Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts.

In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

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Blog RSS Feed Report abuse Latest News: *Breaking News* + Team Update 29.10.14

About In Spite Of The Death with 0 comments by FantomICW on Oct 29th, 2014

Nice to see you once again on our moddb page, friends!

Team Changes

To begin with, we've got some breaking news as our team was officially joined by Spectrum Project - Path In The Mist 2. For some time we have been working together on ISOTD3, while PITM2 was cancelled.
The good news is that locations, models, textures, plot ideas and other shades of PITM2 are going to be used in ISOTD3, so the Spectrum Project is no way dead! It's absolutely alive as a part of In Spite Of The Death.

So, these people of Spectrum joined ISOTD3:

  • Swamp Doctor (Spectrum leader)
  • FantomICW (just a formality, as I've been working in both of the teams :P )
  • Immortal (as a team helper)
  • Skat (as a team helper)

To continue, some other great guys joined the team

  • Macblack (animator, modeller)
  • LUBER (sound)
  • LENA_D (team helper, art works)
  • Konvoir41 (team helper, art works)

Other team changes:

  • Hakim was moved from helpers to team members
  • LeShaLoST was moved to team helpers
  • Inactive team members were moved from the list
  • Also worth noting that nikitalebedin has been our helper more time than anyone. We are thankful for his great help and wish his team all the best in their project!

Altogether, this is how our team looks now:

Vintorez94 - level designer, SDK, sound, video
FaLcon - level designer, SDK, modeller
Swamp Doctor - level designer, modeller, quest creator
RazRuSchiTeL - level designer, modeller
Scarabay - modeller
mwesten1 - modeller

FantomICW - senior quests creator, scripting, textures, SDK
HitmanNew - quests creator, SDK
Strelok200 - quests creator, SDK
makdm - scripting

Skyff - plot writer, texts
Malik - designer, website
Luber - sound 
Gaz1k - weapons pack
den-stash - animator
Macblack - animator, NPC models
Hakim - NPC models

Helpers:
nikitalebedin - maps compiling, LENA_D and Konvoir41 - art works, LeShaLoST - tester, Immortal - textures, Skat - NPC models.

Huge thanks go to che707 for his technical support!

More team changes are coming soon.


And now some media...

Thanks to Hakim and Macblack, we now have a new model CoP's Uncle Yar, who used to be a Freedom sniper. Consider it aa a small spoiler :)

And the last but not the least. A new cutscene by Den Stash, this time showing a silent elimination of the enemy:

Thanks for your attention!
INS Team


Media RSS Feed Latest Video
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Misery : The Armed zone V.1.5 "Full version"
S.T.A.L.K.E.R.: Call of Pripyat

Misery : The Armed zone V.1.5 "Full version"

Sep 2, 2014 Misery : The Armed zone Full Version 39 comments

Here is the full version for the mod. This version contains few fixes and corrections for V1, and more weapons and stuff. This is the full version, therefore...

Arsenal Overhaul 2.3 - Pripyat Reborn Addon
S.T.A.L.K.E.R.: Call of Pripyat

Arsenal Overhaul 2.3 - Pripyat Reborn Addon

Aug 30, 2014 Arsenal Overhaul Patch 18 comments

This is an addon for the full or lite versions of Arsenal Overhaul 2.3. Pripyat reborn is a compilation of A.I. improvements, additions, mutant hunting...

Arsenal Overhaul 2.3 - Lite
S.T.A.L.K.E.R.: Call of Pripyat

Arsenal Overhaul 2.3 - Lite

Aug 29, 2014 Arsenal Overhaul Full Version 15 comments

Lite version with only the weapon and suit conversion.

Merge mod +
S.T.A.L.K.E.R.: Call of Pripyat

Merge mod +

Aug 25, 2014 Merge mod Full Version 6 comments

The final version of the Merge mod on the vanilla maps, The read me contain's a list of the mod's used and there developers.

Sleeping bag COP
S.T.A.L.K.E.R.: Call of Pripyat

Sleeping bag COP

Jul 29, 2014 Sleeping Bag CoP Full Version 2 comments

There's the sleeping bag, if someone is buggy, send us comments. I hope you enjoy

OWR 2.1 Lite
S.T.A.L.K.E.R.: Call of Pripyat

OWR 2.1 Lite

Jul 27, 2014 Original Weapons Renewal by r_populik Full Version 0 comments

This is the Lite version of OWR 2.1 by r_populik, meaning this version has the vanilla weapons/changes. Changes/additions: 1) Texture for the Colt M1911...

