In 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this nuclear wasteland, but in 2006 a second explosion rocked the stricken reactor, obliterating all living things and causing the Zone's boundaries to ripple outwards. From this epicenter came waves of mutated creatures, deadly radiation, and a strange, anomalous energy. The Zone was cordoned off by the military, who would shoot on sight anyone foolish enough to brave the horrors within.

It is now 2012 - man has ventured further and further into the heart of the Zone driven by reports of strange 'artifacts' imbued with anomalous energy. Mercenaries and bounty hunters compete to recover these artifacts, which command extortionate prices on the black market. Others seek to find the truth behind the Zone, while some merely revel in the desolate lawlessness of the place. Whatever their motivation, over time these individuals - Scavengers, Trespassers, Adventurers, Loners, Killer, Explorers and Robbers - have become known as S.T.A.L.K.E.R.'s.

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Bloodsucker Chernobyl NPP Chernobyl NPP
Blog RSS Feed Report abuse Latest News: Progress update 25/8/14

About STALKER: Twilight K.E.T. 2.ZERO with 3 comments by ketxxx on Aug 25th, 2014

It's about that time again for another fresh news update for TK, I think theres some new features veteran players especially will like so lets start from the top.

- Further optimised TK memory resources, XR3DA generally doesn't get above 2.2GB - 2.3GB memory usage now and on the texture front I haven't as of yet seen more than 1.5GB video memory in use so overall on both system and video memory counts thats a reduction compared to the RC TK build of anywhere between 300MB - 500MB+.

- Added new weapons, PP-19 Bizon, T134 Minigun, and the Mac10. As usual whenever I add new weapons various NPCs in the game will also carry these weapons. Its highly unlikely I will add any more weapons as I've patched over the few areas I thought were lacking and now there just isn't any further game world to add more weapons. The game itself just isn't big enough nor are there enough enemy NPC variations to introduce more weapons.


- BIG CHANGE! Simple, but significant. Ever wondered to yourself why is it you can strap grenades to your belt but not smaller type weapons? (as is done by some special forces units) well now you can! Instead of only being able to strap RGD5 or F1 grenades to "slot 3" of your inventory you now also have the versatility and choice to strap the Mac10, Bizon, or MP7 (the 3 smallest submachine guns basically) to the same slot as grenades. You can freely carry these submachine guns and grenades at the same time, the system will automatically equip whatever you picked first to fill the slot. Eg; you pick out some grenades they go to "slot 3" as usual, but if you pick out the Mac10, Bizon or MP7 first that weapon will populate the slot. If you want to change the default weapon of "slot 3" just drop them and pick the weapon up you want to be default in "slot 3" first. Oh and of course I've made the necessary script changes so these weapons can be repaired.

- Added more clothing options for novice stalkers to hopefully remedy the "twins" syndrome. I did exactly the same thing I did for the bandits. Variety FTW! :D

- Instead of being lazy and just adding weapon descriptions in their corresponding files I added them to the XML file instead. Just a cosmetic change really so you don't see quotation marks in-game for weapon names and descriptions.

- Fiddled with AI a bit more, smarter, faster... perhaps too smart...

Rest assured, everything is being gone through with a very fine toothed comb to provide the ultimate SoC experience. As I've said before, TK does not aim to be like any of the old alpha or beta builds, nor does it try to copy any other SoC mod. What TK does do though is enhance everything the retail version of SoC had to the extreme.

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2.0 to 2.5 (rus)
S.T.A.L.K.E.R. Shadow of Chernobyl

2.0 to 2.5 (rus)

Sep 8, 2014 Oblivion Lost Remake Patch 4 comments

Patch-update for Oblivion Lost Remake 2.0 Only for Russian version Stalker Shadow of Chernobyl.

Sumadinac's mod
S.T.A.L.K.E.R. Shadow of Chernobyl

Sumadinac's mod

Aug 31, 2014 S.T.A.L.K.E.R. Shadow of Chernobyl Full Version 3 comments

Full version of the mod . For more details , read the "ReadME" file .

Lost Alpha Mod Pack - DX10 Scope Fix
S.T.A.L.K.E.R. Build 1935

Lost Alpha Mod Pack - DX10 Scope Fix

Aug 8, 2014 S.T.A.L.K.E.R. Build 1935 Full Version 0 comments

This is for those who complained about scopes being off-center in Lost Alpha Mod Pack 2014. Though running the game in DX9 mode (which actually provides...

Border Zone Beta .
S.T.A.L.K.E.R. Shadow of Chernobyl

Border Zone Beta .

Aug 2, 2014 New Zone ! Demo 0 comments

Good map border zone, and an idea of the Zone map Traquila the mod, so in this beta state, be careful with the anomalies and mutants. Recommended patch...

