I started working on Sonic: The Fated Hour in 1999 at the age of 16. In the intervening years, it has seen a lengthy and drawn-out development cycle as I've repeatedly delayed the project either to recode it from scratch (to improve the game's code base or due to data corruption/loss) or to focus on other projects. I am now back to work on this project full-time, having either canceled, postponed or finished all other projects. I want to finish it, once and for all, before I end up working on it for ten years solid.

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The History of TFH: Part 1

The History of TFH: Part 1

Jan 04, 2009 Article by BlazeHedgehog 4 comments

I've been working on this game for a long time. But, really, just how long? Join me as we run through the first three years of TFH's development.

The History of TFH: Part 2

The History of TFH: Part 2

Jan 17, 2009 Article by BlazeHedgehog 7 comments

Join me as I cover the remaining years of TFH's development history up until present day.

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Sonic: The Fated Hour
Platform
PC
Developed By
BlazeHedgehog
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