Solitude (Working Title) is a PSP and PC game using a heavily modified Quake engine, expanding upon the story of Halo: Combat Evolved. Expect a great, brand new single player story and all of the most popular multiplayer modes from Halo: CE! Our team is working hard to bring the game to you as fast as possible so be sure to stay tuned for any new updates. More information can be found on our site at Note: We are NOT ripping anything from any of Halos! All our models and textures are our own, made by using the original Halo art only as reference.

Media RSS Feed Report media Solitude animations : Grunt work in progress
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yoshiadventures93 Jan 5 2010, 6:54pm says:

awesome now this game is getting better and better

+3 votes     reply to comment
Samuk Author
Samuk Jan 5 2010, 7:03pm replied:

It sure is.

+2 votes   reply to comment
iwantalife Jan 5 2010, 6:59pm says:

it looks great guys!

+1 vote     reply to comment
Samuk Author
Samuk Jan 5 2010, 7:04pm replied:

You guys are super fast!


+1 vote   reply to comment
mugetzu Jan 5 2010, 7:29pm says:

dead 2 very awesome xD maybe you can should the all progress in one video ?

+1 vote     reply to comment
flamingvipir Jan 5 2010, 7:38pm says:

looks great, but since when do grunts melee?

+1 vote     reply to comment
Samuk Author
Samuk Jan 5 2010, 8:08pm replied:

Our animator did it just incase, Hell, it may be used in certain game mode ;)

+1 vote   reply to comment
flashpoint93 Jan 6 2010, 11:53am replied:

OMG they are coding in something we don't know about

+1 vote     reply to comment
Mobster103 Jan 5 2010, 7:44pm says:

pretty cool but it doesnt flow too well ya know?

+1 vote     reply to comment
Samuk Author
Samuk Jan 5 2010, 8:07pm replied:

That's because it's a just a play through of the animations, if no code telling what animation to play.

+1 vote   reply to comment
DarkSlayer_ Jan 5 2010, 7:50pm says:

Pretty cool! Good progress, i was waiting for this video :D
But let me say: This need much more work on it...
for exemple: When grunt is running away (Scared), his legs move much faster!
But its still an awesome update :D

+2 votes     reply to comment
CommunistCake Jan 5 2010, 10:05pm says:

I don't know why, but the animations seem a bit robotic. But it's all good non the less.

+2 votes     reply to comment
Samuk Author
Samuk Jan 6 2010, 12:41pm replied:

It's probably because we used a pathetic amount of frames, for hardware reasons.

+1 vote   reply to comment
pfannkuchen_gesicht Jan 6 2010, 8:22am says:

aww... cute :)

+1 vote     reply to comment
Marc1k1 Jan 6 2010, 2:25pm says:

Nice work guys,

A little more fine tuning and they will look great.

+1 vote     reply to comment
Mobster103 Jan 6 2010, 10:00pm says:

yea as an animator myself, I know using that measly amount of frames is hard to make a nice character animation like that.

+1 vote     reply to comment
iwantalife Jan 8 2010, 5:21pm says:

I think there should also be a cower animation to complete the list!

+1 vote     reply to comment
flashpoint93 Jan 8 2010, 8:52pm says:

Hey are we gonna get suicide grunts?

+1 vote     reply to comment
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Here is an early look at one of Solitude's more interesting and entertaining characters. The grunt.

Animation list :

1) Sleep
2) Idle
3) Walk (We do know there is a bit to much waving, and the arms are to stiff. This will be fine tuned)
4) Grenade throw
5) Idle shooting
6) Melee
7) Reload
8) Running
9) Running while shooting
10) Running away scared (A trademark of the grunts, classic
11) Dodge left
12) Dodge right (We are aware he looks like he's doing a 70s dance move)
13) Die 1
14) Die 2
15) Die 3

Better quality found at:

Video Details
Jan 5th, 2010
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