StarMade Alpha Launcher v8 (Linux / Mac)
Mar 2, 2013 Full Version 0 commentsThis is the Multiplatform StarMade Alpha Launcher. Works on Windows, Linux, and Mac OS
The alpha version of StarMade is completely free!
We absolutely appreciate any and all support via buying the game, making a private investment, etc.. :)
Some of the things that you can currently do in StarMade:
There are many more features and we will do our best to create a better website, with fully imaged tutorials, videos and other goodies ( including contests and giveaways! ).
The best support we can get at this time is the word of mouth, get more people to not only play StarMade but follow us on twitter, indieDB and become involved with our community. Remember, you guys will be the core players that helped us launch this awesome game, and we will remember you.
You can find us on twitter @star_made
Thanks for playing StarMade
2 comments by schema on Mar 3rd, 2013
This basically means, that sectors won't load in right when you change it, but you will be always surrounded by preloading sectors. You will be able to see the objects (even moving ones) of adjacent sectors from your position. This feature will mark a milestone for the engine's core.
After lots of hours of work, the new version is finally in a releasable state. There might still be some bugs from the countless performance improvements and optimizations, which I might not have accounted for, so please send in reports whenever your game crashes, or you see something odd.
However, it's very complex and complicated to implement. Here are some of the problems I had to solve:
Here are also some bugfixes, that are included in the new version:
- fixed recycler exploit
- fixed shop sell exploit (sell negative)
- fixed credits overflow
- fixed gravity block bug
- fixed negative ship cost bug, when a saved ship gets too expensive
- fixed overflow in shield and power
- fixed that own explosion blocks are saved by shields
- fixed bug that caused for docking not to be terminated when deleting thecorrespondent docking block
- fixed 2 cores for 1 bug
- implemented more scalabe method to do inventory modifications
Thanks for playing StarMade,
- schema
This is the Multiplatform StarMade Alpha Launcher. Works on Windows, Linux, and Mac OS
This is the StarMade Alpha Launcher. It will download and automatically keep the game up to date. For more information, go to www.star-made.org
This is the Multiplatform StarMade Alpha Launcher. Works on Windows, Linux, and Mac OS
This is the StarMade Alpha Launcher. It will download and automatically keep the game up to date. For more information, go to www.star-made.org
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Just a warning guys, when I downloaded the Launcher my broswer warned me that the program could be "an attmept to deceive you" due to it not being signed by the author. Just a heads up there for you.
We've been tirelessly testing and the newer versions of 0.080 that are out right now make multiplayer planet building possible! We've almost eliminated all the lag in multiplayer as well. Come join our US test server and check it out.
note:
your now on a game that is awesome
:D my ship in the far right one with red sides the bigger one
This game looks like it has great potential,good job with the game so far.
Every time I start a game and it finishes loading I get this error:
ErrorDialogException: EERROR-DIALOG-EXCEPTION:
data//shader/atmosphere/SkyFromSpace.vert,
data//shader/atmosphere//SkyFromSpace.frag
Fragment shader(s) linked, vertex shader(s) failed to link.
LINK STATUS: 0
[Retry] [Send Crash Report] [Exit]
I don't even get to play it's just a grey background with the loading screen and then that error appears when it gets to 100%
<Beetlebear>: Do you have an intel graphics card? If so, update your drivers. If not, update your drivers. Look forward to seeing you in game!
I have the most up to date drivers for my graphics card.
I have an AMD Radeon X1950, if that info helps. I already resintalled my drivers too. Still pulls that error though :/
Well if I can make an inference from the error, it's something to do with the vertex shaders, so it is obviously something with my graphics card because on Minecraft I can't use shader mods or anything or the game won't work.
My graphics card doesn't so GLSL shaders even knowing it's suppose to. I've been doing my research and found out why that might be though, I need to look at my multitexturing settings on OpenGL, problem is I'm retarded and don't know how to find the OpenGL settings on my computer. I'm quite new to fussing with graphics card settings and what not.
I went and downloaded OpenGL Extensions Viewer.
It says both Vertex Shaders and Fragment are supported, multitexturing is also supported if that might tell you something.
It says my OpenGL is 2.1 and my graphics card I guess doesn't support later versions.
Maybe I just need a new graphics card?
Also I'm sorry if I'm bothering you with this mess, I just really wanna play. Dx
Try resetting your universe before playing.