Elysis is a top-down action-adventure game with a focus on combat and exploration. Unique to the game is the addon item system in which your standard weapon can be upgraded to have different effects. Swords that shoot out energy beams, boomerangs that you control with your mind, explosive magic arrows, a ball and chain that sprays fire out everywhere. Combine addons and powerups to create devastating weapons fit to your playstyle to take out a large variety of enemies.

A look at the item system of SpookyQuest, an action-adventure RPG in the making.

Posted by Fervir on May 25th, 2013

So basically, for all the items I have so far, I can group into three main categories: main weapons, sub weapons and miscellaneous items. The main weapons are your melee weapons, swords and the like. The sub weapons are like the various tools you find in typical zelda games; like the shield, bow, bomb bag etc. Then I have the miscellaneous items which, when equipped, can have an effect on your main or sub weapons (passive), or be used as a consumable, something like using a potion or placing a torch down (active).
 Here are some examples of the passive items and how they effect the Main/Sub weapons.

Here is your standard arrow shot.
image

This is it with the Quiver. The shooting speed is faster.image

This effect is much more noticeable with the TriShot item equipped.image

Here are some regular bombs.
image

These bombs are coated with the RedVulsin item.image

Regular sword swings.

Sword swings with the FocusBracelet on.
image

Here’s an active item effect where you can place a torch.
image

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babeco
babeco May 26 2013, 5:58am says:

Really nice work, twitted!

+3 votes     reply to comment
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Elysis
Platform
Windows
Developed By
Fervir
Engine
Construct
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Official Page
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Release Date
Coming Oct 2014
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Elysis
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Related Engines
Construct
Construct GPL Released Jan 10, 2008