Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts. In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.
S.T.A.L.K.E.R. Call of Pripyat SGM 2.2, Atmosfear 3, Absolute Nature 3, Weapons addon, English Translation. Credits: SGM development team, Cromm Cruac. The artwork used is by Alexander Rudenko.
(buried)
Don't understand. English SMG 2.2 already exist for months!!!
So why you uploading it here now?
Yes it has been around a long time. The translation has been downloaded over 4000 times since I did it yet nearly every day there's either mail or posts from someone who's having problems with downloading the seperate parts from the various sites, or is unsure what parts they need or how to put them together. This is to save them the problems and the people who reply to the posts from having to repeat the same thing again and again.
Thanks a lot David. I actually wanted to give another shot at SGM 2.2, didn't want to download everything, as it is a bit of a mess. You just solved my problem.
Ok, downloading. :D
CAnyou tell me if this is compatible with PPx v3, S.W.T.C. or variation mod?
Because this has all the atmosfere and english translation and the 2.1 weapons and fixes and patches everything into one single package. because a lot of people were having issues installing it in the right order etc...
Thank you for uploading this, this will help alot of people who are having trouble with installing SGM with the fixes and addons
Very good Mod for CoP.
I recommend everyone who are not familiar with this Mod to try it out.
Stable and balanced. There is also an German version available for those who don`t know it already.
Forum1.onlinewelten.com
Many thanks for uploading an All-In-One version of 2.2 here, David. I wanted to try this in the past, but heard that previous versions weren't as stable at 2.1, but had new features it did not.
Please correct me if I've the wrong interpretation : 2.2 has new ( CS or SoC ) maps added to it, correct?
.. now I wonder how many mines I'll be stepping on without a detector.
SoS
SGM 2.2 has cordon, marshes, dark forest + lab, red forest, military warehouse maps (I have tested them all, military warehouse is very heavy with anomalies for my old rig)
Alright, thanks a bunch. Cordon has always been my favorite map, not entirely sure why. As for my P.C., it isn't top of the line, and never really was to begin with, probably have to turn down some settings there for best framerate.
Thank you.
YOU'RE THE MAN
This is excellent!
Perfect timing. I was getting a serious STALKER itch and Misery doesn't look like its going to be done anytime soon so I figured I would reinstall SGM. :D Thanks as this saves alot of work.
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SGM 2.2 requires you to have administrator rights or else it crashes when you start the new game due to the autosave.
Fix:
Right click on COP icon and choose the highlighted RUN AS ADMINISTRATOR option.
Hi!
I have got a problem.
I run the game as administrator.
When I start a new game is crash.
Can you provide a crash log please.
Incase you do not know:
Goto the users folder where savedgames and screenshots are and go into the logs, open the only file that lets you and at the end there should be a Fatal error paragraph, copy paste it here.
Does it run quite stable by now?
Last time I tried it, it crashed random very often (related on scripbugs).
On the other hand... its from david.m.e... this should work! :D
Will try later!
It seems stable, I've had no script related problems. The new Atmosfear merge files I used where Russian in origin and they did a good job on them. I only had minor things to do after the merging of everything, Lot's of them, but nothing too complicated.
I have the problem, that I stuck in EVERY basement in the cordon... I can get in, but not get out.
I'm using a modified xrgame.dll for a different FOV.
Can this be the cause?
NO that's not it, I get it aswell with no fov changes, I avoid going down into them, for the one you must go down into just go down a step or two but stay on the ladder, Then you can grab what you need and come back up.
Ok... I used the original xrgame.dll and had never ever a problem with it... maybe luck... don't know.
Main thing: It works and I can start playing^^
Hi!
I delete the gamedata, and copy again.
It is help.
Thank you for your help!
Solved my problems man, now the mod actualy works
The music player does not play the music.
I click on the song but it just goes "beep" and does not play, also most of the songs are still named in russian.
You can't put the music up with the mod as it keeps getting the mod copyrighted and blocked. If you look on my main page the link to the music is there. It is an auto load so just load it straight on top and it will be fine.
Yeah that worked, thanks
Every since you told me to use the exe for MP3 files David, stuff went weird.
I installed it and now everytime I start up the game the main menu will randomly play a song from those that were added.
It will never play the original Metro 2033 song, really weird.
This is very useful; thanks a ton for this. I installed the newest version of SGM (a process that took hours) and hated the new areas because they had no blowouts and horrible quests. and by horrible I mean unbeatably horrible.
Now I can get back to dat skadovsk
oh ****, wait, sgm 2.2 IS the latest version!
brb trudging through linear-*** cordon again
Goto my main moddb page and there is a patch that gives you a Zaton start so you do not need to do the Cordon and Marshes.
