In 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this nuclear wasteland, but in 2006 a second explosion rocked the stricken reactor, obliterating all living things and causing the Zone's boundaries to ripple outwards. From this epicenter came waves of mutated creatures, deadly radiation, and a strange, anomalous energy. The Zone was cordoned off by the military, who would shoot on sight anyone foolish enough to brave the horrors within.

It is now 2012 - man has ventured further and further into the heart of the Zone driven by reports of strange 'artifacts' imbued with anomalous energy. Mercenaries and bounty hunters compete to recover these artifacts, which command extortionate prices on the black market. Others seek to find the truth behind the Zone, while some merely revel in the desolate lawlessness of the place. Whatever their motivation, over time these individuals - Scavengers, Trespassers, Adventurers, Loners, Killer, Explorers and Robbers - have become known as S.T.A.L.K.E.R.'s.

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Blog RSS Feed Report abuse Latest News: Progress update 25/8/14

About STALKER: Twilight K.E.T. 2.ZERO with 2 comments by ketxxx on Aug 25th, 2014

It's about that time again for another fresh news update for TK, I think theres some new features veteran players especially will like so lets start from the top.

- Further optimised TK memory resources, XR3DA generally doesn't get above 2.2GB - 2.3GB memory usage now and on the texture front I haven't as of yet seen more than 1.5GB video memory in use so overall on both system and video memory counts thats a reduction compared to the RC TK build of anywhere between 300MB - 500MB+.

- Added new weapons, PP-19 Bizon, T134 Minigun, and the Mac10. As usual whenever I add new weapons various NPCs in the game will also carry these weapons. Its highly unlikely I will add any more weapons as I've patched over the few areas I thought were lacking and now there just isn't any further game world to add more weapons. The game itself just isn't big enough nor are there enough enemy NPC variations to introduce more weapons.


- BIG CHANGE! Simple, but significant. Ever wondered to yourself why is it you can strap grenades to your belt but not smaller type weapons? (as is done by some special forces units) well now you can! Instead of only being able to strap RGD5 or F1 grenades to "slot 3" of your inventory you now also have the versatility and choice to strap the Mac10, Bizon, or MP7 (the 3 smallest submachine guns basically) to the same slot as grenades. You can freely carry these submachine guns and grenades at the same time, the system will automatically equip whatever you picked first to fill the slot. Eg; you pick out some grenades they go to "slot 3" as usual, but if you pick out the Mac10, Bizon or MP7 first that weapon will populate the slot. If you want to change the default weapon of "slot 3" just drop them and pick the weapon up you want to be default in "slot 3" first. Oh and of course I've made the necessary script changes so these weapons can be repaired.

- Added more clothing options for novice stalkers to hopefully remedy the "twins" syndrome. I did exactly the same thing I did for the bandits. Variety FTW! :D

- Instead of being lazy and just adding weapon descriptions in their corresponding files I added them to the XML file instead. Just a cosmetic change really so you don't see quotation marks in-game for weapon names and descriptions.

- Fiddled with AI a bit more, smarter, faster... perhaps too smart...

Rest assured, everything is being gone through with a very fine toothed comb to provide the ultimate SoC experience. As I've said before, TK does not aim to be like any of the old alpha or beta builds, nor does it try to copy any other SoC mod. What TK does do though is enhance everything the retail version of SoC had to the extreme.

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Autumn Aurora 2 (v2.05.01)
S.T.A.L.K.E.R. Shadow of Chernobyl

Autumn Aurora 2 (v2.05.01)

Aug 21, 2014 Autumn Aurora 2 Full Version 19 comments

The second version of the Autumn Aurora brings the autumnal atmosphere to the Zone and totally overhauls the graphics, sound and gameplay of S.T.A.L.K.E.R...

Lost Alpha Mod Pack - DX10 Scope Fix
S.T.A.L.K.E.R. Build 1935

Lost Alpha Mod Pack - DX10 Scope Fix

Aug 8, 2014 S.T.A.L.K.E.R. Build 1935 Full Version 0 comments

This is for those who complained about scopes being off-center in Lost Alpha Mod Pack 2014. Though running the game in DX9 mode (which actually provides...

Border Zone Beta .
S.T.A.L.K.E.R. Shadow of Chernobyl

Border Zone Beta .

Aug 2, 2014 New Zone ! Demo 0 comments

Good map border zone, and an idea of the Zone map Traquila the mod, so in this beta state, be careful with the anomalies and mutants. Recommended patch...

