remember the moments in bf2 where you are a jet trooper or dark trooper flying majestically until a good sniper picks you off mid-air? Sometimes that reminded me of the occasional AI. Sorry for not saying anything yesterday, the whole family was gathered watching the star wars movies! May the 4th be with you all!

+5 votes     reply to comment
Themanwithideas
Themanwithideas May 6 2015, 11:56am replied:

I do but I typically used the mods that made the jet troopers be the snipers, those were fun.

+2 votes     reply to comment
Truebladed404
Truebladed404 May 7 2015, 10:20pm replied:

Have you ever tried the BFX mod? The Dark trooper has a fully auto shotgun that is fun to run with, and the wookie has a ridiculously strong rocket launcher. Very polished mod that is one of my favorites, with conversion and dark times mod both not far behind. Good times, good times. . .

+3 votes     reply to comment
ComradeChicken
ComradeChicken May 8 2015, 12:55pm replied:

In the BFP mod, they give the wookies a automatic grenade launcher.

+1 vote     reply to comment
Themanwithideas
Themanwithideas May 8 2015, 3:03pm replied:

There was a mod I found I don't remember were but it added a map called utter insanity it was the cloud city map with overpowered units, my favorite of them was the jet trooper he had a rocket launcher that fired 10-20 rockets at once (I couldn't tell how many) and it was fully automatic with no reload required when that was firing nothing was left except the driodika. Funnest mod I ever played.

+3 votes     reply to comment
GeneralAdrian
GeneralAdrian May 10 2015, 8:19am replied:

I have recently played that mod on Rhen Var, really fun. One of the classes is a flying gungan that shoots OP machine gun rockets.

+3 votes     reply to comment
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