Spiritual successor to Star Wars Battlefront 2. Promises authentic gameplay and awesome battles!
Sorry for the wait BattleCry fans. But just because there was a slight delay doesn't mean we haven't been making great things!
Posted by rocknroll237 on Mar 3rd, 2013
Hello again Star Wars: BattleCry fans!
First off, we'd like to say sorry for the lack of an update in February. We've all been pretty busy and weren't able to get our stuff ready in time.
But do not fret! We're still making lots of progress!
Before we show off our latest work, we want to let you know that we've finished our F.A.Q. Please read it before asking us questions about the game. Thanks.
We have a few other announcements to make:
Here's a list of new members who are lucky enough to make it onto the team:
3D modeller Deforges has made the most iconic turret in the whole of Star Wars, the cylinder turret! The texture suits the model really well don't you think?
Although we don't have anything to show right now, sound artist Calum (tunednoise) has recorded a huge amount of voice overs (>1gb!) and we will be sorting through them soon! Keep an eye (or rather an ear) out for this.
Finally, before I sign off, our main animator Terach has encourntered a rather nasty bug in CryEngine 3. If you know how to solve it or know anyone who might be able to help, please make a post on the forum: Crydev.net Thank you!
Well, that's all for now folks, we hope this update was worth the wait.
Stay tuned for a dev diary this month...
May the force be with you!
PS: We are still looking mostly for talented environment artists! If you feel you're up to the challenge and could do with a bit of artwork to bolster your portfolio shoot us a mail!
email@example.com or a PM directly to the Mod/Dev Team!