A StarFleet base build in, on and around a large asteroid. This map is made for the Holomatch part of Elite Force and was developed using both the original game and expansion pack. Therefor both (or the 1.2 patch) are required to play the map.
Asteroid Base Redone - Readme
Release TWO - 24-11-2013
"And I never see the sudden curve until its way too late"
Description:
A StarFleet base build in, on and around a large asteroid. This map is made for the Holomatch part of Elite Force and was developed using both the original game and expansion pack. Therefor both (or the 1.2 patch) are required to play the map.
The map has been released in four (4) different versions, which are all seporately available. An overview:
AB1_HM
This version is the standard Holomatch version and supports nine (9) players.
AB1_CTF
This version can be used for Capture the Flag and the regular Team Holomatch games. This version supports 4vs4 players.
AB1_TEAM
This version can be used to play both Capture the Flag and Team Holomatch games (recommended 4vs4 players), yet this version is different then the earlier mentioned AB1_CTF version.
In this version, players will start with either Federation or alien weaponry (both teams shall have the phaser) and some power-ups including armour. Unlike the CTF version, power-ups are limited and additional weaponry and health has been removed.
AB1_Salinga
This version was made for the In2tagib modification created by Lt. Cmdr. Salinga but it can also be used for the Disintegration game that comes with either the 1.2 patch or the Expansion pack.
The map supports both Holomatch as Capture the Flag/Team Holomatch games and supports partially Salinga's Gladiator Arena mod, though it was not developed for it. This version will support nine (9) players in regular Holomatch games and a recommended number of 4vs4 players in team based games.
Game info:
Game: Elite Force
Gametype: Holomatch (HM, THM, CTF)
Number of Players: 9 (HM), 4vs4 (recommended, supports 8vs8 players) (CTF, THM)
Bot Support: Yes (partial)
Credits:
Mapping: Apprentice, Raven Software (on some parts)
Transporter room LCARS and Locker Textures: Simmo666
Waysign textures: Apprentice
Skybox: Justin Fischer
The map features the following:
Rock texture courtesy of Syncromesh
Type-8 shuttlecraft courtesy of Laz Rojas Everything else: It's not stolen, it's paying hommage ;)
The Master plan:
(Release 2)
Second release contains some fixes and modified certains aspects reflecting my current status as "untermensch" with the RPG-X developers.
(Release 1)
First public release, internal comment intentionally removed.
Feedback:
Feedback can be given through apprentice(at)apprentice(dot)be or on the ModDB page.
THESE MAPS MAY NOT BE USED WITH RPG-X, RPGXEF OR ANY OTHER UBERGAMES RELATED PROJECTS NOR MAY IT BE USED IN NON-UBERGAMES PROJECTS MADE BY UBERGAMES STAFF OR THEIR AFFILIATES, PAST, PRESENT AND FUTURE.
For actual information about the map "Asteroid Base Redone" and its versions, see the website www.apprentice.tk
End