An anime styled RPG inspired by JRPG classics from the Playstation era like Final Fantasy, Breath of Fire, Suikoden, and Persona.

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Soul Saga - Dev Diary 1 to 31

Soul Saga - Dev Diary 1 to 31

Mar 1, 2013 4 comments

My development diary that logs everything I've done in the past 31 days of coding, art asset creation/editing, and project management related to Soul...

Soul Saga - Dev Diary 32

Soul Saga - Dev Diary 32

Mar 2, 2013 0 comments

Day 32 of Soul Saga development. Item and skill generation was the primary focus of today.

Soul Saga - Dev Diary 33

Soul Saga - Dev Diary 33

Mar 3, 2013 0 comments

Dev Diary for March 2nd. Planning for the Kickstarter, I decided to work on a new dungeon level today instead of skills. I'll get to those tomorrow. =)

Soul Saga - Dev Diary 35

Soul Saga - Dev Diary 35

Mar 5, 2013 4 comments

Soul Saga Dev Diary 35! Not a whole lot to report except it's my birthday! I also did a ton of planning with a video producer for a Soul Saga Kickstarter...

Soul Saga - Dev Diary 36

Soul Saga - Dev Diary 36

Mar 6, 2013 0 comments

A very quick update. My exam tomorrow left me with only about 6 hours to work on Soul Saga today, and it was all spent doing Kickstarter planning with...

Soul Saga - Dev Diary 37

Soul Saga - Dev Diary 37

Mar 7, 2013 0 comments

Soul Saga Dev Diary number 37. Today I implemented health bars for the characters and started working on a checkpoint break room.

Soul Saga - Dev Diary 38

Soul Saga - Dev Diary 38

Mar 8, 2013 2 comments

Soul Saga's 38th Dev Diary. Today's top accomplishment was the first shop!

Soul Saga - Dev Diary 39

Soul Saga - Dev Diary 39

Mar 9, 2013 2 comments

Soul Saga Dev Diary 39 - Lots of new skills, health orbs, a little balancing, and several other goodies.

Soul Saga - Dev Diary 40

Soul Saga - Dev Diary 40

Mar 10, 2013 0 comments

Soul Saga's Dev Diary hits the big 4 - 0! Debuffs and blocking have been implemented!

Soul Saga - Dev Diary 41

Soul Saga - Dev Diary 41

Mar 11, 2013 0 comments

Another 17 work day on Soul Saga. Quite a lot of polishing and balancing. The game is shaping up nicely for a Kickstarter demo!

Soul Saga - Dev Diary 42

Soul Saga - Dev Diary 42

Mar 12, 2013 0 comments

Soul Saga got a whole revamping of it's menu system today! The previous system had the phone far too zoomed in to see it's sweet interface, so the menu...

Soul Saga - Dev Diary 43

Soul Saga - Dev Diary 43

Mar 13, 2013 2 comments

Soul Saga Dev Diary 43 - Finished polishing the menu and started to do some artist hunting in the anime homeland, Japan!

Soul Saga - Dev Diary 44

Soul Saga - Dev Diary 44

Mar 14, 2013 4 comments

Soul Saga Dev Diary 44 - Lots of video recording and gathering of story assets for presenting.

Soul Saga - Dev Diary 45

Soul Saga - Dev Diary 45

Mar 15, 2013 2 comments

Lots of work on Soul Saga's story, and starting to put it all together for you.

Soul Saga - Dev Diary 46

Soul Saga - Dev Diary 46

Mar 16, 2013 0 comments

Today was a whole lot of level design since I had to recreate the dungeon map pieces. I also received a draft of the new theme song!

Soul Saga - Dev Diary 47

Soul Saga - Dev Diary 47

Mar 17, 2013 2 comments

Today I spent a lot of time on the Project Management aspect of Soul Saga, especially in regards to the new theme song.

Soul Saga - Dev Diary 48

Soul Saga - Dev Diary 48

Mar 18, 2013 0 comments

Today I implemented the passive skill and buff system into Soul Saga!

Soul Saga - Dev Diary 49

Soul Saga - Dev Diary 49

Mar 19, 2013 2 comments

Most of the day was spent on the Soul Saga Kickstarter video, but I should be back to polishing up gameplay and visuals tomorrow.

Soul Saga - Dev Diary 50

Soul Saga - Dev Diary 50

Mar 20, 2013 7 comments

Today I spent a majority of the time fixing a game breaking bug in Soul Saga, but then I found an awesome theme song and concept illustrations in my inbox...

Soul Saga - Dev Diary 51

Soul Saga - Dev Diary 51

Mar 21, 2013 6 comments

Today I am free of the tyranny of school! All my time belongs to Soul Saga!

Soul Saga - Dev Diary 52

Soul Saga - Dev Diary 52

Mar 22, 2013 4 comments

Back on track and checking off the to do list! Enemy cast times and spell delays added today.

Soul Saga - Dev Diary 53

Soul Saga - Dev Diary 53

Mar 23, 2013 0 comments

Lots of work done on Soul Saga today! The coolest addition is the implementation of the active dodging mechanic.

Soul Saga - Dev Diary 54

Soul Saga - Dev Diary 54

Mar 24, 2013 5 comments

Added new stock art for the forest in Soul Saga and added a lot more particles to skills.

Soul Saga - Dev Diary 55

Soul Saga - Dev Diary 55

Mar 25, 2013 3 comments

Added a custom mouse into Soul Saga and spent a lot of time looking for composers.

Soul Saga - Dev Diary 56

Soul Saga - Dev Diary 56

Mar 26, 2013 2 comments

The search for the perfect Soul Saga theme song continues.

Soul Saga - Dev Diary 57

Soul Saga - Dev Diary 57

Mar 27, 2013 0 comments

Continued to work with artists and composers today for Soul Saga art assets, and started the base implementation of a town.

Soul Saga - Dev Diary 59

Soul Saga - Dev Diary 59

Mar 29, 2013 2 comments

Lots of time spent managing Soul Saga, and not much sleep.

Soul Saga - Dev Diary 60

Soul Saga - Dev Diary 60

Mar 30, 2013 0 comments

Lots of writing about the world of Soul Saga, and periodic managing of the artists.

Soul Saga - Dev Diary 61

Soul Saga - Dev Diary 61

Mar 31, 2013 0 comments

Continued to work with contractors regarding Soul Saga art. There has been progress on the facial rigs and some concept art.

Soul Saga - Dev Diary 62

Soul Saga - Dev Diary 62

Apr 4, 2013 9 comments

Soul Saga is starting to break free of the bottleneck caused by the facial rigs.

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Soul Saga
Platforms
Windows, Mac, Linux
Developer
Disastercake
Engine
Unity
Contact
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Official Page
Disastercake.com
Release Date
Released Jun 1, 2014
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