In 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this nuclear wasteland, but in 2006 a second explosion rocked the stricken reactor, obliterating all living things and causing the Zone's boundaries to ripple outwards. From this epicenter came waves of mutated creatures, deadly radiation, and a strange, anomalous energy. The Zone was cordoned off by the military, who would shoot on sight anyone foolish enough to brave the horrors within.

It is now 2012 - man has ventured further and further into the heart of the Zone driven by reports of strange 'artifacts' imbued with anomalous energy. Mercenaries and bounty hunters compete to recover these artifacts, which command extortionate prices on the black market. Others seek to find the truth behind the Zone, while some merely revel in the desolate lawlessness of the place. Whatever their motivation, over time these individuals - Scavengers, Trespassers, Adventurers, Loners, Killer, Explorers and Robbers - have become known as S.T.A.L.K.E.R.'s.

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Bloodsucker Chernobyl NPP Chernobyl NPP
Blog RSS Feed Report abuse Latest News: O.G.S.E. 0.6.9.3 new graphics features, part 2

About Old Good STALKER Evolution with 8 comments by K.D. on May 19th, 2013

Good news, everyone! :)

Last post wasn't capable to contain all graphics features. So let it be another one.

- Improved shadow map resolution. Stalker engine uses cascaded shadow map technology, so quality of shadows depends on resolution of corresponding texture with shadow map. Normally you can choose this resolution by using keys for stalker shortcut: -smap1536/smap2048/smap2560/smap3072/smap4096, where number is shadow map texture resolution. Also, this resolution have huge influence on high quality shadow distance (r2_sun_near console parameter). Exceeding some max distance you will see annoying stripes on all of the surfaces. For example, for -smap4096 max r2_sun_near value is only 35-50 meters.
We manage to add new shadow map resolution - 8192x8192 (-smap8192). It works well on any videocards that support DX10 and have 512 Mb of videomemory (minimum GF 8xxx and Radeon HD 2xxx). On these screens you can feel the difference:

Order: 2048x2048 /4096x4096 / 8192x8192
User Posted ImageUser Posted ImageUser Posted Image

But that's not all :) There will be another  key - -smap16384 which can improve shadows quality even further! But for get it working you should prepare videocard with DX11 support and 1,5 Gb videomemory on-board :)

- Thermal vision. Well, it is not actually infrared vision but some kind of it. We will add some devices with it so you can use new tactical moves in combat. Watch the video.

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PL v4.3.1 Beta Little Eng Translate Fix
S.T.A.L.K.E.R. Shadow of Chernobyl

PL v4.3.1 Beta Little Eng Translate Fix

May 12, 2013 Paradise Lost Modification Patch 0 comments

Fixed russian title "Suit parameters" in the inventory. Setup: Copy file pl.xdb5 with replacement in folder "mods". Example: D:\Games\S.T.A.L.K.E.R. ...

Paradise Lost Mod v4.3.1 Beta
S.T.A.L.K.E.R. Shadow of Chernobyl

Paradise Lost Mod v4.3.1 Beta

May 12, 2013 Paradise Lost Modification Demo 12 comments

Description and setup instruction in ReadMe.txt into .7z archive. More information under spoiler.

Realistic Flashlight
S.T.A.L.K.E.R. Shadow of Chernobyl

Realistic Flashlight

May 6, 2013 S.T.A.L.K.E.R. Shadow of Chernobyl Full Version 0 comments

This re-does the flashlight to make it more realistic and similar to a partly broken torch, and dying batteries. There is a video demonstration in the...

Zone of Alienation v1.07
S.T.A.L.K.E.R. Shadow of Chernobyl

Zone of Alienation v1.07

May 2, 2013 Zone of Alienation mod Full Version 17 comments

Since I lost my place sometime back in December I've had to work on a new version of the mod to replace the old 1.05 release. 1.07 is intended to replace...

Fix #3
S.T.A.L.K.E.R. Shadow of Chernobyl

Fix #3

Apr 29, 2013 Zone of Alienation mod Patch 5 comments

This is a small patch that fixes a number of bugs, most of them being description and rank bugs. In addition to fixing bugs, it corrects a few weapon...

Hal's Traders Overhauled (Master Edition)
S.T.A.L.K.E.R. Shadow of Chernobyl

Hal's Traders Overhauled (Master Edition)

Apr 26, 2013 Hal's Traders Overhauled (H.T.O.) Full Version 0 comments

This is Version 1.5, READ the description, it provides information about what has changed since the LITE and PURE versions of the game and what you should...

Post comment Comments  (210 - 220 of 234)
SNIPER-X
SNIPER-X Mar 3 2005, 4:10am says:

Well, that's because some of us know more about the engine than those whom wait for the game itself. Otherwise there'd be no point in doing so if we didn't. I only speak for myself, but for others i do not know.

+1 vote     reply to comment
so_wot
so_wot Mar 2 2005, 12:50pm says:

i dont get how ppl r alredy makin mods 4 stalker wen its not evn out

+1 vote     reply to comment
Chunky
Chunky Feb 21 2005, 7:40pm says:

stalker is pushed back once again. this time no release date at all.

+1 vote     reply to comment
Bodster
Bodster Jan 13 2005, 10:29am says:

I'm particularly interested in the open ended format of the game.

+1 vote     reply to comment
SNIPER-X
SNIPER-X Jan 10 2005, 1:23pm says:

what can we say man, Pollution and radiation has it times...

+1 vote     reply to comment
Bodster
Bodster Jan 5 2005, 1:02pm says:

back on topic and ignoring previous trivialities, I am indeed looking forward to this game with great intensity.

+1 vote     reply to comment
frosty-theaussie
frosty-theaussie Jan 4 2005, 7:31pm says:

STALKER is my favourite upcoming game and it annoyed me to see you polluting this section with your useless flaming tripe. I've deleted all the unneccessary comments. Next person to continue with this little whinefest at modDB gets an autoban warning D:<

Enough

+1 vote     reply to comment
SNIPER-X
SNIPER-X Nov 28 2004, 2:18am says:

nvm....my bad.

+1 vote     reply to comment
SNIPER-X
SNIPER-X Nov 9 2004, 12:26am says:

STALKER just means "STALKER" there's nothing special about it. And it will not be told what stands for in the game. The whole game is about finding out what happened again and why things are mysteriously changing and why people are still there and why experiements keep happening with weird reports going on, at the same time as you find artifacts that are radiated with radioactivity.

+1 vote     reply to comment
PsychoBrat
PsychoBrat Oct 11 2004, 11:08pm says:

They're not going to tell us what S.T.A.L.K.E.R. stands for; we find out during the game! :P

+1 vote     reply to comment
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S.T.A.L.K.E.R. Shadow of Chernobyl
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GSC Game World
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THQ
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Released Mar 19, 2007
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Highest Rated (8 agree) 10/10

one of the best games ever. period.

Jan 18 2011, 2:05pm by KEEP_IT_UP!

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S.T.A.L.K.E.R.: Call of Pripyat, Released Feb 4, 2010
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S.T.A.L.K.E.R.: Clear Sky, Released Aug 21, 2008
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S.T.A.L.K.E.R. Shadow of Chernobyl, Released Mar 19, 2007
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S.T.A.L.K.E.R. Build 1935, Released Oct 17, 2004
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