With the official release of Call of Chernobyl I have begun the lengthy process of fully integrating it with Arsenal Overhaul 3.01. This is why I held...
This "mobile tank" got some cool features and now it's not just your armor, but your assistant in field you might say.
Look for timestamps below. Russian words in thumbnail: "Exoskeleton. Condition monitoring, servomotor's 'music', auto-injection".
SMART EXOSKELETON 1:02
Exoskeleton features mini-computer (with it's touch-screen located on your left wrist) and pre-installed First Aid System software. You can use it to inject medkits and antirads to yourself. The advantage of FAS is it's speed of interaction. It greatly reduces time of using 'kits and 'rads. Also, all those features new and unique animations.
Touch-screen features First Aid System and Monitoring system (read about it in Monitoring section below). FAS consists of four buttons: red cross (inject medkit), blue cross (inject army medkit), yellow cross (inject scientific medkit) and radioactive sign (inject antirad).
P.S. For "realism" guys: what kind of medkits and antirads are needed for exoskeleton? Those are the same 'kits and 'rads you're using without exoskeleton. No, we are not going to add separate 'kits which are usable only for exoskeleton - we don't want the player to play the game where he need to find special type of 'kit just for exoskeleton. It will be boring and it will take time. So, let's use S.T.A.L.K.E.R. setting and exoskeleton's "futureness" for that - First Aid System is accepting standard medkits and antirads. How do you equip those in your exoskeleton? Well, you doing it just like you wearing your armor, helmet, picking up weapons... yeah, behind the scenes, just like most thing in S.T.A.L.K.E.R.
Another feature of touch-screen is displaying exoskeleton's current condition. You can notice what suit's icon can be yellow, red and etc. The color of icon depends on the current wear condition of your exoskeleton. It goes from white (or blue) to yellow to red. From best condition to worst. Art by STRIFER, magic by Sin!
Exoskeleton features it's own sounds wrist computer and footsteps sounds. ExoStep sounds override standard footstep sounds, thanks to Sin! for realization. Sound art by Navaяo.
Near the end of the video you can witness one bonus feature - the unique animation for medkit. It plays if you're using closed type of suit. The character is injecting medkit to his shoulder instead of palm. WELL, LET'S SAY there is special hole for syringes, so you can use 'kits while wearing closed suit.
STRIFER - FPS animation, compile and icons
Sin! - Engine fixes, scripts, config
Mr.Rifleman - 3D/2D art
SAM61 - 3D/2D art
Synap - 3D/2D art
Navaяo - Sounds
And that's it for now. Also, we aren't using source code to implement new features. We don't do any requests. Read our FAQ to know more. And please, no more "WHEN?". Thank you.
Also, we got a Facebook page, so... you can comment here, share news or something. Yeah. It's a mess right now, but it's going to have more pictures and videos later.
Official Facebook page
Some of the highlights of the "Call of Pripyat: Special Edition" modification's newly created and reworked achievements.
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Highest Rated (16 agree) 10/10
Awesome final installment with the potential for modding greatness.
The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.
May 31 2012 by nashathedog