Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts. In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.
Latest news of our development status with some general notice as well some background story. We had to set our ETR to Q2 2013 and we feel very confident...
Hello guys. I'd started this project month ago and I have bunch of stuff for you. It's a old-new-old texture of Sidorovich face and new detector system.
Merry Christmas from the Redux Team! In this news piece, we introduce a brand new, very exciting feature of Redux v2.0.
News of the development of modification FERR-UM MOD ver.0.5 to the game S.T.A.L.K.E.R. Call of Pripyat.
Latest news of our development status with some general notice as well as some revealing on the aspect of firearms.
This Pak weapons was made for modification of the SGM 2.2
Latest news of our development status with some general notice as well as some insight on our team efforts.
Further development of the modification FERR-UM MOD ver.0.4.
The main purpose of this modification is a "shift" of the game in the direction of the shooter. Added monsters, as well as the grouping of mercenaries...
Just a small post about the FN FAL for all the gun nuts out there (myself included). Artwork is up for criticism. Full CREDIT for the modeling of this...
Latest news of our development status with some general notice as well as some insight on our team efforts.
Welcome stalker fans and fans of modifications, we SZM Team announcing the to raise funds for the development of mod SZM CoP 0.3. This is a continuation...
Modification for the game Stalker: Call of Pripyat". Changing the graphics of the game, adding monsters, weapons and of the group "alpha" the main purpose...
In this news piece, I'm announcing the next level to be included in Redux v2.0, and explaining the future lack of updates over the next six weeks!
I'm about half way done with the next release of Swartz mod.
An introduction to the brand-new Mutant Looting system to be implemented in Redux v2.0.
Return to the Shadows in the development, more inside the news ...
Swartz mod v1.2 will be released this Sunday. I have been posting releases and content on my site and had de-activated this profile, but now I'm back...
The results of the Call of Pripyat: Redux v2.0 Mission Competition, and a demonstration of the new Redux Magazine System.
Here you will find the latest news about our development
The new public beta version of the Reloaded mod is now online and make a complete overhaul of the Call of Pripyat gameplay, graphics, sound and stability...
That comes to an end the work on the modification SZM CoP 0.2, the main work is done, it remains to be sanded to bring to mind the project and test it...
Finally! The texture mod everyone has been waiting on, improving on Photorealism Zone, is here! And has its own page!
In these desperate times, a competition and various prizes are a desperately needed balm...
The development of the mod was paused for a couple of month, now the project start again and the next version is almost ready for a public beta release...
SZM CoP is modification with new storyline. This story line said about "Strelok" and "Degtarev".
Sorry for the delay, a quick review on updates and what is actually happening...
Video of location Military. You can see in video short fragments of location.
RTTS in work almost a year. During this time, we created a new location, changed the old ones. Created many new models of NPC. Also we did SZM CoP 0.2...
The first Status Update for Call of Pripyat: Redux v2.0 - inside, new level reveal, and various mod progress!