Solitude (Working Title) is a PSP and PC game using a heavily modified Quake engine, expanding upon the story of Halo: Combat Evolved. Expect a great, brand new single player story and all of the most popular multiplayer modes from Halo: CE! Our team is working hard to bring the game to you as fast as possible so be sure to stay tuned for any new updates. More information can be found on our site at www.halosolitude.com. Note: We are NOT ripping anything from any of Halos! All our models and textures are our own, made by using the original Halo art only as reference.

Report RSS Solitude Update #30 New years speical

Happy new years everybody, we're going to show you the winner of our mapping competition that was held on our forums, and we are going to show you some ingame screenshots of the grunt!

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Welcome to the New Years Special news update!


Happy New Year!


The Flaming Ice team hopes everyone had a happy 2009 and hopefully a happy 2010. It's been a hectic year for all of us, like any other project (That isn't black mesa source) we've had our ups and downs. With almost 18 months of development, we're happy to say we're still alive, kicking ass and chewing bubble gum.

Our pretty awesome, community participated in our forum's mapping competition recently. It was announced late October and the submitting deadline was the 1st of December. Even though we did get a fair amount of submissions, a few of the forums mapping stars couldn't take place in the competition due to end of term exams, or broken down machines. Our next forums mapping competition will be announced very soon, in which the mapping department, no, the whole team are looking to see some quality work.

That being said, it'd be very unfair to say we didn't get quality work this time around. There where two submissions that had the team in a rioting state over who should win. First up, we've got Klammy, the creator of Bulletz. The maps that have been shown for Bulletz have already impressed me, and a large number of the community, so we were all expecting great things from him. Thankfully, he did give us a bit of a surprise, entering rather late into the competition. He posted his entry : Frostbite

It is very blue, Klammy isn't a dedicated texture artist,
so it was awesome that he made his own textures.

Second to step into the spotlight, is jukki. As far as I'm aware, he's not working on any mods, but he enjoys making the odd map here and there. I think the thing that surprised us, was the amount that was shown into the map, and a great understanding of entity's. Shame the lighting wasn't as good as it could have been. This map was the one that inspired Klammy to join the competition, the competitive side of him came out. Here it is: Trapbridge

The lighting maybe off, but the brushwork is great.

Scifiknux, chose the winner, and announced it on the 20th of December. It was close, but Jukki came out on top. Well done, Trapbridge, with a little texture work, will be featured in a special map pack we plan to release right after Solitudes multiplayer beta is released. Every 3 months we'll be having a mapping competition, in hope to get a few quality fan made maps ready for the community once Solitude is released.



We recently posted a render of the grunt model, people we're asking why we were showing them a render of a model/texture that was done months ago. Simple. Months ago, it wasn't animated and put ingame.

Now it's animated and being coded in right now!


I'm probably going to get hung for showing you this, but it's since it's New Years, I'll take the risk. That's it for this update, we hope you've all had a good year, a good Christmas, and hope you have a great year ahead.

If you have any questions about Solitude or want to talk to any of the developers join us on IRC: irc.EnterTheGame.com, #Solitude channel.

If you like what you see, we encourage you to Track the Game to be updated on future media and to vote for us for a spot in the top 100 list!


See ya!

Post comment Comments
Breadsticks
Breadsticks - - 41 comments

yey

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flashpoint93
flashpoint93 - - 113 comments

Wooo great update guys!

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Nebcake
Nebcake - - 443 comments

Awesome stuff you guys have here.

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DarkSlayer_
DarkSlayer_ - - 422 comments

Yeah this update seems to be pretty cool, the maps are just well done! I'm happy to know that the grunt is being worked right now, i want to see some progress in that! Good work guys!

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Samuk Author
Samuk - - 690 comments

Thanks guys!

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Hyper3D
Hyper3D - - 42 comments

nice job!

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iwantalife
iwantalife - - 455 comments

Great update guys!

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Samuk Author
Samuk - - 690 comments

Thanks!

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Jukki
Jukki - - 841 comments

Great update (because it includes me :P ) and bytheway. Im on ger team ;)

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Boilar
Boilar - - 38 comments

german team? what means that? (ps. im from german too jukki :D)

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Mobster103
Mobster103 - - 915 comments

lol goldeneye reloaded is ger

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Jukki
Jukki - - 841 comments

Nou. Like mobster said. I m from finland

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Nathanius
Nathanius - - 2,305 comments

What was cut out of the grunt picture?

:-)

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Samuk Author
Samuk - - 690 comments

Good spot ;)

We're still debating how to handle vweps. Either as attachments, or a part of the model, the same method quake used, which was a pretty bad method as it wasted memory.

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UrbanKid
UrbanKid - - 200 comments

AWESOMENESS....FINALLY A GRUNT!!!!!!!!!!

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slurp
slurp - - 43 comments

hey sammy whats up epic update i was wondering if theres an opening for the team?

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Samuk Author
Samuk - - 690 comments

Sorry, not at the moment.

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slurp
slurp - - 43 comments

ok thanks anyway

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Random-Gamer
Random-Gamer - - 183 comments

I won't stop trackin' this mod until you release beta 0.1

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Shadow-Marine
Shadow-Marine - - 158 comments

ARRR 5 Hours till votes close
Man i wish i could vote more than once

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iwantalife
iwantalife - - 455 comments

Me too my friend, me too...

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Jukki
Jukki - - 841 comments

HEY SAMY. I JUST NOTICED THAT YOU DIDNT SPELL MY MAPS NAME CORRECTLY. It is trapbridgeS not trapbridge:( ;(

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