Tower defense is a minigame for the spring rts engine where you have a pathway though which units will travel. The goal is to kill "creeps" with stationary turrets prior to them completing the course.

To build turrets you will spend funds. Each turret has a certain cost and the currency for the cost is acquired by killing the "creeps." Also each turret can be upgraded at a cost for high effectiveness.

Creeps will become stronger and vary in their attempts to exit the level quickly. Exterminate them all!

The tower defense team consists of:

  • Gnome
  • Maelstrom
  • Smoth
  • Tinnut - base towerdefense lua
  • Satrik - new build icons

Current progress

  • Creeps
  • 6 land
  • 2 air
  • turrets
  • Machine gun
  • Rocket
  • Flamethrower
  • Lightening
  • Cannon
  • Laser
  • Lua
  • Upgrades
  • downgrade-NEW FEATURE!
  • Currency system
  • Sell button
  • Waypoints
  • Creep count
  • Time for waves
  • Wave announcements
Image RSS Feed Latest Screens
level 4/5 cannons. Level 1 boss unit. current effects work
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Post comment Comments  (10 - 14 of 14)
Gnomre Sep 17 2007, 11:29pm says:

TD is not related to Total Annihilation in any way.

+1 vote     reply to comment
Starburn Sep 11 2007, 8:36pm says:

This looks like goodfun, an awesome addition to the TA universe

+1 vote     reply to comment
Extreme43 Aug 19 2007, 9:07am says:

nice, reminds me of the onslaught flash game. This should be good ;)

+1 vote     reply to comment
Smoth Creator
Smoth Aug 17 2007, 5:44am says:

We have been soo focused on content that the team uses a hidden subforum on my site: all work has been on the content as you can see we are going in leaps right now and I personally don't want to disturb the workflow just yet.

That and I have to go buy office as I lost my copy of frontpage. Anyway, to those interested all media is presented here in this moddb profile at the moment. Sorry for the delay we are working hard.

+1 vote   reply to comment
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Spring Defense
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Real Time Strategy
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Spring Defense
Spring Defense
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5 years ago
22 members