StarMade is a Minecraft inspired multiplayer 3D space shooter. Build your own ship and conquer the galaxy.
This version has a lot of bug fixes, and eliminates multiplayer lags, and ensures its scalability.
Posted by schema on Aug 14th, 2012
Hello and welcome to StarMade,
The recent growth has made it possible to test StarMade (especially multiplayer) on a larger scale. We purposely tested with worst case conditions: The server was run on a normal Mac, which also ran a client, and had a slower Internet connection. People had pings of around 200 ms, which revealed a lot of bugs and bottlenecks in performance and scalability in multiplayer.
We worked hard the last days to get the server as stable as possible. StarMade multiplayer is full multiplayer, so you can do everything you can in singleplayer.
We had tons of fun swarming out to new worlds, claiming planets our own and defending it against 'intruders'.
I managed to significantly improve performance of both server and clients by rewriting functionality which didn't scale into new systems, that allows much more scale, as well as provide a lot more performance.
I'm sorry, that the economy update has been delayed, but optimizing and bug fixing will always get prioritize over new features. In my opinion, features aren't fun in an unstable or slow game. Since the server is relatively stable now, I will do my best to get the economy, as well as lots of other new features on the way as fast as possible.
Thanks for playing StarMade,