StarMade Alpha Launcher v8 (Linux / Mac)
Mar 2, 2013 Full Version 0 commentsThis is the Multiplatform StarMade Alpha Launcher. Works on Windows, Linux, and Mac OS
The alpha version of StarMade is completely free!
We absolutely appreciate any and all support via buying the game, making a private investment, etc.. :)
Some of the things that you can currently do in StarMade:
There are many more features and we will do our best to create a better website, with fully imaged tutorials, videos and other goodies ( including contests and giveaways! ).
The best support we can get at this time is the word of mouth, get more people to not only play StarMade but follow us on twitter, indieDB and become involved with our community. Remember, you guys will be the core players that helped us launch this awesome game, and we will remember you.
You can find us on twitter @star_made
Thanks for playing StarMade
2 comments by schema on Mar 3rd, 2013
This basically means, that sectors won't load in right when you change it, but you will be always surrounded by preloading sectors. You will be able to see the objects (even moving ones) of adjacent sectors from your position. This feature will mark a milestone for the engine's core.
After lots of hours of work, the new version is finally in a releasable state. There might still be some bugs from the countless performance improvements and optimizations, which I might not have accounted for, so please send in reports whenever your game crashes, or you see something odd.
However, it's very complex and complicated to implement. Here are some of the problems I had to solve:
Here are also some bugfixes, that are included in the new version:
- fixed recycler exploit
- fixed shop sell exploit (sell negative)
- fixed credits overflow
- fixed gravity block bug
- fixed negative ship cost bug, when a saved ship gets too expensive
- fixed overflow in shield and power
- fixed that own explosion blocks are saved by shields
- fixed bug that caused for docking not to be terminated when deleting thecorrespondent docking block
- fixed 2 cores for 1 bug
- implemented more scalabe method to do inventory modifications
Thanks for playing StarMade,
- schema
This is the Multiplatform StarMade Alpha Launcher. Works on Windows, Linux, and Mac OS
This is the StarMade Alpha Launcher. It will download and automatically keep the game up to date. For more information, go to www.star-made.org
This is the Multiplatform StarMade Alpha Launcher. Works on Windows, Linux, and Mac OS
This is the StarMade Alpha Launcher. It will download and automatically keep the game up to date. For more information, go to www.star-made.org
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Could it be that when you are cloce to the sun your ship recieve damage?
coz when placing a new shipcore the ship slowly selfdestruct
Btw stil playing and now with 6 friends xD
yes, the sun will slowly destroy your ship :)
you can hide behind asteroids though
Is it also posible to dig a hole in the planet, put the ship in it and seal it with flexdoors?
coz i heve build a lot on that planet realizing to late that my ship perish xD
Awsome game!
bought the game!
and played 10 hours in a row with a friend of mine :D
2 things:
the navigation is hard and seems bugged, second im used to open a chest with right clik and that destroys the chest and whats in it.
these are the only things i heve a problem with, and thats realy good in my opinion seen its alpha state :)
sry for them typo's
Thanks for playing the game :D, and thank you for your support!
I'm planning to implement "floating stacks" when you destroy anything of value (like a chest), so you won't loose the content when you destroy a chest. This system will also be cooperated with mob kills for some extra gain from those.
navigation has a bug when you go from a rotational system (near a sun) to void, as sometimes it wont register the sector change. Ill fix that asap. Also there will soon be maps and route planning for better navigation
Is there a way to go in like a creative mode? so you can have infinite of every item?
sure, there are a variety of admin commands: go to Star-made.org for a list
There will be bigger planets, and also life forms on every planet.
*Every* planet? Shouldn't some worlds be devoid of life, to make life seem more important on the worlds where it does exist, by contrast?
yeah, that wording wasn't the best. of course there will also be inhabitable planets :)