This first person shooter set in the Star Trek universe lets you take control of a member of the Starship Voyager crew as you combat the Borg and other enemies. The game utilizes the Quake 3 engine for incredible graphics as you travel through many familiar locations --Voyager, a Borg cube, a Klingon Bird of Prey, and more. The game also requires you to solve missions with the help of intelligent computer controlled teammates and allies.
A level which will be compiled into a BSP is build with many different kinds of objects. With this tutorial the author intends to introduce these objects to the reader.
This is an advanced, detailed quality tutorial about the legendary id Tech 3 engine's renderer technique. Written for all interested casual readers, provided as de-tech-termed simplified English document.
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Finally, a mapping-for-dummies tutorial. Thanks to the author. :)
It is not a mapping tutorial :P , it explains the technological architecture behind the mapping process.
There are hundred of mapping tutorials, and this document shall be considered as additional literature to any mapping tutorial telling you how to do nice mapping.