Soul Saga Logo

An anime styled RPG inspired by JRPG classics from the Playstation era like Final Fantasy, Breath of Fire, Suikoden, and Persona.


  • Toggable combat mode that allows for strategic Turn Based combat similar to Final Fantasy 10, or a more decision intensive ATB system found in classics like Final Fantasy 7.
  • Beautiful anime styled character designs both 3D and 2D.
  • Professional voice acting that helps bring the story to life.
  • An epic saga delivered in episodes so that you can get the story sooner rather than waiting years between games.


Image RSS Feed Latest Screens
Imp - From concept to 3D Gargoyle Concept to 3D Garen's concept to 3D
Blog RSS Feed Post news Report abuse Latest News: Victory! Post Kickstarter Wrap-Up

5 comments by Disastercake on Jul 19th, 2013

Soul Saga Kickstarter Victory


Holy cow, that was a crazy month! It took quite a lot of effort to break out of my nerd shell and put my face and emotions out there for the world to judge upon, but it was all worth it! We ended the Kickstarter at almost $200,000! The Kickstarter funds have already started to come in, though it can take up to a month for all transactions to be taken care of. I'm going to be doing my best to make sure Soul Saga is as good as it can be with the budget and time that I have to get it done. I have no doubt in my mind that it will only get better with each new game as well!
Art Contest
It was super fun to go through and see everyone's awesome Soul Saga pictures! I am honored that you have spent so much energy to bring the characters of Soul Saga to life in your unique styles! I have decided on the the 3 winners, and will make an official post about it tomorrow.

Writing Contest

I will be sending out a release form early next week ( or sooner ) that will allow my to read your writing entries. I currently haven't been able to read any without this signed, though. I'm excited to get in and read all of your creative stories! Please keep an eye out for the release form. =)


YouTube Live

I gave YouTube Live a little whirl yesterday. It seemed to be alright, but it's definitely a different type of environment than Twitch gives us. YouTube's chat room doesn't seem to be live, though it updates often on my screen, and it has at least a 1 minute delay in it's stream. This can make it feel a bit less personal I think, but I am mostly interested in YouTube's monetizing features that allow us to profit a little bit from the streams. However, I'm not really sure how much we'd be able to profit from it with only 50-100 people watching. I think for a month we will try out YouTube live to get a feeling for it and see how it goes. Even if it's only able to bring in an extra $50 a month for Soul Saga, that can add up to quite a bit over time to help pad a little bit of development. Also, there seems to be issues with some people not being able to view Twitch, so this may help them get into the loop better!

Next Live Stream

With that said, I would like to try doing our first YouTube Live stream this Saturday ( July 20th ) at 3 p.m. Pacific. If you guys like the experience, then we can continue doing it, but if there is an extremely strong urge to go back to twitch, then we can do that as well. Preferably we can all work together to find a way to make YouTube live work, though.

Please Subscribe!

Please subscribe to Disastercake's YouTube channel here:

This will allow you to keep in the loop with all of the future Developer Diaries and Let's Plays!

Development Plan

I have a very detailed development plan, and I would like to share the outline with you.

The Large View:

  1. Create Characters, Environments, and Music
  2. Start prototype coding (Beta Starts here)
  3. Start Level Design
  4. Start content coding
  5. Get Sound Effects
  6. Get Voice Acting
  7. Polish it all up
  8. Release on PC/Linux/Mac
  9. Implement any changes based on feedback
  10. Port to PS4
  11. Port to PS Vita
  12. Port to WiiU

A look into Character Creation:

  1. Create concept art
  2. Model character
  3. Rig and Animate character

Each one of these 3 character creation steps requires a different artist. Each will be working parallel to each other to help hasten the pipeline. In addition, the environmental concept art will be started as soon as the first character concept is created.

Developer Diary Frequency

During the next 30 to 45 days I will mostly be nailing out story elements and officially scheduling and lining up artists. During this time there won't be much to report on, so I will mostly just be announcing small things like Let's Play schedules.

Afterwards, we'll start delving into the art creation, which I will then have a little more to show, but most of the art I will be keeping under the cover for you to be surprised when the game is released. This will still remain at small, weekly updates.