Hey David.
I have a problem.
I used to have "Atmosfear" options in the menu but I no longer do, I don't know why.
There were event options and night options which I also tweaked, but now it's gone and I haven't had a single blowout like ever.
What's the cause for this? I have not touched anything expect the MP3 files.
Damn maybe the mp3 files does effect something, I'll have to try it too check. For now Just add the all-in-one straight on top again. Leave the durrent gamedata in place so the mp3 files are there and I will go and try it out myself. Are you sure you've done no other changes? I thought the mp3 just added 4 or 5 russian named files into the sounds folder. I'll go look.
You are actually in game aren't you. The Atmosfear menu does not show unless your playing a game and come out of it to the menu.
Yes I am ingame.
And the exe for the mp3 files actualy adds much more than just 4 - 5 russian named files.
It adds a load of songs in all directories except the "Bonus" one.
And aside from adding these MP3 files I have not done anything else. The game works fine.
But even if I pause it and go to the menu there is no Atmosfear options anymore and blowouts/emissions never ever happen.
I've seen the problem the mp3 addon also adds a couple of ui main menu config files. I've sent you mail about it. The bonus files are there but you earn them as you play. They do not appear in the mp3 machines files until then. Sorry for the mistake. I imagine the config file is why the main menu music is also changed, if you reverse it like I said in the e-mail it should revert to the original or loading the all-in-one back on top of this gamedata like I said earlier will do the trick and keep the music files in place.
Thanks for the help.
Your support is better than most game developers offer in instant chat lol.
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Everyone has there own preferences for which stalker they prefer and which mods are the best but I gotta agree I think SGM is No 1. Another good one worth looking at is The Way to Pripyat. New storyline, new character and new areas on the COP engine.
Hey, first of all thanks for all you've done for the S.T.A.L.K.E.R. community lately, referencing all these awesome mods and helping out people whenever trouble was being had.
I've installed SGM 2.2 using this all-in-one folder and it works great, except for a few little details. Is it me or is the Atmosfear 3 not really working? It doesn't seem as beautiful as when I just install Atmosfear 3 on vanilla Call of Pripyat (the skyboxes and the lighting for instance).
Also, another Atmosfear 3 bug, whenever there's a Psy storm or Fallout you're supposed to get a quest telling you to take shelter, but I only get a quest intitled "TITLE_DOESNT_EXIST", with no destination, and which doesn't disappear from my PDA after the event is over.
Do you have any idea how to fix these?
And again, great job!
I know about the title does not exist and to be honest I have not done anymore checking for it yet. All the appropriate files are in place so that it should work but it doesn't, I will try to find the problem again soon.
When you loaded the mod did you add Atmosfear.exe first so it does the bin folder tweaks. I think it says that in the read me, I meant to write it in there but may have forgotten.
First autoload Atmosfear 3, then delete the gamedata and replace it with the all in one gamedata, Let me know if that fixes the visual look.
Oh right sorry, you did put it in the Readme, I just didn't really understand what you meant by that... Maybe change "load" to "install Atmosfear 3" next time you upload it, I'm guessing I'm not the only one who had this problem.
Thanks for the fix, the awesome Atmosfear look is back now! And keep me posted if you ever find a fix for the title does not exist error, I've tried pretty much everything, even modyfing the XML quest files, but nothing seems to do it.
By load you mean install ?
Hey David, I got the same issue with quests when it comes to Psystorms and Fallouts in SGM 2.2
I just get TITLE_DOESNT_EXIST and your PDA doesn't show any safe locations or anything.
I'll figure it out when I get a chance.
Crashes in Yanov station.
xrEngine.exe caused BREAKPOINT in module "C:\Program Files (x86)\bitComposer Games\S.T.A.L.K.E.R. - Call of Pripyat\bin\xrCore.dll" at 0023:001EE12E, xrDebug::backend()+174 byte(s)
I had this problem too, going back from Yanov to Zaton. I just deleted the gamedata folder, reinstalled Atmosfear and copied the SGM gamedata in again (basically completely reinstalled everything), and it works fine now.
I take it the cause is due to not having the Atmosfear bin folder tweaks. I should of included the bin folder with the mod really. Sorry about that. I'm gonna upload an English all-in-one of SGM 2.0 Geonezis with Abs Nat 3 and Atmosfear 3. I'll be sure to include the bin files with that download.
Don't you think the Preview image of this mod (In this link) doesn't really show anything of SGM 2.2?
I will change it soon, I just did not have and screenshots at the time of uploading. That was an accidental one due to a remapped button.