SpaceMercs is a new game coming in 2020 by Ian Whitehouse at Box Turtle Enterprises. It is a FPSRPG, and is inspired by many games, such as Mass Effect, Fallout: New Vegas, R6V2 and GTA. The game mainly takes place on a few celestial bodies, which are Mars, Europa and Earth, but more may be added later. It is all about story lines, and aims to have a complex story where what you do influences the game world through this game and any possible sequels. The plot starts with the protagonist, a victim of Soviet experimenting and in a prolonged sleep for decades, being woken up by rebels hoping to use his strength and powers to their aid. However, this protagonist is far from perfect. He has lost the use of many of his powers and is too weak to hold heavy armor. You take control of him and have to train him up, influencing the course of humanity as you play. Please become a watcher of this game, as I actively produce images and other media. Mod tools are coming out soon, in late 2016

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Add media Report RSS New Model Editor UI (view original)
New Model Editor UI
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Description

So, this is the new ui! If you look to the upper left you will see a menu called file, which is where you save the ".entity" files. The center left is a Canvas, which I am working on adding an LWJGL Frame to. On the bottom, you can see the toolbar that lets you choose which modifications to use and to the right you see tabs which let you edit different attributes.