Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts.

In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

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So it's been a while guys. We're still working on Radium though, and it's shaping up great :)

As per the usual, the rest of the team is waiting on me while I get my act together. This time I have a good reason though: I'm reshaping the engine, sounds, weapons, weather, and scripts from scratch.

shadows grenade

In terms of the engine, I went way back in time to an early commit on Open Xray to free us from any un-needed code, and began to optimize. I received two great books on Programming for the holidays, and I'm doing a whole lot better with getting things shaped together. The key word is optimized, I want people to be able to run this on a wide variety of hardware. To that effect, Nitrocaster and the rest of the people involved in the development of Open Xray have made great strides to make Open Xray multi-platform compatible, and have made many great changes. The only reason I'm not using the most up to date repo is because my computer is throwing a fit related to my Visual Studio 2015 installation, but I'll get it sorted out.

In terms of programming, we welcome aboard landofcake. He's a professional programmer interested in tackling the memory and CPU issues the engine has. Currently he hasn't begun work, but I have yet to provide the code and he's been very busy.

fog 1

In terms of weather, we have abandoned the idea of using the Lost Alpha weather. Instead, we have adopted Vincent Vega's glorious and highly underrated SWTC:COP for use in Radium. It's a fantastic weather mod, which I personally feel looks a lot better. It doesn't offer new blowouts, but we may borrow a modified version of Atmosfear 3's blowout system for use in Radium, or perhaps invent a new one. There will be other unique weather types as well, but for now that will remain secret.

Sound design is another big one. I won't bore people with too many details, but I'm starting from scratch, but already making a great deal of progress. Something I hope to add soon is the FMOD sound system, replacing OpenAL entirely. What this means is that it will be usable on multiple platforms, it has a wide variety of DSP effects to be used, and if my implementation is successful I will be directly contributing it to the official Open Xray repository.

As for weapons, they've hardly been neglected, in fact their attributes are being supped up and polished. The great Gaz1k of STCOP fame has provided a very solid base to work off of, so don't be surprised if you find our two mods sharing some of the same weapons.
With weapons in mind, Comrade Bear is currently working on creating brand new animations for the PP-19-01 Vityaz that Aytabag made.

I would also like to welcome the very talented lafugix to the team! I'm sure many of you have heard of him. Right now he is creating a new Aek-918G model for us, and then an AMD-65 :)

svt40 mtindle

In addition to all this, Burguois wrote up a wonderful design document detailing the story of Radium, which we will delve into in a future news post. I think you guys will be happy.

That's all for now. Stay tuned, and don't forget to subscribe :)

Last feature + release!

Last feature + release!

RoKkO's mod pack 2.1 7 comments

Advising our fellow stalkers of the upcoming release, illustrating how it will work and the last, ambitious feature to be included in the modification.

Announcing the 'Wormwood Prologue'

Announcing the 'Wormwood Prologue'

S.T.A.L.K.E.R.: Wormwood 14 comments

Discover how Major Degtyarev entered the Zone in search of answers to the failure of Operation Fairway, and fight your way deeper towards the Centre...

GUNSLINGER mod: PDA v2.0

GUNSLINGER mod: PDA v2.0

GUNSLINGER mod 12 comments

No more vanilla full-screen overlay after drawing your PDA. Fully animated PDA interaction.

Introducing Zer0ktober and the Wormwood OST

Introducing Zer0ktober and the Wormwood OST

S.T.A.L.K.E.R.: Wormwood 12 comments

Let's meet the newest member of the Wormwood team, and see what he's been working on!

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CoC 1.2.26 to 1.2.39

CoC 1.2.26 to 1.2.39

S.T.A.L.K.E.R.: Call of Chernobyl Patch 11 comments

Patches CoC 1.2.26 to 1.2.39 and between. Do not need this if you use CoCdater.exe. Does not require a new game for save games on versions 1.2.24 and...

1.2.26 Manual Patch

1.2.26 Manual Patch

S.T.A.L.K.E.R.: Call of Chernobyl Patch 9 comments

1.2.26 patch for Call of Chernobyl. This will patch all versions published after 1.2.0. If you use the CoCdater.exe you do not need this at all! If you...

CoC xrEngine.exe for WIN XP/VISTA

CoC xrEngine.exe for WIN XP/VISTA

S.T.A.L.K.E.R.: Call of Chernobyl Patch 8 comments

If you cannot run Call of Chernobyl on Windows XP or Vista, you need this. Place into your CoC\_bin directory. Credits to cat-modera and ap-pro.ru. Obviously...

SGM 1.7 Repack 2016

SGM 1.7 Repack 2016

SIGEROUS (SGM) Full Version 27 comments

The 2016 Repack contains no texture or weather mods, What it does include is the New Artifacts addon, A new translation, Additional outfits and weapons...