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch
S.T.A.L.K.E.R. Shadow of Chernobyl

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Jul 31, 2014 S.T.A.L.K.E.R. - Lost Alpha Patch 167 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

Lost Alpha Mod Pack 2014 Beta (English Only)
S.T.A.L.K.E.R. Shadow of Chernobyl

Lost Alpha Mod Pack 2014 Beta (English Only)

Jul 29, 2014 S.T.A.L.K.E.R. Shadow of Chernobyl Full Version 49 comments

This is a smaller, BETA release. More to come in the future. This mod compilation is for S.T.A.L.K.E.R. Lost Alpha v1.3003. Lost Alpha Mod Pack 2014 is...

all.spawn fix, July 25th, 2014
S.T.A.L.K.E.R. Shadow of Chernobyl

all.spawn fix, July 25th, 2014

Jul 25, 2014 Zone of Alienation mod Patch 5 comments

Fixed a problem with the hotfix all.spawn being antiquated and lacking the level changers in the release version. The all.spawn used is now the release...

Post comment Comments  (30 - 40 of 278)
galant
galant Mar 3 2014, 10:34am says:

Hello, i need some advice on choosing a mod, that does a complete overhaul, someone recommended complete, but I tried it, made the game a bit to easy, others suggest Autumn Aurora , and AMK, LURK and ZoA. Need some advice please.

+2 votes     reply to comment
PaleHybrid
PaleHybrid Apr 8 2014, 10:07pm replied:

If you play Autumn Aurora 2 you'll never use another mod. It's the best looking mod and like the other person said it's pure enhancement. Which to me is a good thing cause it keeps the core gameplay but makes it look up to date.

+4 votes     reply to comment
Amoch
Amoch Apr 15 2014, 7:22pm replied:

Totally agree, AA2 all the way.

+3 votes     reply to comment
Guest
Guest Mar 27 2014, 6:44pm replied:

Secret Trails 2.

+2 votes     reply to comment
XStrelokX
XStrelokX Mar 9 2014, 1:12pm replied:

Try ZoA or LURK, autumn Aurora it's almost pure graphical enhancement for my taste.

+3 votes     reply to comment
galant
galant Mar 13 2014, 12:37pm replied:

Thanks for the reply :)

+3 votes     reply to comment
ixcheradeninexi
ixcheradeninexi Jan 18 2014, 5:52am says:

Hi guys, i really need some advice.
New to modding, but having followed all the tutorials to the letter, i still cannot get the mod pack 2013, or autumn aurora 2 to run with my version. I have tried them both seperatly only. Mod pack 2013 loads the menu but crashes when i select new game. Starts to load, get "fetching objects" then crash, with a bug report, xr3_da error. Have seen people with the same issue but cannot find a fix. Autumn aurora will not even load stalker. I can run a clean game, but whenever i add the mods, it wont load up. Changed the notebad value like im suopposes to, did a regedit so i could try both with version 1.0004. No Joy. PLEASE CAN ONE OF YOU MORE EXPERIENCED SAINTS HELP ME!!! thankyou xx

+1 vote     reply to comment
Hegel
Hegel Jul 12 2014, 8:15am replied:

I had problems with AA2 too. For me the regedit wasn't enough.

If you dig around on here you should find '1.0006 to 1.0004 downgrader' files and a NoDVD replacement for the engine.

+1 vote     reply to comment
Amoch
Amoch Apr 15 2014, 7:24pm replied:

Do you use Steam? Stalker in Steam doesn't work with sweetfx (it's in the FAQ).

+2 votes     reply to comment
rocketboys91
rocketboys91 Mar 23 2014, 5:45am replied:

You need 1.0006 version only to run those mods. The startup error is most likely sweetfx. If you want sweetfx (which is not necessary imo) copy all sweetfx related files from bin folder to the main folder of stalker so that both folders have the sweetfx folder and files.

+2 votes     reply to comment
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S.T.A.L.K.E.R. Shadow of Chernobyl
Platform
Windows
Developer
GSC Game World
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THQ
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Released Mar 19, 2007
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Highest Rated (12 agree) 10/10

one of the best games ever. period.

Jan 18 2011, 2:05pm by KEEP_IT_UP!

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S.T.A.L.K.E.R.: Call of Pripyat, Released Feb 4, 2010
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S.T.A.L.K.E.R.: Clear Sky, Released Aug 21, 2008
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S.T.A.L.K.E.R. Shadow of Chernobyl, Released Mar 19, 2007
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S.T.A.L.K.E.R. Build 1935, Released Oct 17, 2004
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