After a bit of thought, I've decided to suspend development on Valchion.
Valchion is a action RPG with retro graphics and simple mechanics. It features bright, GameBoy Color-styled visuals, and a (hopefully) memorable soundtrack. It should be released for Windows, Mac OS X, and Linux. It's also being made with the Blender Game Engine, which features fast game creation and no time spent exporting to an external engine.
This is just a little update post to say what I'm working on now and link my current project, for anyone who's still interested in me as a developer or my older projects. It's called Shakecan Games, and is a label for games I make "under pressure" so to speak. As of the time of this writing, I've already completed a couple of games and am looking forward to making more. Check it out!
Oh, and I'm back on IndieDB posting this here on Valchion's page because I'm trying to make sure as many people as possible know about my projects. I'm planning to continue development at a goodly pace, and a lot of my old ideas for games will carry over into my new stuff. So I'm sure you'll see some things like Valchion, Sparky, and Misshoni from me very soon.
After a bit of a long break, development has begun again on Valchion. Hurrah!
The second demo for Valchion is out for Windows, Mac, and Linux!
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