Valchion is a action RPG with retro graphics and simple mechanics. It features bright, GameBoy Color-styled visuals, and a (hopefully) memorable soundtrack. It should be released for Windows, Mac OS X, and Linux. It's also being made with the Blender Game Engine, which features fast game creation and no time spent exporting to an external engine.

Valchion Has Been Suspended

Valchion Has Been Suspended

Mar 7, 2014 10 comments

After a bit of thought, I've decided to suspend development on Valchion.

Development Continues / Resumes / Restarts / Whatever!

Development Continues / Resumes / Restarts / Whatever!

Oct 24, 2013 9 comments

After a bit of a long break, development has begun again on Valchion. Hurrah!

Valchion Demo V0.2 is Out for Windows, Mac, and Linux!

Valchion Demo V0.2 is Out for Windows, Mac, and Linux!

Mar 28, 2013 8 comments

The second demo for Valchion is out for Windows, Mac, and Linux!

Work Continues

Work Continues

Dec 10, 2012 6 comments

Work has resumed on Soldier Of (as you can see from the images and video that I've posted recently, as well as this news post right here!).

Development Paused

Development Paused

Oct 9, 2012 4 comments

I'm pausing development of Soldier Of for a little while.

Development Log #8 and New Mechanics

Development Log #8 and New Mechanics

Aug 15, 2012 7 comments

News, and another development log video showing off the new mechanics implemented into Soldier Of.

New Devlog Video - Polish and Progress

New Devlog Video - Polish and Progress

Jun 24, 2012 9 comments

Here's another devlog video for Soldier Of, showing more polish and progress.

Soldier Of Progress - 6-8-12 - Ammo Containers and New BGM

Soldier Of Progress - 6-8-12 - Ammo Containers and New BGM

Jun 8, 2012 6 comments

Soldier Of continues to progress with new areas, a new items, and two new tracks.

Pick-ups, Refinement, Ambiance, and Fixes

Pick-ups, Refinement, Ambiance, and Fixes

May 15, 2012 8 comments

So, I've been working on Soldier Of recently, refining things and adding some features.

Soldier Of Demo for Windows

Soldier Of Demo for Windows

May 6, 2012 8 comments

I've finally gotten around to making a demo of my current progress on Soldier Of.

4-24-12 Progress and Devlog Video

4-24-12 Progress and Devlog Video

Apr 25, 2012 4 comments

More progress showing the development of Soldier Of, plus a devlog video!

4-16-12 Progress

4-16-12 Progress

Apr 16, 2012 7 comments

Some more progress made for Soldier Of, including more attention to lighting, better enemy awareness, and more map progress.

Grenades Implemented! And [   !   ] (Exclamation Points).

Grenades Implemented! And [ ! ] (Exclamation Points).

Apr 9, 2012 2 comments

Grenades have now been implemented into Soldier Of. New maps are being worked on, as well. Exclamation points also show up, giving the game a bit of a...

Back From A Little Break

Back From A Little Break

Mar 22, 2012 2 comments

Back from some breaks to game updates on Soldier Of. This one basically deals with the addition of a new enemy and a new item.

Map Development

Map Development

Feb 17, 2012 1 comment

After a little break, I'm back to working on map development.

Development Log Video # 5

Development Log Video # 5

Jan 20, 2012 6 comments

So, here's another development log video showing the progress that I'm making on Soldier Of.

AI and Items

AI and Items

Jan 16, 2012 2 comments

A little more work done on the inventory and AI of the enemies.

Joysticks and BGM Uploads.

Joysticks and BGM Uploads.

Jan 14, 2012 1 comment

A little more progress on Soldier Of, and a posting of the BGM on SoundCloud.

Devlog #5 and Plot

Devlog #5 and Plot

Jan 9, 2012 5 comments

Another development log video released, and a little bit of talk about the plot.

Hello!

Hello!

Jan 7, 2012 17 comments

Soldier Of will be a fast-paced retro GBC-styled action RPG, and should be available for Windows, Mac, and Linux.