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch
S.T.A.L.K.E.R. Shadow of Chernobyl

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Jul 31, 2014 S.T.A.L.K.E.R. - Lost Alpha Patch 233 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

Lost Alpha Mod Pack 2014 Beta (English Only)
S.T.A.L.K.E.R. Shadow of Chernobyl

Lost Alpha Mod Pack 2014 Beta (English Only)

Jul 29, 2014 S.T.A.L.K.E.R. Shadow of Chernobyl Full Version 63 comments

This is a smaller, BETA release. More to come in the future. This mod compilation is for S.T.A.L.K.E.R. Lost Alpha v1.3003. Lost Alpha Mod Pack 2014 is...

Post comment Comments  (40 - 50 of 279)
ixcheradeninexi
ixcheradeninexi Jan 18 2014, 5:52am says:

Hi guys, i really need some advice.
New to modding, but having followed all the tutorials to the letter, i still cannot get the mod pack 2013, or autumn aurora 2 to run with my version. I have tried them both seperatly only. Mod pack 2013 loads the menu but crashes when i select new game. Starts to load, get "fetching objects" then crash, with a bug report, xr3_da error. Have seen people with the same issue but cannot find a fix. Autumn aurora will not even load stalker. I can run a clean game, but whenever i add the mods, it wont load up. Changed the notebad value like im suopposes to, did a regedit so i could try both with version 1.0004. No Joy. PLEASE CAN ONE OF YOU MORE EXPERIENCED SAINTS HELP ME!!! thankyou xx

+1 vote     reply to comment
cmp100
cmp100 Jan 12 2014, 4:02am says:

daca se tot fac atitea moduri si se doreste un joc realist de ce se mai da optiunea in joc la 4 grade de dificultate? Si n-ar fi mai bine sa se uneasca toti si sa faca un singur mod?

+1 vote     reply to comment
RavenTheKiller
RavenTheKiller Dec 4 2013, 1:36pm says:

I just wonder why all mods requier patches.Why can't there be a mod for normal version(1.0 or whatever it was).Every time I install this game I have to patch it and then install these mods.
And every time I ask myself why isn't there a mod,like Autumn Aurora 2(which is so awesome congrats to Vanderer),compatible with 1.0?
But in the end this was worth patching the game...

+1 vote     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Jan 10 2014, 5:20pm replied:

Because in all honesty, STALKER V1.0000 is utter hell. It's really, really buggy and doesn't serve as a good modding platform. Take ZRP as an example, see what NatVac changed to fix the game up. Loads and loads of bugs have been fixed.

+1 vote     reply to comment
RavenTheKiller
RavenTheKiller Jan 16 2014, 3:40pm replied:

It is but I wonder why can't it be fixed for original version(v1.0000).
Sorry I'm not that good in English so I can't exactly explain what I want to say...I hope you understand.

+1 vote     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Jan 16 2014, 3:56pm replied:

Oh I know what you're trying to say. Well, that's because those changes were also made to the engine and that was updated. The engine update actually determines the patch number, not the gamefiles :)

+1 vote     reply to comment
UtterHopelessNoob
UtterHopelessNoob Dec 8 2013, 5:55pm replied:

Very, very few people have version 1.0 anymore; the most common method of getting the game nowadays is Steam, which used to give 1.0005 and now gives 1.0006.

+1 vote     reply to comment
nashathedog
nashathedog Dec 2 2013, 9:35am says:

I'm unsure where to post this question and thought I'd mention it here to other users.

Why has a finished mod like Faction fronts been archived so it is no longer available to the masses (who won't be able to find it) when there are mods on moddb that are un-released and untouched for several years.

Why delete a decent available mod?

Instead delete things like Taint and NLC which aren't showing any progress. not a mod that is ready to use and enjoyable,

If someone else got control of the mod and archived it, then I'll ask you.

Why was it archived?

+4 votes     reply to comment
Gettling
Gettling Dec 3 2013, 7:55pm replied:

Well, i was asking myself the same question some time ago...

It seems like you can still download the FF mod from moddb (google it, or did this just change?), but i don't know if that will stop eventually as i don't know for how long it has been archived or what that even means if its still availalbe...

So, yeah, why archivie a good, finished mod, that is still beeing downloaded from time to time, while keeping some that look like they will never be finished?

+2 votes     reply to comment
Gettling
Gettling Dec 3 2013, 8:05pm replied:

Mhm, looks like i was wrong, the one that is still available (even if its archived) is the one for SHOC, not CS...
The one for CS is only available on other mod sites, so maybe the devs deleted it, as their new project ("Clear Skies") is based on FF for CS, but i still dont get why it is gone...

+1 vote     reply to comment
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S.T.A.L.K.E.R. Shadow of Chernobyl
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GSC Game World
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THQ
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Released Mar 19, 2007
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one of the best games ever. period.

Jan 18 2011, 2:05pm by KEEP_IT_UP!

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S.T.A.L.K.E.R.: Call of Pripyat, Released Feb 4, 2010
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S.T.A.L.K.E.R.: Clear Sky, Released Aug 21, 2008
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S.T.A.L.K.E.R. Shadow of Chernobyl, Released Mar 19, 2007
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