Sorcery Time will be a Puzzle Platformer featuring young sorceress to be. In each level our sorceress will have to overcome several obstacles without wasting her precious spells. In this game there are multiple ways to solve a given situation. Spells will be scarce so thinking before pulling the trigger will always be the best option. There will be 8 magic “Schools”: Fire, Water, Air, Earth, Light, Shade, Summoning and Time. Each having different abilities that overlap and provide options when solving a puzzle. For example: The Air ability gives you a super jump, but if you are out of it you can still use Earth to build platforms or you can burst your Water Bubble (Water ability) and that will cause you to jump too. The challenge will be to figure out witch spell will give you the biggest payoff at each occasion.

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Description

In this video we can see each spell being used to solve a level. It illustrates the options the players will have to overcome obstacles. Starting with fire, we run through the same level 4 times each time using just a single type of spell to reach the goal. Spells demonstrated are Fire, Water, Air, Earth. I'll be releasing a demo soon with this "Training/Challenge" levels soon, as they more closely match what the actual game levels will be like. Thanks for watching