Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts.

In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

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Blog RSS Feed Report abuse Latest News: Misery : The Armed zone V1.6 Update version

About Misery : The Armed zone with 8 comments by mp5lng on Oct 9th, 2014

Misery : The Armed Zone V1.6

"Update version"


Here is the third update release of the mod. V1.6 has several replaced models, new animations, and few new weapons. This update consists of two parts, you need them both in order to get it running, and this is an update version, you need v1.5 to be installed before installing this one.

V1.6 toys Trading

This version has two parts, you need them both in order to get the mod running.

Download part 1 from here :
Misery : The Armed zone V1.6 Update version -Part1

Download part 2 from here :
Misery : The Armed zone V1.6 Update version -Part2

Download V1.5 from here : * highly recommended, you can't run v1.6 without 1.5*
Misery : The Armed zone V.1.5

Another new version with new stuff.

Here is what's new with the update

======================== ========================== ========================

*About 70 new weapon model, varies from replaced and newly added.*
 *Now the total of all weapons modified in this mod is ~122, since V1.*

Fixes for 1.5 :

1-corrected the name of Vikhr "shortened version"
2-Both G36c are recon's profeciency now
3-fixed FN2000 and FR2000 profeciency
4-Both M1 Carbines are recon's profeciency now
5-Changed startup gear for all classes
6-MP5K handling and recoil are corrected for all classes
7-Implemented russian description for 1.5 weapons, huge thanks to SuperSanchous "descriptions still need work"
8-Thompson now has proper reloading animation
9-FN57 does not accept silencers without upgrade
10-added alligning corrections for several weapons for 4:3 monitors, great thanks to nervo82
11-GSH-18 has correct animations
12-9A-91 accepts 9x39 silencers
13-new icon for 9A-91
14-9A-91 can be found on NPCs now
15-SR-3M accepts 9x39 silencers and PSO scopes
16-lowered spawn rat for almost all the new weapons
17-corrected sight allignement for RPK-74

Removed weapons from 1.5 :

1-tactical VAL
2-tactical AKS
3-MAC-10
4-MP5/10
5-MP5A2 "frazier"
6-M82
7-Steppe eagle w/Acog
8-Black walther
9-white walther

--notice--
I had to remove the above weapons because they started to cause CTDs in the new update

Replacements for 1.5 :

1-new animations for all desert eagles
2-new animations and sounds for all M1935 "HPSA"
3-new animations for all beretta variants "KingFriday animations"
4-new model for 9A-91
5-new models and sounds for all Makarov pistols
6-new models and sounds for all mp5 variants
7-new models for all spas-12 variants
8-new model for FN57
9-new model for Aug-A1 with 3D scope
10-new model for AEK 971
11-new model for Cobra AEK971
12-new models for all AKS74, great thanks to niick
13-new model for M249 EOT
14-new model for M60
15-new model for 6P9 pistol
16-new models for all protecta variants
17-new model for APS pistol
18-new model for OC-33 pistol
19-new model for Tokarev pistol
20-new model for AWP
21-new model for the Scorpion
22-new model for UMP45
23-new models for all P99 variants
24-new animations for all W1300 shotguns "KingFriday animations"

1.6 new implementations :

1-AEK 971 with permanent 3D PSO scope
2-two types of HK MP7, one perma 3D Acog, the other with iron sights
3-PMM-12 pistol
4-M95 sniper "replaced the M82"
5-new camouflaged protecta with aimpoint sight "nimble's protecta"
6-Manurhin 96 "revolver"
7-all revolvers got new animations
8-Kedr submachine gun
9-Axe
10-M79 grenade launcher
11-M249 with attachable Acog scopes
12-mp5A3 with permanent 3D acog
13-MP5A3 with EOT "Frazier"
14-MP412 REX
15-Type 63
16-Hunting Rifle

Treasures :

Here are some hidden weapons in the three maps

Zaton   :
-Axe, PMM-12, AEK919, SV98
Jupiter :
-9A-91, PPD40, MP5 Acog
Pripyat :
-M79, M16A4, G-18

New startup gear :

Assaulter : STG44 "new", Honored Makarov
Recon      : 6P9 Pistol, Vihkr "shortened version"
Sniper      : Decorated Mosin, Sawed off BM16 "restored gear due to balance breaking"

-------------------------
known bug :
-avoid installing the fire rate upgrade to the M95 and AWP Sniper rifles, it will make the bolt action animation glitches.
-some revolvers uses the protecta upgrade tree, this gives them the auto firing upgrade, but they don't use it in fact, this does not affect the game or the weapon at all, feel free to wether install the upgrade or not, it gives you more fire rate though :P
======================== ========================== ========================

That's all for now ! Have Fun !

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Misery : The Armed zone V.1.5 "Full version"
S.T.A.L.K.E.R.: Call of Pripyat

Misery : The Armed zone V.1.5 "Full version"

Sep 2, 2014 Misery : The Armed zone Full Version 39 comments

Here is the full version for the mod. This version contains few fixes and corrections for V1, and more weapons and stuff. This is the full version, therefore...

Arsenal Overhaul 2.3 - Pripyat Reborn Addon
S.T.A.L.K.E.R.: Call of Pripyat

Arsenal Overhaul 2.3 - Pripyat Reborn Addon

Aug 30, 2014 Arsenal Overhaul Patch 13 comments

This is an addon for the full or lite versions of Arsenal Overhaul 2.3. Pripyat reborn is a compilation of A.I. improvements, additions, mutant hunting...