Arsenal Overhaul 3.1 with Pripyat Reborn 1.01b

Arsenal Overhaul 3.1 with Pripyat Reborn 1.01b

Arsenal Overhaul 3 Full Version 2 comments

Arsenal Overhaul 3.1 with Pripyat Reborn. Copy the gamedata folder to your main CoP folder. Install any addons and start a new game.

Arsenal Overhaul 3.1

Arsenal Overhaul 3.1

Arsenal Overhaul 3 Full Version 0 comments

For S.T.A.L.K.E.R Call of Pripyat. Copy the gamedata folder to your main CoP folder. Install any addons and start a new game.

Post comment Comments  (120 - 130 of 152)
Predalienator
Predalienator

Hey i,m interested in buying the S.T.A.L.K.E.R games but i dont know witch one is the best..could you guys tell me witch one is the best? On another note is there sort of a all in 1 package for the S.T.A.L.K.E.R series that is available for purchase?

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Ogtriff
Ogtriff

I haven't played Call of Pripyat yet, but so far I think Clear Sky is better, apart from the pistol aim-down-sight....
Overall, it's got more faction-based missions and things for the player to get involved in, and is more kinetic and dynamic than SoC.

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Akutou
Akutou

Hmmm... Haven't heard of an all-in package, but there's retailers that are offering the threesome at a discounted price (at least at my neck of the Zone)... As for which one is the best- That's definitely a hard question when it's thrown at the S.T.A.L.K.E.R series...
Call of Pripyat plays the best (not counting the small stuttering which is avoidable with a higher-end machine- something moderately modern [two cores of about 2.2 GHz, 3 Gigs of RAM and a decent ATI card]). It suffers from minimal save-corruption (emission/save bug still present but rare) and it only crashed on me once and I wasn't really fair to the game that time (I was Alt-Tab-ing a lot). Many aspects of the games' features have also been improved, though some still suffer- for instance A.I is still somewhere around the 40 IQ range (nothing a mod can't fix)... Unfortunately it's the shortest (with just three areas), but you can continue onwards once finished with the main story.
Clear Sky is also good- it stutters more often then Pripyat and saves tend to get corrupted every now and again (not mentioning the emission/save bug- you pop out a save and the world refreshes, there's an emission before you load, means you load dead...). The story is somewhat interesting but it gets haggy with the frequent emissions. The Zone (in my opinion) also feels bigger and harder to traverse.
Shadow of Chernobyl's still cool- it has the most bugs, IMO, and crashes every now and again. There are no emissions, so no save bug, but corruptions are fairly often- NEVER Alt+F4 after a save. The story is interesting enough to keep you playing, but the gameplay lacks many of the features of the others...
In all- all three games are cool to play, even with their many downfalls. Together they build a great story (based on the book by the same name, which I totally recommend)... If you're looking for the best story- well, just buy all of them and play them one after the other...

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Akutou
Akutou

Any idea how I can get rid of the stutter-ness? The game plays well but at certain moments and areas it starts to stutter... Not exactly lag, but stutter... Most often it's when I'm in a base (i.e with a lot of intractable NPCs around), but also happens a lot when I'm out in the open... The game just starts to cut-up a few seconds at a time for about a minute or so then goes back to normal... I utterly hate it since most of the time it starts stuttering when there's an emission aaand I ultimately die since it's impossible to do anything when you're playing with 10fps...
Sooo... Any tips? I've already downloaded a small mod that's supposed to take care of the issue, form Steams' forums, and it did- it was waay worse before...
In case it's not obvious- I meet all the requirements (recommended ones) to play the game... I far as I understand- it's from mutants spawning at the same time and the games' pre-fetching of files...

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SirWallyWombat
SirWallyWombat

I had to upgrade my comp, I used to meet minimum and now im WAY above recommended and I don't have that problem anymore. It might be something with the game itself?

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degroy
degroy

s.t.a.l.k.e.r.2 announced!stalker-game.com/ru
stalker-game.com/en/

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OrangeNero
OrangeNero

the town was way too empty. nothing going on at all. some snipers here and there and some mutants and something to find would spice the place up a lot. the game was a bit small but gameplay wise the best till now.

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Tim_the_Wizard
Tim_the_Wizard

Yeah! Someone needs tom make a random NPC mod, or at least make a more NPC Spawns mod.

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LoboKhan
LoboKhan

I'm surprised there aren't more mods for CoP here at MODDB.

Anybody use the SMARTER Pripyat mod(at filefront)?

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AUG_DUDE
AUG_DUDE

actually i love on how they check your hardware b4 installing, btw has the thirdperson cam been removed from the game? ;/

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decoz123
decoz123

no it hasent been removd :)

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S.T.A.L.K.E.R.: Call of Pripyat
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Highest Rated (16 agree) 10/10

Awesome final installment with the potential for modding greatness.

The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.

May 31 2012 by nashathedog

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S.T.A.L.K.E.R.: Call of Pripyat
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