Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.

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We're back again with some more Pre-Alpha gameplay! This time, the soul child of our lead programmer (Michael): the Galaxy Class! This is raw gameplay and it also shows off our (placeholder) main menu. The video also showcases beam arcs and the deferred lighting from torpedo launches and phaser fire.

Remember, this is an internal testing build only

Youtube.com

ST Excalibur Pre-Alpha: Century Class

ST Excalibur Pre-Alpha: Century Class

News 5 comments

Gameplay of Excalibur's Century Class (the flagship of the game).

A Developer Interview: Lead Writer Josh F.

A Developer Interview: Lead Writer Josh F.

News 6 comments

Our newest member of the team, KaneCabal, is tasked with interviewing a long-time Excalibur and Bridge Commander alumnus, Josh F.

Project Status Update

Project Status Update

News 30 comments

The Star Trek Excalibur project gives a big update on the state of the game. If you are interest check it out!

Ships Of Excalibur: Drydocks!

Ships Of Excalibur: Drydocks!

News 12 comments

A monthly edition of Ships Of Excalibur gallery featurette!

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Model Viewer v1.7

Model Viewer v1.7

Demo 21 comments

The NanoFX Model Viewer is a utility that allows you to view models with the same graphical effects that will appear in Star Trek Excalibur. This latest...

Model Viewer v1.6a

Model Viewer v1.6a

Demo 7 comments

The NanoFX Model Viewer is a utility that allows you to view some ship models with some of the graphical effects that will appear in the final release...

Post comment Comments  (10 - 20 of 396)
don_quichote
don_quichote

What a pitty that darth252 is banned now. I would like to see just one comment from him, where he is not mourning that there is no gameplay after 10 years :D again, again and again...

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darkthunder
darkthunder

I know right? :)

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loketuff
loketuff

wen can we dowload the demo

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BenjiTheWalrus Creator
BenjiTheWalrus

The demo is only for internal testing, I am sorry :(. But, we are in the process of making videos for the other ships.

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Guest
Guest

singleplayer?

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BenjiTheWalrus Creator
BenjiTheWalrus

Excalibur is singleplayer, yes.

Reply Good karma+1 vote
BenjiTheWalrus Creator
BenjiTheWalrus

Stay tuned for an upcoming update (with a special surprise ;D)!

Reply Good karma+3 votes
Matthew65
Matthew65

Can't wait. Good luck for Indie of the year.

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BenjiTheWalrus Creator
BenjiTheWalrus

Thanks :). I'm sure you'll like it!

Reply Good karma+1 vote
l-c.h
l-c.h

I think Excalibur is still the Star Trek game we all have dreamed of, since the announcement of Bridge Commander and despite the disappointment after its release, but because of the commitment of many Fans/Modders.... That was the moment when I realized that a really good Game for a Franchise like Star Trek can only be done by fans for fans.... it may take time, but in the end it will become a real Star Trek game where the true spirit and the legacy of Star Trek can live on!

I'm also a follower of this project since its beginning 10 Years ago, but a silent One.

The reason why I break my silence is that I want all the volunteering Devs know that there are still many Fans out here that still believe in this project and have never stopped to do so, even if the progress of it was not as fast and consistent as we hoped.

The change to UnrealEngine 4 is corageous and surprising but even more surprising is the progress, shown in the video, you have still achieved and which illustrates that the project and the fighting spirit of its Developers is still alive!

I wish you all the Best Excalibur Team don't let people like darth252 drag you down... Mistakes are part of the game ....otherwise real progress is not possible... thats life... after all I'm more sure than ever that Excalibur will become a great game ...

Because after all you guys are still working on it and have not give up!!!


Last but not least there is another Trek-Fan Project you should check out, if you are not already aware of it! On the website below is a very promising approach on modelling the Enterprise D and its interior in UnrealEngine 4, maybe the developer would be glad to work together with you guys!
Enterprise3dproject.com

All the best and Qapla'!

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Star Trek Excalibur
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Avalon Studios
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