Star Wars: Battlecry is a free, standalone game that will offer challenging gameplay and authentic worlds. We will bring the core Battlefront experience up to modern standards.

Keep an eye out for the Alpha which will be focused around one map featuring two factions, Alliance and Empire.

Join the team
SWBATTLECRY.COM/ABOUT/JOIN
Most needed positions: Environment Artists, Hard-Surface Artists (Weapons, Vehicles), Animators.

News Updates: Here and there


Image RSS Feed Latest Screens
Cloud City - View from inside Cloud City - Landing Pad Rebel Trooper
Blog RSS Feed Report abuse Latest News: March Update - Spring has come and it brings progress!

4 comments by SharkYbg on Mar 24th, 2015

Hello again Star Wars: Battlecry fans!

A lot of you have been wondering what's been going on and it's finally time for some news. It's not quite as easy to show off progress like code so we have been quiet lately. Your ongoing support really makes us want to give something back though so we thought we'd share a quick summary of what we've been doing for the last months. Don't worry though, there will be screenshots.

After the last update which mostly consisted of art we took a step back and assessed what needed the most work to get this game into a more playable state, including all those features we love from the Star Wars: Battlefront games. So we've decided to focus our core team on that. With our team size (we're looking for any type of game artist!) that meant our artists became our programmers so there was only minimal progress on the art side.


That said, what is it exactly that we have done?

Maybe the biggest task was the game modes. That includes just general logic like how to award points, kills, deaths etc, some more complex stuff like how teams are handled and how that works together with the player classes and putting all the pieces together to make it usable for any player. For example creating menus and UIs for the players to select their class/team/spawn point.

Apart from that a lot of work has gone into fleshing out the classes we want to have in the final game, including their weapons and equipment. For that we're using a lot of the models from First Strike as place holders until we can get around to get our own high quality versions into the engine. Another struggle to overcome was animations. With such a small team we of course would like to be as efficient as possible with our time, so we decided to develop a semi-procedural animation system for the weapon animations. That allows us to skip a lot of smaller animations by blending reusable animations with IK directly in the engine.

Since the wall of text is starting to form nicely we will cut it and we thank you if you've gotten to this point. We hope this will shed some light on what's been happening lately.


Now, after reading all this it's time for some pictures to award you for your attention. It's not much but it shows roughly what we want Cloud City to look like. Note that this is very heavy WIP and there's practically no even close to finalized models in there. Everything you see is subject to change.





Until the next time and as always, may the force be with you!

The Star Wars: Battlecry team

Media RSS Feed Latest Video
Post comment Comments  (140 - 150 of 1,066)
Death-Bringer[TR]
Death-Bringer[TR] Jul 23 2014, 10:17am says:

you guys should make a steam greenlight page :),and this game is dead or not because we didnt see someting new since 2 months right ?.I hope it is not dead,yet..

+1 vote     reply to comment
Mandosis Creator
Mandosis Jul 23 2014, 12:41pm replied:

Don't worry! This game is not dead but many of us have been busy with real life. We finally have things to show and will have a new update out very soon!

+3 votes   reply to comment
Awesomium
Awesomium Jul 17 2014, 10:11am says:

It's a shame that your forum is so empty :( I really like its design, and I don't think that someone at a big company could have done it better.

+5 votes     reply to comment
Mandosis Creator
Mandosis Jul 17 2014, 3:08pm replied:

Sign up and help drive discussion! We have not announced the redesign in an update yet because it launched a week after our May 4th update. We will talk about it in our upcoming update.

+4 votes   reply to comment
Awesomium
Awesomium Jul 17 2014, 3:42pm replied:

Done and done :D Can't wait for the update!

+4 votes     reply to comment
Truebladed404
Truebladed404 Jul 17 2014, 4:06pm replied:

Thanks! Mando did a good job on the site and we couldn't have asked for anything better. The update, when released, is usually a trigger for loads of conversation between individuals. Trust us, it can fill up quickly when we give people something to talk about! :P

+4 votes     reply to comment
Guest
Guest Jul 17 2014, 2:57pm replied:

This comment is currently awaiting admin approval, join now to view.

thefinalhack
thefinalhack Jul 10 2014, 9:09pm says:

How far back do you think the engine upgrade will push the alpha release?

+1 vote     reply to comment
Mandosis Creator
Mandosis Jul 11 2014, 12:46am replied:

It has not being pushed back because we never had a solid timeline for when it would come out and are still estimating that it will be out by the end of this year. We are still working on the core game play, game modes and getting Bespin into playable shape. We should have an update out soon so keep an eye on our website, social media pages and of course ModDB/IndieDB.

+5 votes   reply to comment
Guest
Guest Jul 13 2014, 12:11am replied:

good stuff cannot wait

+3 votes     reply to comment
thefinalhack
thefinalhack Jul 11 2014, 11:45am replied:

That's great to hear, And I as ever look forward to the next update.

+3 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Star Wars: Battlecry
Platforms
Windows, Mac, Linux
Developer & Publisher
Star Wars: Battlecry Team
Contact
Send Message
Official Page
Swbattlecry.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Multiplayer
Project
Indie
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Star Wars: Battlecry on your homepage or blog by selecting a button and using the embed code provided (more).

Star Wars: Battlecry
Star Wars: Battlecry
Statistics
Last Update
3 days ago
Watchers
1,916 members
News
31