Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored. Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes.

Report RSS Space Engineers - Update 01.172 STABLE; Update 01.173 DEV - New Skybox

Hello, Engineers! This week’s update comes with a new Skybox for the game along with other improvements.

Posted by on

The skybox has a 4k resolution and features spectacular nebulae and many stars. Let us know your thoughts on the new skybox in the comments below. We also added some missing inverted window variants, this includes 1x1 and 2x1 inverted diagonals. You may have noticed it already, but there’s also a new model for the assembler!
Block model LODs have been getting tweaked this week which should make the transitions more natural. Dead characters, wolves and sabiroids can now be looted again in survival and we resolved issues with players being able to clip through extended pistons.
Work on the new HUD is progressing steadily with programmers beginning implementation this week but most of our resources are still going into improving physics, performance and multiplayer sync. Meanwhile, artists are continuing to work on updates and tweaks for the new models.

Lastly, there’s an update for the STABLE branch today which contains features like voxel performance optimizations, physics engine and render improvements and updated block/component models + icons, taking it to version 1.172. On top of this, the new skybox will also be going to stable today!


Full list of new features and fixes: Forums.keenswh.com
STABLE changelog: Forums.keenswh.com


Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: