A story-driven JRPG experienced in a beautiful 3D world with lovable characters, deep story, and complex world. Join Mithos on his journey through the sky islands of Medonia as you uncover the mysteries of Medonia's past and the origins of alchemy.

Post news RSS feed News  (0 - 30 of 49)
Soul Saga - Update 6 - Lots of pretty 3D models

Soul Saga - Update 6 - Lots of pretty 3D models

News 16 comments

An update on the new 3D models and character customization of Soul Saga.

Soul Saga – Update 7 – Combat and Equipment

Soul Saga – Update 7 – Combat and Equipment

News 2 comments

There has been a lot of progress with Soul Saga over the past month. The most exciting part of this update is the working combat system!

Soul Saga – Update 8 – And We’re Back

Soul Saga – Update 8 – And We’re Back

News 0 comments

A return to being socially active with Soul Saga fans, and an explanation for the half year of silence.

Soul Saga - Dev Diary 1 to 31

Soul Saga - Dev Diary 1 to 31

News 4 comments

My development diary that logs everything I've done in the past 31 days of coding, art asset creation/editing, and project management related to Soul...

Soul Saga - Dev Diary 32

Soul Saga - Dev Diary 32

News 0 comments

Day 32 of Soul Saga development. Item and skill generation was the primary focus of today.

Soul Saga - Dev Diary 33

Soul Saga - Dev Diary 33

News 0 comments

Dev Diary for March 2nd. Planning for the Kickstarter, I decided to work on a new dungeon level today instead of skills. I'll get to those tomorrow. =)

Soul Saga – Dev Diary 34

Soul Saga – Dev Diary 34

News 4 comments

Today I worked for over 15 hours on Soul Saga in preparation to take a little time off tomorrow for my birthday!

Soul Saga - Dev Diary 35

Soul Saga - Dev Diary 35

News 4 comments

Soul Saga Dev Diary 35! Not a whole lot to report except it's my birthday! I also did a ton of planning with a video producer for a Soul Saga Kickstarter...

Soul Saga - Dev Diary 36

Soul Saga - Dev Diary 36

News 0 comments

A very quick update. My exam tomorrow left me with only about 6 hours to work on Soul Saga today, and it was all spent doing Kickstarter planning with...

Soul Saga - Dev Diary 37

Soul Saga - Dev Diary 37

News 0 comments

Soul Saga Dev Diary number 37. Today I implemented health bars for the characters and started working on a checkpoint break room.

Soul Saga - Dev Diary 38

Soul Saga - Dev Diary 38

News 2 comments

Soul Saga's 38th Dev Diary. Today's top accomplishment was the first shop!

Soul Saga - Dev Diary 39

Soul Saga - Dev Diary 39

News 2 comments

Soul Saga Dev Diary 39 - Lots of new skills, health orbs, a little balancing, and several other goodies.

Soul Saga - Dev Diary 40

Soul Saga - Dev Diary 40

News 0 comments

Soul Saga's Dev Diary hits the big 4 - 0! Debuffs and blocking have been implemented!

Soul Saga - Update 9 - Items, Skills, Debuffs, Oh My!

Soul Saga - Update 9 - Items, Skills, Debuffs, Oh My!

News 2 comments

Soul Saga's 9th official update! This article is loaded with recently implemented game design decisions such as the item and skill system, debuffs, and...

Soul Saga - Dev Diary 41

Soul Saga - Dev Diary 41

News 0 comments

Another 17 work day on Soul Saga. Quite a lot of polishing and balancing. The game is shaping up nicely for a Kickstarter demo!

Soul Saga - Dev Diary 42

Soul Saga - Dev Diary 42

News 0 comments

Soul Saga got a whole revamping of it's menu system today! The previous system had the phone far too zoomed in to see it's sweet interface, so the menu...

Soul Saga - Dev Diary 43

Soul Saga - Dev Diary 43

News 2 comments

Soul Saga Dev Diary 43 - Finished polishing the menu and started to do some artist hunting in the anime homeland, Japan!

Soul Saga - Dev Diary 44

Soul Saga - Dev Diary 44

News 4 comments

Soul Saga Dev Diary 44 - Lots of video recording and gathering of story assets for presenting.

Soul Saga - Dev Diary 45

Soul Saga - Dev Diary 45

News 2 comments

Lots of work on Soul Saga's story, and starting to put it all together for you.

Soul Saga - Dev Diary 46

Soul Saga - Dev Diary 46

News 0 comments

Today was a whole lot of level design since I had to recreate the dungeon map pieces. I also received a draft of the new theme song!

Soul Saga - Dev Diary 47

Soul Saga - Dev Diary 47

News 2 comments

Today I spent a lot of time on the Project Management aspect of Soul Saga, especially in regards to the new theme song.

Soul Saga - Dev Diary 48

Soul Saga - Dev Diary 48

News 0 comments

Today I implemented the passive skill and buff system into Soul Saga!

Soul Saga - Dev Diary 49

Soul Saga - Dev Diary 49

News 2 comments

Most of the day was spent on the Soul Saga Kickstarter video, but I should be back to polishing up gameplay and visuals tomorrow.

Soul Saga - Dev Diary 50

Soul Saga - Dev Diary 50

News 7 comments

Today I spent a majority of the time fixing a game breaking bug in Soul Saga, but then I found an awesome theme song and concept illustrations in my inbox...

Soul Saga - Dev Diary 51

Soul Saga - Dev Diary 51

News 6 comments

Today I am free of the tyranny of school! All my time belongs to Soul Saga!

Soul Saga - Dev Diary 52

Soul Saga - Dev Diary 52

News 4 comments

Back on track and checking off the to do list! Enemy cast times and spell delays added today.

Soul Saga - Dev Diary 53

Soul Saga - Dev Diary 53

News 0 comments

Lots of work done on Soul Saga today! The coolest addition is the implementation of the active dodging mechanic.

Soul Saga - Dev Diary 54

Soul Saga - Dev Diary 54

News 5 comments

Added new stock art for the forest in Soul Saga and added a lot more particles to skills.

Soul Saga - Dev Diary 55

Soul Saga - Dev Diary 55

News 3 comments

Added a custom mouse into Soul Saga and spent a lot of time looking for composers.

Soul Saga - Dev Diary 56

Soul Saga - Dev Diary 56

News 2 comments

The search for the perfect Soul Saga theme song continues.