Star Trek: Defence Line is a Real Time Strategy. The game has not got a story mode yet, but we will write it in the future. In the latest build you can build six stations and twelve ships, attack the enemy base. The enemy is Federation as the player is. All the ships/stations' models are not ours. We took them from the Internet. We highly need modellers. If you can build models and ready to work for free, please write us.
Ladies and Gentlemen! Today, I'd like to congratulate my brother Arsen Bagdasarov (u.s.s.sovereign) with his birthday. He's 25 years old now. He has done so much for the project. The Defence Line would look completely different without his work. He is a texture artist in our team, however, he has created tech trees for game factions, ships abilities (they're still to be scripted) and more. Happy Birthday, Arsen Bagdasarov (u.s.s.sovereign)!
This video took three days to be completed.
U.S.S.SOVEREIGN - Ed Giddings (ship name and registry are redone by me).
U.S.S.CONSTITUTION - Gene Kim-Eng (ship name and registry are redone by me).
U.S.S.DEFIANT - Jonas Ljungberg.
U.S.S.AMBASSADOR - Kenny_Z (ship name and registry are redone by me).
U.S.S.AKIRA - Ian Bremner.
U.S.S.INCURSION - Star Trek Armada 2.