I started working on Sonic: The Fated Hour in 1999 at the age of 16. In the intervening years, it has seen a lengthy and drawn-out development cycle as I've repeatedly delayed the project either to recode it from scratch (to improve the game's code base or due to data corruption/loss) or to focus on other projects. I am now back to work on this project full-time, having either canceled, postponed or finished all other projects. I want to finish it, once and for all, before I end up working on it for ten years solid.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media The History of TFH: The Fated Biscuit
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Description

For "The History of TFH: Part 2"

Video Details
Type
Demonstration
Date
Jan 17th, 2009
Length
04:24
Filename
2003_tfb.wmv
Options
URL
Embed
Bookmark
Digg Super bookmark
Report Abuse
Report media
Add Media
Members only