In 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this nuclear wasteland, but in 2006 a second explosion rocked the stricken reactor, obliterating all living things and causing the Zone's boundaries to ripple outwards. From this epicenter came waves of mutated creatures, deadly radiation, and a strange, anomalous energy. The Zone was cordoned off by the military, who would shoot on sight anyone foolish enough to brave the horrors within.

It is now 2012 - man has ventured further and further into the heart of the Zone driven by reports of strange 'artifacts' imbued with anomalous energy. Mercenaries and bounty hunters compete to recover these artifacts, which command extortionate prices on the black market. Others seek to find the truth behind the Zone, while some merely revel in the desolate lawlessness of the place. Whatever their motivation, over time these individuals - Scavengers, Trespassers, Adventurers, Loners, Killer, Explorers and Robbers - have become known as S.T.A.L.K.E.R.'s.

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Blog RSS Feed Report abuse Latest News: S.T.A.L.K.E.R. Lost Alpha Patch 1.3003 Released

About S.T.A.L.K.E.R. - Lost Alpha with 9 comments by dezodor on Jul 31st, 2014

Third patch for
S.T.A.L.K.E.R.: Lost Alpha
has been released!


Here is long awaited 3rd patch for S.T.A.L.K.E.R.: Lost Alpha. Here are some very important facts about it:

  • Due to the changes in storyline and engine, it's required to start a new game after you installed this update.
  • Your previous saves will not work.
  • This patch is cumulative, so you don't need to install the previous (1.3002) patch at all.
  • The patch installer will wipe out your gamedata directory so backup whatever mods you've installed
  • Beware, mods made for previous patches will not work with this 3rd patch until mod makers make them compatible. We can not give support in this case.

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S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch
S.T.A.L.K.E.R. Shadow of Chernobyl

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Jul 31, 2014 S.T.A.L.K.E.R. - Lost Alpha Patch 33 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

Lost Alpha Mod Pack 2014
S.T.A.L.K.E.R. Shadow of Chernobyl

Lost Alpha Mod Pack 2014

Jul 29, 2014 S.T.A.L.K.E.R. Shadow of Chernobyl Full Version 16 comments

This is a smaller, earlier release. More to come in the future. This mod compilation is for S.T.A.L.K.E.R. Lost Alpha v1.3002. Lost Alpha Mod Pack 2014...

all.spawn fix, July 25th, 2014
S.T.A.L.K.E.R. Shadow of Chernobyl

all.spawn fix, July 25th, 2014

Jul 25, 2014 Zone of Alienation mod Patch 3 comments

Fixed a problem with the hotfix all.spawn being antiquated and lacking the level changers in the release version. The all.spawn used is now the release...

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED
S.T.A.L.K.E.R. Shadow of Chernobyl

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

Jul 11, 2014 S.T.A.L.K.E.R. - Lost Alpha Patch 295 comments

Here is the long awaited second patch for S.T.A.L.K.E.R.:Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

SECP 0.5 - Zone of Alienation / Compaibility v2
S.T.A.L.K.E.R. Shadow of Chernobyl

SECP 0.5 - Zone of Alienation / Compaibility v2

Jul 3, 2014 SECP - STALKER ENBSeries Compatibility Project Full Version 1 comment

New settings to match base preset, double checking files and changes along the way. Rename the entire /shaders/ folder to something different.

SECP - Universal Preset 0.5 (added SweetFX)
S.T.A.L.K.E.R. Shadow of Chernobyl

SECP - Universal Preset 0.5 (added SweetFX)

Jun 27, 2014 SECP - STALKER ENBSeries Compatibility Project Full Version 2 comments

Use this preset for any mod listed (in features) that does not need a compatibility patch. Lens Flare disabled for this version, working on getting a...

Post comment Comments  (70 - 80 of 278)
ReadingNotAllowed
ReadingNotAllowed Dec 21 2012, 1:46pm says:

Soo. Where can i download the Stalker game engine that was used to make this game? I really want to make a mod out of this, but i can't find the download link for the game engine anywhere. Help? :)

-1 votes     reply to comment
utak3r
utak3r Jan 2 2013, 5:20am replied:

Just buy a game.

+7 votes     reply to comment
Anarcieath
Anarcieath Dec 7 2012, 11:07pm says:

Stalker-online.so
Found this, thought it might interest some of you, I'm downloading it now.

+1 vote     reply to comment
aodtonix
aodtonix Oct 28 2012, 9:28am says:

Guys, mind directing me into a great vehicle mod? :). Just those mini mods, not those overhauling ones. Because I ain't done with the vanilla xD

+3 votes     reply to comment
Anarcieath
Anarcieath Oct 30 2012, 10:11am replied:

Idk of any vehicle mini mods, but you can get the Complete mod. It's pretty close to vanilla, just improved graphics and bug fixes, things like that. If I remember right you can set up some controls for vehicles in the options menu.

+2 votes     reply to comment
aodtonix
aodtonix Nov 2 2012, 9:33am replied:

my system can't handle that man. xD. Thanks anyways

+2 votes     reply to comment
Anarcieath
Anarcieath Sep 28 2012, 9:16am says:

So I've been wondering something and I hope this is the right place to ask. When Xray is loading a new map does it save everything from the previous one in the console or something to make it easier to load it again, or does it pretty much just throw those out and load a new map from scratch??

+2 votes     reply to comment
KamikaZzeRu
KamikaZzeRu Oct 5 2012, 4:46am replied:

This process are much more complicated. First of all, there are two types of objects in game - server object and client object. Normally every entity in game have them both. All server objects in game are loaded in game memory permanently. Client objects are loaded only around a-life radius around player. Then Xray loading new map, it at first stage shutting off all client objects on location you leaving. But it didn't free old location from memory. Before what Xray fully loads a new location, and only then it's loaded, game engine releases the old one. As result of this, game demands much more memory at level changing process than normal. This leads to out_of_memory errors in some overweighted mods then you try to change location.

+2 votes     reply to comment
nosnix64
nosnix64 Sep 7 2012, 5:38am says:

game will not run at all in any form.XR_3DA.exe caused BREAKPOINT in module "C:\Program Files\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin\xrCore.dll" at 001B:00C87CB5, xrDebug::backend()+165 byte(s).help

+2 votes     reply to comment
Anarcieath
Anarcieath Oct 3 2012, 12:38am replied:

The game was made before Vista and Windows 7, if you got either one of those OS's try running in compatibility mode. I was having issues with CTD's on this computer so I run in compatibility for xp sp3 as administrator. Haven't had any problems since. Hope this helps.

+2 votes     reply to comment
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S.T.A.L.K.E.R. Shadow of Chernobyl
Platform
Windows
Developer
GSC Game World
Publisher
THQ
Engine
X-Ray Engine
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Official Page
Stalker-game.com
Release Date
Released Mar 19, 2007
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Highest Rated (12 agree) 10/10

one of the best games ever. period.

Jan 18 2011, 2:05pm by KEEP_IT_UP!

Style
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First Person Shooter
Theme
Horror
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Single & Multiplayer
Project
AAA
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Sequels
S.T.A.L.K.E.R.: Call of Pripyat, Released Feb 4, 2010
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S.T.A.L.K.E.R.: Clear Sky, Released Aug 21, 2008
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S.T.A.L.K.E.R. Shadow of Chernobyl, Released Mar 19, 2007
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S.T.A.L.K.E.R. Build 1935, Released Oct 17, 2004
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