Post comment Comments  (110 - 120 of 123)
CaptainLagfail
CaptainLagfail Mar 28 2010, 10:07pm says:

This is an amazingly good game, but...

I just hate how linear the storyline is. You get to choose bandit/stalker at the start, but duty and freedom give you f*ck all. And even with 3 huge areas, the game is over incredibly quickly. Pripyat itself is barren and utterly boring. I spent 3 hours camped on the roof of the X lab building with my Dragunov and saw two groups of 3 people. A group of psi dogs then spawned right behind me, on the roof (which is full of electrical anomalies) and tore me to pieces.

The sad fact is that that this game never provides common ground. You're either on a rooftop with a clear view of the enemy and out of the AI's visual range, or you're caught by a sudden crushing onset of snorks that spawn right next to you, often spawning visually on screen.
Bloodsuckers are harder to hit, but nowhere near as scary as they were before. Once you realize the crosshair still changes red when it passes over them, the fear goes out the window.
Once you finish the first mercenary mission (Kill mercs, grab PDAs and laptop), the game is no longer a challenge, and the scenarios are barely fun.
Where's the replay value in these huge areas? Groups of enemies do respawn, but only in some places.

Since that brilliant shootout at the hospital, I haven't gone back. Why? No enemies or neutral stalkers use it. At all. In over 20 runs past it I've seen one chimera and no people. Pointless.

Yes, it's bigger. Yes, it's more stable. Yes, in many ways it can be called better. But it can no longer be called S.T.A.L.K.E.R. in my book.

At the very least they should add a few more missions after Strelok arrives.

+5 votes     reply to comment
Genghis91
Genghis91 Mar 25 2010, 12:50pm says:

Fantastic game but the first thing i did when i begun was to download the real life gun names, i can't stand or ignore all that kora and black kite nonsense ruining the atmosphere.

+1 vote     reply to comment
T-braze
T-braze Mar 18 2010, 7:33pm says:

Yes, i fully agree with previous comments - CoP is the best Stalker game. Im waiting for Stalker 2, it'll be released after ~2 years...

+1 vote     reply to comment
AUG_DUDE
AUG_DUDE Mar 18 2010, 6:21pm says:

don't say anything Fanboys.
CALL OF PRIPYAT RULEEEEZ!!!!

+1 vote     reply to comment
Sutoka
Sutoka Mar 18 2010, 2:15pm says:

Best Game ever!

+2 votes     reply to comment
Only-Dave
Only-Dave Mar 17 2010, 10:51pm says:

i never played stalk until i bought this game, and u know what i love this game. stalker:call of priyat is brilliant

+1 vote     reply to comment
Lespectraal
Lespectraal Mar 6 2010, 3:18am says:

This is the most stable version of STALKER there is. Get it, especially if you loved the first two STALKER games or SHoC, at least.

+4 votes     reply to comment
Grilljanne
Grilljanne Mar 3 2010, 12:39pm says:

I finished it yesterday and I gotta say, it's probably the best of the three games. Recommend playing it with the AtmosFear mod.

+4 votes     reply to comment
figalot
figalot Mar 3 2010, 3:08am says:

from what ive seen these graphics dont seem to be on full cause sHoC graphics on full were beatufil

+1 vote     reply to comment
Jesusfreak
Jesusfreak Mar 2 2010, 8:46pm says:

I've never planned on buying any of the STALKER games, but this has got my attention.

+2 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat
Platform
Windows
Developer & Publisher
GSC Game World
Engine
X-Ray Engine
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Official Page
Cop.stalker-game.com
Release Date
Released Feb 4, 2010
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Highest Rated (13 agree) 10/10

Awesome final installment with the potential for modding greatness.

The downsides, It is too short and when you do jobs in certain places you end up with an empty area afterwards. But Modding is the answer and mods like MSO solve that particular problem.

May 31 2012, 3:57pm by nashathedog

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First Person Shooter
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Sequels
S.T.A.L.K.E.R.: Call of Pripyat, Released Feb 4, 2010
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S.T.A.L.K.E.R.: Clear Sky, Released Aug 21, 2008
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S.T.A.L.K.E.R. Shadow of Chernobyl, Released Mar 19, 2007
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S.T.A.L.K.E.R. Build 1935, Released Oct 17, 2004
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