Arsenal Overhaul 2.3 - Lite
S.T.A.L.K.E.R.: Call of Pripyat

Arsenal Overhaul 2.3 - Lite

Aug 29, 2014 Arsenal Overhaul Full Version 15 comments

Lite version with only the weapon and suit conversion.

Merge mod +
S.T.A.L.K.E.R.: Call of Pripyat

Merge mod +

Aug 25, 2014 Merge mod Full Version 6 comments

The final version of the Merge mod on the vanilla maps, The read me contain's a list of the mod's used and there developers.

Sleeping bag COP
S.T.A.L.K.E.R.: Call of Pripyat

Sleeping bag COP

Jul 29, 2014 Sleeping Bag CoP Full Version 2 comments

There's the sleeping bag, if someone is buggy, send us comments. I hope you enjoy

OWR 2.1 Lite
S.T.A.L.K.E.R.: Call of Pripyat

OWR 2.1 Lite

Jul 27, 2014 Original Weapons Renewal by r_populik Full Version 0 comments

This is the Lite version of OWR 2.1 by r_populik, meaning this version has the vanilla weapons/changes. Changes/additions: 1) Texture for the Colt M1911...

Post comment Comments  (110 - 120 of 125)
MacBradley
MacBradley Apr 28 2010, 1:13am says:

Since this is the STALKER:CoP moddb, I thought it would be a good place to let people know about my STALKER:CoP mod, RCOM. It is primarily a ballistics/realism/AI/damage modeling/ect mod, but as that has started to come together other features/content are being added. Feedback is always encouraged! :)

Moddb.com

Regards,
MacBradley

+1 vote     reply to comment
Amez
Amez Apr 25 2010, 11:44pm says:

Someone needs to update the icon for this game, since it's not the original icon for it.

+2 votes     reply to comment
CaptainLagfail
CaptainLagfail Mar 28 2010, 10:07pm says:

This is an amazingly good game, but...

I just hate how linear the storyline is. You get to choose bandit/stalker at the start, but duty and freedom give you f*ck all. And even with 3 huge areas, the game is over incredibly quickly. Pripyat itself is barren and utterly boring. I spent 3 hours camped on the roof of the X lab building with my Dragunov and saw two groups of 3 people. A group of psi dogs then spawned right behind me, on the roof (which is full of electrical anomalies) and tore me to pieces.

The sad fact is that that this game never provides common ground. You're either on a rooftop with a clear view of the enemy and out of the AI's visual range, or you're caught by a sudden crushing onset of snorks that spawn right next to you, often spawning visually on screen.
Bloodsuckers are harder to hit, but nowhere near as scary as they were before. Once you realize the crosshair still changes red when it passes over them, the fear goes out the window.
Once you finish the first mercenary mission (Kill mercs, grab PDAs and laptop), the game is no longer a challenge, and the scenarios are barely fun.
Where's the replay value in these huge areas? Groups of enemies do respawn, but only in some places.

Since that brilliant shootout at the hospital, I haven't gone back. Why? No enemies or neutral stalkers use it. At all. In over 20 runs past it I've seen one chimera and no people. Pointless.

Yes, it's bigger. Yes, it's more stable. Yes, in many ways it can be called better. But it can no longer be called S.T.A.L.K.E.R. in my book.

At the very least they should add a few more missions after Strelok arrives.

+5 votes     reply to comment
Genghis91
Genghis91 Mar 25 2010, 12:50pm says:

Fantastic game but the first thing i did when i begun was to download the real life gun names, i can't stand or ignore all that kora and black kite nonsense ruining the atmosphere.

+1 vote     reply to comment
T-braze
T-braze Mar 18 2010, 7:33pm says:

Yes, i fully agree with previous comments - CoP is the best Stalker game. Im waiting for Stalker 2, it'll be released after ~2 years...

+1 vote     reply to comment
AUG_DUDE
AUG_DUDE Mar 18 2010, 6:21pm says:

don't say anything Fanboys.
CALL OF PRIPYAT RULEEEEZ!!!!

+1 vote     reply to comment
Sutoka
Sutoka Mar 18 2010, 2:15pm says:

Best Game ever!

+2 votes     reply to comment
Only-Dave
Only-Dave Mar 17 2010, 10:51pm says:

i never played stalk until i bought this game, and u know what i love this game. stalker:call of priyat is brilliant

+1 vote     reply to comment
Lespectraal
Lespectraal Mar 6 2010, 3:18am says:

This is the most stable version of STALKER there is. Get it, especially if you loved the first two STALKER games or SHoC, at least.

+4 votes     reply to comment
Grilljanne
Grilljanne Mar 3 2010, 12:39pm says:

I finished it yesterday and I gotta say, it's probably the best of the three games. Recommend playing it with the AtmosFear mod.

+4 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat
Platform
Windows
Developer & Publisher
GSC Game World
Engine
X-Ray Engine
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Cop.stalker-game.com
Release Date
Released Feb 4, 2010
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Highest Rated (13 agree) 10/10

Awesome final installment with the potential for modding greatness.

The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.

May 31 2012, 3:57pm by nashathedog

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First Person Shooter
Theme
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AAA
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Sequels
S.T.A.L.K.E.R.: Call of Pripyat, Released Feb 4, 2010
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S.T.A.L.K.E.R.: Clear Sky, Released Aug 21, 2008
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S.T.A.L.K.E.R. Shadow of Chernobyl, Released Mar 19, 2007
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S.T.A.L.K.E.R. Build 1935, Released Oct 17, 2004
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