Once the beta begins, you will start getting a LOT of news, most likely several times a week. This is because I'll be able to jump in and start getting my own hands dirty with code and adjusting elements based on your feedback. That news frequency will most likely continue throughout the beta and into Soul Saga's release.

Thank You!

I want to thank you again for supporting Soul Saga and allowing me to bring this story to life! I can't wait to get started! Once I nail out more contracts with artists I can give you a better deadline on when I am expecting things to get done. Until then... see ya at the Live Stream!

Post comment Comments  (30 - 40 of 110)
Fully-Metal May 28 2013 says:

who did the artwork for the logo? its outstanding :D

+3 votes     reply to comment
Disastercake Creator
Disastercake May 28 2013 replied:

Thanks Fully-Metal! The logo was designed quite a while ago by an artist at an art studio called Robekka. I'm not sure if the artist is still there or not. It has a very Final Fantasy-esque feel to it, which works well since Final Fantasy is one of the big inspirations for Soul Saga.

+2 votes   reply to comment
zodman1 May 3 2013 says:

Cool game maan,make a demo or something for us to play!

+3 votes     reply to comment
Disastercake Creator
Disastercake May 3 2013 replied:

Thanks Zodman! I will be offering a demo / beta to the Kickstarter backers once that happens. =)

+2 votes   reply to comment
walnut_butter Mar 19 2013 says:

It looks great=) Especially, I like the character customization. I cannot wait try that!
And I'm amazed that you work for so many hours everyday. Take cake of yourself.

Good luck in your Kickstarter campaign!

+5 votes     reply to comment
Disastercake Creator
Disastercake Mar 19 2013 replied:

Thank you walnut_butter! I have a lot of fun with the customization, so I am excited to hear your opinion when you get to try it. And thank you for the good luck wishes!

+3 votes   reply to comment
Guest Mar 19 2013 says:

This game looks amazing! I can't wait for the Kickstarter campaign, keep me updated on the date it comes out! (i don't have an account here but if i can get a contact e-mail i'll give my e-mail address).

+4 votes     reply to comment
Disastercake Creator
Disastercake Mar 19 2013 replied:

Thank you! I'm very happy that you're so excited for the game! If you have a Google+, Facebook, or Twitter account you can always subscribe to those channels and get daily updates. You can also subscribe to the RSS feed on the website at (the orange button under the social networking icons after you click on a post). This will give you an e-mail every update. =D

You can find the different social networking pages here:

If you subscribe to the social networking pages, it helps out the game a lot more since your friends can see you "like" Soul Saga or when you post on the page. You basically help advertise the game without even trying! =D

Thank you again for your support!

+2 votes   reply to comment
Disastercake Creator
Disastercake Mar 19 2013 replied:

Sorry, I was incorrect with the RSS feed comment. What I meant to say was there is an email button right next to the RSS feed. This looks like 2 envelopes. This will let you subscribe to the website's posts with e-mail updates.

+2 votes   reply to comment
KenR9001 Mar 18 2013 says:

Looking forward to seeing this game being completed. From what I have seen so far, you look to be creating the mechanics of the game exactly as you want as opposed to using the standard rpg mechanics which all rpgs use. Lets hope that your decisions prove fruitful. They certainly look it so far.

+3 votes     reply to comment
Disastercake Creator
Disastercake Mar 19 2013 replied:

Thanks, KenR. =) I'm glad you're noticing what's most important to me about the project: Soul Saga is different.

The thing that really motivates me to develop games is when I play other people's titles and I keep saying "Why didn't they do this or that?" I got fed up with wishing people would make the game I want and set out to create my own.

Even though the game is mostly in my vision, I am constantly taking feedback from beta testers. I take players' opinions very seriously and have already made a couple major changes based on the feedback I've received.

I want to make sure as many people as possible can enjoy Soul Saga!

+4 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Soul Saga
Windows, Mac, Linux
Send Message
Official Page
Release Date
Released Jun 1, 2014
Game Watch
Track this game
Community Rating



0 votes submitted.

You Say


Ratings closed.

Role Playing
Single Player
Embed Buttons

Promote Soul Saga on your homepage or blog by selecting a button and using the embed code provided (more).

Soul Saga Soul Saga
Soul Saga
Last Update
2 years ago
352 members