Overview: Square Legacy is a 2D pixelated fantasy RPG created from the ground up. It's currently in it's Beta stage of developement and playable through our custom built launcher (indev), however, the game can also be downloaded as a stand-alone package. One game mode, survival, you just have to stay alive through unlocking new spells, leveling up, conquering dungeons and geting items. These things will aid you in your journey to fight one of the game's bosses and live to tell about it. Story mode is on it's way, but not in the current version.Story: Sorry! We can't touch on story very much right now, an outline will be available as soon as we are able to provide one!*MULTIPLAYER BETA INFO: The Square Legacy mutliplayer beta is on it's way, stay tuned!

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Square Legacy Snapshot 3 of 0.6 is Live, Here's Everything You Need To Know!:

MOST IMPORTANT CHANGES (FROM 0.6 SNAPSHOT 2 TO 0.6 SNAPSHOT 3)


- New Look To Haven

- Wagons (Fast Travel / Fancy Teleport)

- Horses (Triple The Players 'On-Foot'Speed);

- Players Can Now Sell Their Loot To Vendors
- Selling items is instantaneous and no longer create any random dupes
- If the value of an item is less than 50 shops will purchase it, but not add it to their inventory

- Coins are now bags of money

- New Menu Music (Fits a main menu better than Valliant, but Valliant will be used elsweyr)

- In GS3 You Can See A Line To What Zombies Are Tracking

- Summon water familiar ability (Unlocked at level 11)

- Searing Bolt ability lights mobs on fire

- Player Animation Stops When Hitting A Wall

- In GS3 You Can No Longer Blink Into Walls, You Need To Be In Dev / Stats Mode

- New dungeon spawn routines

- Poison Zombie (Spawns only in dungeons)

- Invisibility Potion

- The player no longer walks on top of entities, instead, their y-values are compared to decide which one is rendered first

- Save files are easier to distribute among friends

- New Chest Pieces (Armors & Robes)

- Pressing M maximizes the minimap
- Minimaps now have borders

- New Ice Dungeon & Ice Dungeon Mobs (WIP, A Boss Will Be Included Next Update along With A Skeletal Mage)

- Added "Summon Water Familiar" Ability -- Summons A Water Creature To Fight For You For A Small Amount Of Time (Scales With MDF)

- It is no longer required to have the Arcane Twig (Or any staff to shoot), the player can conjure a bolt dealing a small amount of damage


- Engine:

- Modified Sound Engine For Better Control (So That Volume Sliders May Be Used Later On)
- Organized The Location Of The Sound & PNG Files In The .Jar File
- Later On We Can Now Have The Possibility Of Sound & PNG Packs To Replace Default
- Everything now saves, including items, equipment, current location (and world), and various other bits of player data (skill points, level, etc)


- GUI changes:

- Player Stat Screen
- Pause Menu Buttons
- Other HUD Tweaks


- Options Menu (Click the cog in the pause menu):

- Can Disable Auto Save
- Delete Saves
- Enable/Disable Multiplayer Features
- Open The Help File (PDF)
- Has A List Of Controls For The
- {Future Plan} Option to Enable / Disable Perma-Death (Currently Disabled)


- Player Stats:

- Added Agility, Defence and Magic Defence Stats


- Status Bars:

- Completely rewritten so that in the future the size of the bar can be adjustable from the options menu
- Added an exp bar to the inventory


- Chest Pieces:

- Added Abyssal Armor, Dragon's Armor, Iron Armor, Copper Armor,

Maelstrom Robes, Cloak of Sun Acolyte, Linen Robes, & Cotton Robes


- Status Effects (Things like fire, poison, etc):

- Displayed To The Left Of The Inventory
- Can Be Positive & Negative
- Will Be Used A Lot In The Future


- (Undead Caster) AI Changes:

- After Running Into A Walled Off Area (like a house) It's Harder For Undead Casters To Notice / Follow You
- Won't Shoot If A Wall Is Between Them And Their Target
- If Met With A Dead End While Fleeing They Will Begin to Attack You Again
- These AI Properties Have Also Be Adopted By Other Mobs


- Village Guards:

- They patrol areas until a hostile mob is found, which they will attack


- New Sounds:

- Sword clash when guards attack
- Horse whinnies
- Wagon


- A Huge Ammount Of Bug Fixes, Primarily Note:

- Item duping (multiple)
- A* is less laggy and more fluid
- Bags of money can no longer be dropped
- Entity update radius is now smaller (If you lagged in the main world before, expect a huge FPS gain)
- There was a bunch of 'slow' code that I improved, expect a lot more of this in the future



- Launcher Fixes:

- Launching the game should work slightly better now on Mac and Linux
- Sometimes, when launching the game a small window would appear




The Next Update Shouldn't Be That Far Off, Perhaps A Week Or So Make Sure To Follow The Game To Get Notified When It Is Released!

New Features and a Major Bugfix (PR 0.6, S:2)

New Features and a Major Bugfix (PR 0.6, S:2)

News

A new update is live fixing a major world switching bug packaged with a few new features and areas to explore

(0.6) Void Boss and new Staves!

(0.6) Void Boss and new Staves!

News

Hello IndieDB users! We've been posting updates on different sites for a while but we're re-starting posting here (We will still post on our other pages...

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Square Legacy (Game Only, Not Recommended)

Square Legacy (Game Only, Not Recommended)

Full Version

Includes only the necessary file to run the game. (No launcher or help file)

Square Legacy (Recommended Download)

Square Legacy (Recommended Download)

Full Version 1 comment

Download zip of Square Legacy, its Launcher, & a Help File (PDF); For More Information Visit: www.squarelegacy.wix.com/squarelegacy

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Latest posts from @squarelegacy

This is the first time I've used hashtags

Mar 4 2017

Plus.google.com

Mar 21 2015

New Update 0.6 Went Live Featuring Staves and a New Boss! Downloadable through the launcher, or through our @gamejolt and @itchio pages

Feb 14 2015

New Update is live! Gamejolt.com

Dec 29 2014

Fixed a problem where only windows vista (and below) could run "Play Square Legacy.exe", you can grab the new one from the launcher now!

Dec 18 2014

Working on some new saving stuff. After implementation most OS's will be able to save and load data correctly. [New Update This/Next Week]

Oct 25 2014